Player Matchup

Hades
Hades
CriBush00
Hades
Level 129
God Stats
38W - 33L
1,495 SR
Queue Stats
425W - 414L
1,468 Elo+
Solo
Artemis
Artemis
Elsca777
Artemis
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,481 Elo+
Party 1
Kali
Kali
Matt3o_17402
Kali
Level 74
God Stats
18W - 7L
1,657 SR
Queue Stats
56W - 66L
1,462 Elo+
Party 1
Jormungandr
Jormungandr
pochaontas
Jormungandr
Level 57
God Stats
13W - 3L
1,834 SR
Queue Stats
39W - 46L
1,447 Elo+
Party 1
Vulcan
Vulcan
yaya-torres-68-
Vulcan
Level 91
God Stats
1W - 1L
1,645 SR
Queue Stats
332W - 354L
1,391 Elo+
Solo
Team Averages
Level 91
1,626 SR
1,450 Elo+

VS

Team Averages
Level 83
1,487 SR
1,437 Elo+
Chaac
Chaac
Cerriman07
Chaac
Level 69
God Stats
17W - 13L
1,531 SR
Queue Stats
25W - 26L
1,368 Elo+
Party 2
Ymir
Ymir
Jaimaja
Ymir
Level 82
God Stats
5W - 8L
1,395 SR
Queue Stats
62W - 68L
1,395 Elo+
Party 2
Mercury
Mercury
PRV99399
Mercury
Level 81
God Stats
21W - 13L
1,588 SR
Queue Stats
493W - 503L
1,513 Elo+
Solo
Hera
Hera
Rob_979
Hera
Level 93
God Stats
27W - 20L
1,632 SR
Queue Stats
121W - 126L
1,471 Elo+
Party 2
Apollo
Apollo
RxM_Marchee
Apollo
Level 91
God Stats
2W - 5L
1,288 SR
Queue Stats
83W - 103L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
CriBush00
Hades
15
7 / 1 / 1
9,744
696
10,599
9,697
6,710
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artemis
Elsca777
Artemis
12
1 / 2 / 9
6,832
488
7,767
7,123
2,543
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
5 / 3 / 2
7,585
542
2,879
11,779
4,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
pochaontas
Jormungandr
13
3 / 1 / 8
8,272
591
7,648
9,358
4,972
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 1 / 0
7,669
548
1,078
5,067
1,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
8
0 / 4 / 1
5,765
412
3,231
8,399
3,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
Jaimaja
Ymir
9
0 / 4 / 3
6,137
438
3,996
12,340
8,690
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mercury
PRV99399
Mercury
13
4 / 3 / 1
7,634
545
7,031
9,717
3,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
Rob_979
Hera
14
1 / 1 / 1
7,568
541
4,767
4,305
1,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
11
2 / 4 / 3
6,810
486
5,060
8,885
3,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
16
Kills
7
8
Deaths
16
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chaac
0
4
1
0.13
W
Hades
CriBush00
Hades
7
1
1
7.5
W
Artemis
Elsca777
Artemis
1
2
9
2.75
L
Ymir
Jaimaja
Ymir
0
4
3
0.38
W
5
3
2
2
L
Mercury
PRV99399
Mercury
4
3
1
1.5
L
Hera
Rob_979
Hera
1
1
1
1.5
L
Apollo
2
4
3
0.88
W
Jormungandr
pochaontas
Jormungandr
3
1
8
7
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,971
Damage
24,085
43,024
Taken
43,646
20,579
Mitigated
21,784
15,712
Healing
5,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
3,231
877
0
1,490
8,399
3,806
0
5,444
2,955
0
29,270
W
Hades
CriBush00
Hades
10,599
1,598
100
6,716
9,697
6,710
215
554
9,143
79,614
0
W
Artemis
Elsca777
Artemis
7,767
4,230
0
1,914
7,123
2,543
842
1,157
5,966
0
41,921
L
Ymir
Jaimaja
Ymir
3,996
719
98
2,027
12,340
8,690
0
6,166
6,174
20,880
0
W
2,879
1,951
0
2,641
11,779
4,594
0
1,222
10,491
0
46,009
L
Mercury
PRV99399
Mercury
7,031
3,739
0
150
9,717
3,698
0
3,368
6,349
0
61,018
L
Hera
Rob_979
Hera
4,767
1,417
0
500
4,305
1,644
96
943
3,362
71,552
0
L
Apollo
5,060
2,414
0
1,308
8,885
3,946
423
3,404
5,481
0
41,830
W
Jormungandr
pochaontas
Jormungandr
7,648
1,607
1,333
2,258
9,358
4,972
326
1,952
7,406
32,819
0
W
1,078
684
0
750
5,067
1,760
0
3,716
1,255
65,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,102
Gold Earned
33,914
417
Minions Killed
379
0
Camps Cleared
0
1,341,987
Distance Traveled
1,302,979
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,765
412
51
4
0
189,860
0
W
Hades
9,744
696
138
10
0
245,816
0
W
Artemis
6,832
488
48
3
0
249,386
6
L
Ymir
6,137
438
19
1
0
259,518
0
W
Kali
7,585
542
68
5
0
306,536
2
L
Mercury
7,634
545
93
7
0
312,596
0
L
Hera
7,568
541
151
11
0
277,633
3
L
Apollo
6,810
486
65
5
0
263,372
3
W
Jormungandr
8,272
591
49
4
0
258,909
0
W
Vulcan
7,669
548
114
8
0
281,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role