Player Matchup

Danzaburou
Danzaburou
Bronze III
Khode__Meraj
Danzaburou
Bronze III
Level 108
God Stats
2W - 4L
1,378 SR
Queue Stats
177W - 193L
1,477 MMR
Party 1
Mercury
Mercury
Gold II
Londón
Mercury
Gold II
Level 131
God Stats
3W - 5L
1,433 SR
Queue Stats
458W - 450L
1,628 MMR
Solo
Athena
Athena
Gold II
Miyuuuu
Athena
Gold II
Level 85
God Stats
8W - 13L
1,632 SR
Queue Stats
148W - 152L
1,556 MMR
Solo
Kukulkan
Kukulkan
Bronze III
Nima__Row
Kukulkan
Bronze III
Level 89
God Stats
2W - 2L
1,662 SR
Queue Stats
5W - 10L
1,638 MMR
Party 1
Anubis
Anubis
Bronze III
Wråtћ
Anubis
Bronze III
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 52L
1,554 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 91
1,521 SR
1,571 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 124
1,672 SR
1,571 MMR
Geb
Geb
Gold IV
GamerRSpro
Geb
Gold IV
Level 158
God Stats
41W - 22L
1,679 SR
Queue Stats
332W - 327L
1,554 MMR
Solo
Nemesis
Nemesis
Gold I
HaloZ Hype
Nemesis
Gold I
Level 148
God Stats
9W - 9L
1,579 SR
Queue Stats
242W - 234L
1,574 MMR
Solo
Janus
Janus
Platinum IV
MagiskeMikkel
Janus
Platinum IV
Level 159
God Stats
45W - 35L
1,650 SR
Queue Stats
232W - 221L
1,585 MMR
Solo
Raijin
Raijin
Gold IV
Osasuna
Raijin
Gold IV
Level 88
God Stats
1W - 0L
1,709 SR
Queue Stats
33W - 26L
1,554 MMR
Solo
Anhur
Anhur
Gold III
courtdavid93
Anhur
Gold III
Level 69
God Stats
1W - 1L
1,746 SR
Queue Stats
58W - 58L
1,591 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Khode__Meraj
Danzaburou
17
3 / 6 / 4
11,441
545
7,848
17,875
6,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mercury
Londón
Mercury
18
4 / 8 / 5
10,899
519
11,871
19,136
7,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Athena
Miyuuuu
Athena
15
2 / 5 / 6
10,076
480
5,037
21,445
19,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Nima__Row
Kukulkan
16
1 / 4 / 3
10,164
484
7,766
11,909
5,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
Wråtћ
Anubis
18
1 / 4 / 4
11,279
537
13,076
19,087
15,840
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
Maman BrigitteSusanoPoseidonThor

VS

Bans
Ao KuangArachneChernobogBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 13
11,559
550
6,916
18,228
19,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
HaloZ Hype
Nemesis
19
7 / 5 / 12
13,242
631
14,234
19,841
9,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
7 / 0 / 8
12,959
617
18,306
8,729
3,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Raijin
Osasuna
Raijin
20
5 / 2 / 8
14,289
680
14,750
19,683
11,824
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

20
7 / 1 / 8
14,699
700
13,984
12,852
6,467
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
76
11
Kills
27
27
Deaths
12
22
Assists
49
Player
Kills
Deaths
Assists
KDA
W
1
4
13
1.88
W
Nemesis
HaloZ Hype
Nemesis
7
5
12
2.6
L
Danzaburou
Khode__Meraj
Danzaburou
3
6
4
0.83
L
Mercury
Londón
Mercury
4
8
5
0.81
W
7
0
8
11
L
Athena
Miyuuuu
Athena
2
5
6
1
L
Kukulkan
Nima__Row
Kukulkan
1
4
3
0.63
W
Raijin
Osasuna
Raijin
5
2
8
4.5
L
Anubis
Wråtћ
Anubis
1
4
4
0.75
W
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,598
Damage
68,190
89,452
Taken
79,333
54,961
Mitigated
50,797
18,604
Healing
29,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,916
1,053
0
3,962
18,228
19,278
561
5,949
12,279
28,563
144
W
Nemesis
HaloZ Hype
Nemesis
14,234
8,728
0
1,883
19,841
9,598
1,561
6,305
13,536
0
118,494
L
Danzaburou
Khode__Meraj
Danzaburou
7,848
4,011
0
4,974
17,875
6,735
0
4,966
12,842
0
90,432
L
Mercury
Londón
Mercury
11,871
7,187
0
320
19,136
7,470
0
5,170
13,886
0
108,174
W
18,306
856
0
3,573
8,729
3,630
411
3,087
5,642
111,687
0
L
Athena
Miyuuuu
Athena
5,037
1,172
0
1,827
21,445
19,697
0
10,574
10,496
25,713
0
L
Kukulkan
Nima__Row
Kukulkan
7,766
87
0
1,295
11,909
5,219
0
6,411
5,362
86,008
0
W
Raijin
Osasuna
Raijin
14,750
739
0
12,783
19,683
11,824
100
10,034
9,649
124,995
0
L
Anubis
Wråtћ
Anubis
13,076
1,585
0
10,188
19,087
15,840
611
12,047
6,894
106,610
0
W
13,984
8,316
0
7,270
12,852
6,467
3,069
2,520
10,332
0
152,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,859
Gold Earned
66,748
686
Minions Killed
713
0
Camps Cleared
0
2,110,630
Distance Traveled
2,160,734
26
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,559
550
31
1
0
423,721
12
W
Nemesis
13,242
631
130
6
0
460,016
0
L
Danzaburou
11,441
545
170
8
0
393,006
5
L
Mercury
10,899
519
147
7
0
489,168
0
W
Janus
12,959
617
168
8
0
440,686
6
L
Athena
10,076
480
34
2
0
452,612
8
L
Kukulkan
10,164
484
161
8
0
412,156
5
W
Raijin
14,289
680
191
9
0
412,489
4
L
Anubis
11,279
537
174
8
0
363,688
8
W
Anhur
14,699
700
193
9
0
423,822
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role