Player Matchup

Achilles
Achilles
Alpha42Wolf0
Achilles
Level 73
God Stats
10W - 13L
1,492 SR
Queue Stats
397W - 434L
1,551 Elo+
Party 2
Mercury
Mercury
CrayJay
Mercury
Level 66
God Stats
2W - 3L
1,423 SR
Queue Stats
289W - 330L
1,496 Elo+
Party 2
Freya
Freya
P DUBSZN
Freya
Level 126
God Stats
66W - 46L
1,686 SR
Queue Stats
1,320W - 1,235L
1,552 Elo+
Solo
Tiamat
Tiamat
bibkek
Tiamat
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
181W - 148L
1,661 Elo+
Solo
Atlas
Atlas
dca6995
Atlas
Level 156
God Stats
27W - 18L
1,648 SR
Queue Stats
122W - 100L
1,574 Elo+
Solo
Team Averages
Level 111
1,550 SR
1,567 Elo+

VS

Team Averages
Level 137
1,450 SR
1,501 Elo+
Hera
Hera
EeveeisNature
Hera
Level 141
God Stats
24W - 17L
1,366 SR
Queue Stats
155W - 115L
1,541 Elo+
Solo
Medusa
Medusa
Skxxy
Medusa
Level 59
God Stats
1W - 1L
1,300 SR
Queue Stats
2W - 5L
1,361 Elo+
Party 1
Ravana
Ravana
iMDoctorJones
Ravana
Level 179
God Stats
3W - 3L
1,531 SR
Queue Stats
61W - 65L
1,492 Elo+
Party 1
Cthulhu
Cthulhu
jumpn4killz
Cthulhu
Level 149
God Stats
13W - 14L
1,566 SR
Queue Stats
312W - 297L
1,574 Elo+
Solo
Danzaburou
Danzaburou
l Fire Fist Ace
Danzaburou
Level 159
God Stats
21W - 22L
1,486 SR
Queue Stats
687W - 736L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Alpha42Wolf0
Achilles
8
1 / 4 / 0
4,919
492
2,659
9,323
6,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Mercury
CrayJay
Mercury
8
0 / 4 / 0
4,715
472
1,447
8,043
2,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Freya
P DUBSZN
Freya
9
1 / 3 / 0
5,272
527
3,068
5,859
2,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
bibkek
Tiamat
8
0 / 2 / 0
4,706
471
2,566
6,164
2,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
dca6995
Atlas
8
0 / 1 / 0
4,913
491
3,578
9,260
5,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 0
6,906
691
6,928
5,046
1,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Medusa
Skxxy
Medusa
10
2 / 1 / 1
5,903
590
4,418
4,773
1,817
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

11
3 / 1 / 3
6,908
691
5,313
6,179
3,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
jumpn4killz
Cthulhu
9
1 / 0 / 5
5,412
541
6,211
6,395
2,833
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
l Fire Fist Ace
Danzaburou
10
2 / 0 / 4
6,286
629
4,145
5,584
1,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
2
Kills
14
14
Deaths
2
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Achilles
Alpha42Wolf0
Achilles
1
4
0
0.25
L
Mercury
CrayJay
Mercury
0
4
0
0
W
6
0
0
6
L
Freya
P DUBSZN
Freya
1
3
0
0.33
W
Medusa
Skxxy
Medusa
2
1
1
2.5
L
Tiamat
bibkek
Tiamat
0
2
0
0
L
Atlas
dca6995
Atlas
0
1
0
0
W
3
1
3
4.5
W
Cthulhu
jumpn4killz
Cthulhu
1
0
5
3.5
W
Danzaburou
l Fire Fist Ace
Danzaburou
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,318
Damage
27,015
38,649
Taken
27,977
20,209
Mitigated
11,365
8,104
Healing
7,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Alpha42Wolf0
Achilles
2,659
434
0
740
9,323
6,463
0
1,391
7,889
0
21,906
L
Mercury
CrayJay
Mercury
1,447
170
0
2,813
8,043
2,645
0
1,027
6,991
0
22,048
W
6,928
2,186
0
1,984
5,046
1,808
0
2,245
2,801
49,996
0
L
Freya
P DUBSZN
Freya
3,068
1,217
0
1,105
5,859
2,468
0
1,003
4,856
34,533
282
W
Medusa
Skxxy
Medusa
4,418
2,054
0
750
4,773
1,817
0
2,617
2,156
0
38,218
L
Tiamat
bibkek
Tiamat
2,566
484
0
1,206
6,164
2,989
0
3,965
2,180
27,203
0
L
Atlas
dca6995
Atlas
3,578
1,259
0
2,240
9,260
5,644
0
5,578
3,594
14,923
0
W
5,313
1,852
0
1,704
6,179
3,028
334
625
5,554
0
39,854
W
Cthulhu
jumpn4killz
Cthulhu
6,211
250
364
1,357
6,395
2,833
0
3,297
3,098
26,587
0
W
Danzaburou
l Fire Fist Ace
Danzaburou
4,145
1,100
0
1,316
5,584
1,879
0
428
5,156
0
43,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,525
Gold Earned
31,415
214
Minions Killed
336
0
Camps Cleared
0
974,898
Distance Traveled
1,023,234
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,919
492
28
3
0
154,709
0
L
Mercury
4,715
472
48
5
0
225,569
0
W
Hera
6,906
691
102
10
0
199,353
1
L
Freya
5,272
527
71
7
0
188,713
0
W
Medusa
5,903
590
59
6
0
189,526
2
L
Tiamat
4,706
471
53
5
0
200,497
0
L
Atlas
4,913
491
14
1
0
205,410
0
W
Ravana
6,908
691
71
7
0
180,299
0
W
Cthulhu
5,412
541
44
4
0
227,227
0
W
Danzaburou
6,286
629
60
6
0
226,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role