Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Toby991
Nu Wa
Level 87
God Stats
79W - 77L
1,455 SR
Queue Stats
111W - 109L
1,433 Elo+
Solo
Hera
Hera
Tokiyoda
Hera
Level 146
God Stats
0W - 1L
1,213 SR
Queue Stats
25W - 51L
1,405 Elo+
Party 2
Anubis
Anubis
YaBioKilz567
Anubis
Level 86
God Stats
2W - 2L
1,404 SR
Queue Stats
34W - 43L
1,406 Elo+
Party 2
Amaterasu
Amaterasu
straywolf
Amaterasu
Level 82
God Stats
5W - 2L
1,516 SR
Queue Stats
38W - 40L
1,447 Elo+
Solo
Team Averages
Level 112
1,418 SR
1,438 Elo+

VS

Team Averages
Level 143
1,512 SR
1,488 Elo+
Anubis
Anubis
 
Anubis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Arczi_San
Nu Wa
Level 176
God Stats
19W - 18L
1,523 SR
Queue Stats
639W - 712L
1,527 Elo+
Party 1
Charybdis
Charybdis
ArianLin
Charybdis
Level 147
God Stats
8W - 9L
1,496 SR
Queue Stats
118W - 109L
1,498 Elo+
Solo
Cabrakan
Cabrakan
Lahijadeltorra
Cabrakan
Level 89
God Stats
26W - 24L
1,541 SR
Queue Stats
884W - 941L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
2 / 2 / 2
6,256
1,251
3,492
6,993
1,864
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Nu Wa
Toby991
Nu Wa
8
0 / 0 / 0
5,042
1,008
0
180
65
Hera
11
1 / 2 / 3
6,116
1,223
5,236
4,575
1,486
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
11
2 / 5 / 2
6,631
1,326
5,213
8,217
3,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
straywolf
Amaterasu
9
0 / 2 / 4
5,948
1,190
1,793
5,428
3,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

328

VS

Team 2 Tickets

400

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
4 / 2 / 5
7,067
1,413
6,897
3,490
2,229
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cu Chulainn
 
Cu Chulainn
11
2 / 0 / 7
6,170
1,234
3,454
3,395
2,700
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
Arczi_San
Nu Wa
11
2 / 0 / 8
6,425
1,285
5,134
1,457
470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
ArianLin
Charybdis
11
1 / 1 / 7
6,017
1,203
3,937
3,262
1,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
11
2 / 2 / 7
6,638
1,328
3,647
6,815
6,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
5
Kills
11
11
Deaths
5
11
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
2
2
1.5
W
Anubis
 
Anubis
4
2
5
3.25
W
Cu Chulainn
 
Cu Chulainn
2
0
7
5.5
W
Nu Wa
Arczi_San
Nu Wa
2
0
8
6
W
Charybdis
ArianLin
Charybdis
1
1
7
4.5
W
Cabrakan
2
2
7
2.75
L
Nu Wa
Toby991
Nu Wa
0
0
0
0
L
Hera
1
2
3
1.25
L
Anubis
2
5
2
0.6
L
Amaterasu
straywolf
Amaterasu
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,734
Damage
23,069
25,393
Taken
18,419
9,734
Mitigated
12,702
2,941
Healing
1,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,492
1,496
0
612
6,993
1,864
0
3,900
3,009
0
10,441
W
Anubis
 
Anubis
6,897
73
0
352
3,490
2,229
0
1,812
1,599
23,074
0
W
Cu Chulainn
 
Cu Chulainn
3,454
519
0
270
3,395
2,700
0
1,891
1,466
0
9,805
W
Nu Wa
Arczi_San
Nu Wa
5,134
2,254
0
0
1,457
470
0
460
997
15,808
0
W
Charybdis
ArianLin
Charybdis
3,937
1,873
0
352
3,262
1,069
0
1,331
1,889
0
10,809
W
Cabrakan
3,647
304
0
577
6,815
6,234
0
4,955
1,741
8,244
0
L
Nu Wa
Toby991
Nu Wa
0
0
0
0
180
65
0
180
0
0
0
L
Hera
5,236
1,335
100
919
4,575
1,486
0
2,842
1,646
17,834
0
L
Anubis
5,213
37
0
1,040
8,217
3,081
0
4,900
3,202
22,102
0
L
Amaterasu
straywolf
Amaterasu
1,793
852
0
270
5,428
3,238
0
3,444
1,858
0
2,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,993
Gold Earned
32,317
82
Minions Killed
100
4
Camps Cleared
5
355,931
Distance Traveled
473,529
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,256
1,251
15
3
2
109,121
0
W
Anubis
7,067
1,413
23
5
3
84,036
0
W
Cu Chulainn
6,170
1,234
12
2
1
105,114
0
W
Nu Wa
6,425
1,285
25
5
1
95,098
0
W
Charybdis
6,017
1,203
20
4
0
95,296
0
W
Cabrakan
6,638
1,328
20
4
0
93,985
0
L
Nu Wa
5,042
1,008
0
0
0
0
0
L
Hera
6,116
1,223
17
3
0
99,609
0
L
Anubis
6,631
1,326
45
9
2
87,431
0
L
Amaterasu
5,948
1,190
5
1
0
59,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role