Player Matchup

Zhong Kui
Zhong Kui
BigBoiSmallDad
Zhong Kui
Level 98
God Stats
2W - 2L
1,493 SR
Queue Stats
238W - 217L
1,433 Elo+
Party 1
Sun Wukong
Sun Wukong
DEATHxENIGMA
Sun Wukong
Level 142
God Stats
3W - 3L
1,423 SR
Queue Stats
169W - 168L
1,453 Elo+
Party 1
Cerberus
Cerberus
FedoraRon
Cerberus
Level 75
God Stats
5W - 4L
1,789 SR
Queue Stats
76W - 74L
1,504 Elo+
Party 1
Set
Set
GRREEEEED
Set
Level 66
God Stats
21W - 20L
1,595 SR
Queue Stats
191W - 192L
1,530 Elo+
Solo
Heimdallr
Heimdallr
martinarroyo982
Heimdallr
Level 65
God Stats
4W - 9L
1,479 SR
Queue Stats
53W - 51L
1,442 Elo+
Solo
Team Averages
Level 89
1,556 SR
1,472 Elo+

VS

Team Averages
Level 108
1,508 SR
1,463 Elo+
Ganesha
Ganesha
Crowxz
Ganesha
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 112L
1,494 Elo+
Solo
Hou Yi
Hou Yi
Dairo8
Hou Yi
Level 147
God Stats
510W - 499L
1,473 SR
Queue Stats
629W - 623L
1,442 Elo+
Solo
Ra
Ra
YODA_4505
Ra
Level 88
God Stats
22W - 36L
1,377 SR
Queue Stats
433W - 441L
1,442 Elo+
Solo
Rama
Rama
eazzy_17
Rama
Level 76
God Stats
1W - 1L
1,748 SR
Queue Stats
73W - 84L
1,456 Elo+
Solo
Ravana
Ravana
miniwilson221
Ravana
Level 135
God Stats
11W - 15L
1,443 SR
Queue Stats
279W - 243L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BigBoiSmallDad
Zhong Kui
12
0 / 5 / 0
7,744
553
7,285
14,103
10,410
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sun Wukong
DEATHxENIGMA
Sun Wukong
14
3 / 0 / 0
8,431
602
6,107
9,618
5,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
FedoraRon
Cerberus
12
1 / 1 / 10
7,715
551
6,918
12,582
8,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
9 / 5 / 0
8,835
631
8,874
15,364
7,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
martinarroyo982
Heimdallr
12
0 / 2 / 7
7,167
512
4,981
9,869
4,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Crowxz
Ganesha
10
1 / 5 / 5
7,014
501
5,555
14,520
14,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
Dairo8
Hou Yi
14
3 / 1 / 2
7,822
559
7,418
9,745
4,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
2 / 3 / 3
8,215
587
7,515
6,936
3,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Rama
11
0 / 4 / 2
6,660
476
4,823
9,899
3,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

14
6 / 0 / 3
8,290
592
11,475
9,379
4,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
27
13
Kills
12
13
Deaths
13
17
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BigBoiSmallDad
Zhong Kui
0
5
0
0
L
Ganesha
Crowxz
Ganesha
1
5
5
0.7
W
Sun Wukong
DEATHxENIGMA
Sun Wukong
3
0
0
3
L
Hou Yi
Dairo8
Hou Yi
3
1
2
4
W
Cerberus
FedoraRon
Cerberus
1
1
10
6
W
9
5
0
1.8
L
2
3
3
1.17
L
Rama
0
4
2
0.25
W
Heimdallr
martinarroyo982
Heimdallr
0
2
7
1.75
L
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,165
Damage
36,786
61,536
Taken
50,479
36,038
Mitigated
30,371
22,073
Healing
10,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BigBoiSmallDad
Zhong Kui
7,285
1,330
0
5,980
14,103
10,410
0
0
13,597
55,544
0
L
Ganesha
Crowxz
Ganesha
5,555
761
0
1,989
14,520
14,337
0
2,625
11,895
22,479
0
W
Sun Wukong
DEATHxENIGMA
Sun Wukong
6,107
1,882
0
3,729
9,618
5,066
511
3,320
6,298
0
65,877
L
Hou Yi
Dairo8
Hou Yi
7,418
2,883
0
1,686
9,745
4,748
72
4,855
4,890
0
56,601
W
Cerberus
FedoraRon
Cerberus
6,918
839
0
4,683
12,582
8,652
15
4,030
8,552
24,188
0
W
8,874
4,869
0
4,050
15,364
7,764
127
3,177
12,187
0
71,101
L
7,515
1,259
162
836
6,936
3,193
0
1,453
5,483
83,708
0
L
Rama
4,823
3,619
0
2,560
9,899
3,588
737
1,981
7,918
0
44,908
W
Heimdallr
martinarroyo982
Heimdallr
4,981
3,181
0
3,631
9,869
4,146
378
2,543
7,326
0
47,952
L
11,475
3,324
0
3,289
9,379
4,505
0
3,289
6,090
0
56,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,892
Gold Earned
38,001
461
Minions Killed
393
0
Camps Cleared
0
1,312,030
Distance Traveled
1,393,117
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,744
553
108
8
0
221,056
2
L
Ganesha
7,014
501
9
1
0
300,824
2
W
Sun Wukong
8,431
602
122
9
0
315,289
0
L
Hou Yi
7,822
559
90
6
0
256,887
1
W
Cerberus
7,715
551
53
4
0
257,321
4
W
Set
8,835
631
91
7
0
283,510
4
L
Ra
8,215
587
149
11
0
268,598
2
L
Rama
6,660
476
78
6
0
235,396
0
W
Heimdallr
7,167
512
87
6
0
234,854
4
L
Ravana
8,290
592
67
5
0
331,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role