Player Matchup

Sol
Sol
Headiot
Sol
Level 126
God Stats
14W - 7L
1,678 SR
Queue Stats
410W - 377L
1,544 Elo+
Solo
Ne Zha
Ne Zha
OceanioLupis
Ne Zha
Level 140
God Stats
15W - 12L
1,632 SR
Queue Stats
465W - 400L
1,522 Elo+
Solo
Vulcan
Vulcan
SeedOfEchidna
Vulcan
Level 158
God Stats
3W - 6L
1,379 SR
Queue Stats
531W - 493L
1,478 Elo+
Solo
Horus
Horus
Tadocent
Horus
Level 156
God Stats
7W - 2L
1,587 SR
Queue Stats
141W - 127L
1,489 Elo+
Party 1
Achilles
Achilles
outlawtorn21
Achilles
Level 155
God Stats
1W - 0L
1,479 SR
Queue Stats
126W - 114L
1,501 Elo+
Party 1
Team Averages
Level 147
1,551 SR
1,507 Elo+

VS

Team Averages
Level 94
1,487 SR
1,496 Elo+
Tiamat
Tiamat
AngusGrayus
Tiamat
Level 101
God Stats
0W - 2L
1,458 SR
Queue Stats
128W - 119L
1,491 Elo+
Solo
Artio
Artio
ExiledWolfie
Artio
Level 129
God Stats
13W - 13L
1,478 SR
Queue Stats
290W - 272L
1,513 Elo+
Solo
Awilix
Awilix
Gaysani
Awilix
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
194W - 162L
1,478 Elo+
Solo
Cu Chulainn
Cu Chulainn
KingSmasher34
Cu Chulainn
Level 101
God Stats
7W - 5L
1,500 SR
Queue Stats
231W - 203L
1,548 Elo+
Solo
Hachiman
Hachiman
QCBobGratton
Hachiman
Level 31
God Stats
0W - 3L
1,500 SR
Queue Stats
64W - 79L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
10
3 / 2 / 1
6,378
638
8,887
5,713
1,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
10
3 / 1 / 2
5,962
596
4,313
9,432
3,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

10
2 / 1 / 1
6,083
608
4,159
2,799
1,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Horus
Tadocent
Horus
11
4 / 3 / 0
7,207
721
5,615
7,998
5,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
outlawtorn21
Achilles
9
2 / 2 / 3
5,482
548
5,231
9,278
5,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
7
0 / 4 / 1
4,617
462
1,012
6,275
2,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
1 / 4 / 3
5,079
508
2,017
11,864
5,401
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Awilix
Gaysani
Awilix
11
5 / 0 / 1
6,456
646
3,105
6,757
2,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cu Chulainn
KingSmasher34
Cu Chulainn
10
1 / 4 / 1
5,563
556
4,142
10,148
5,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hachiman
QCBobGratton
Hachiman
9
1 / 2 / 2
5,004
500
3,665
7,088
2,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
16
14
Kills
8
9
Deaths
14
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
4
1
0.13
L
1
4
3
0.63
L
Awilix
Gaysani
Awilix
5
0
1
5.5
W
Sol
3
2
1
1.75
L
Cu Chulainn
KingSmasher34
Cu Chulainn
1
4
1
0.38
W
Ne Zha
3
1
2
4
L
Hachiman
QCBobGratton
Hachiman
1
2
2
1
W
2
1
1
2.5
W
Horus
Tadocent
Horus
4
3
0
1.33
W
Achilles
outlawtorn21
Achilles
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,205
Damage
13,941
35,220
Taken
42,132
17,014
Mitigated
17,766
10,626
Healing
10,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
1,012
106
0
1,083
6,275
2,419
0
2,410
3,735
18,649
0
L
2,017
143
1,350
3,667
11,864
5,401
0
5,653
6,211
11,731
0
L
Awilix
Gaysani
Awilix
3,105
927
0
735
6,757
2,373
0
1,751
4,832
0
40,574
W
Sol
8,887
4,151
0
1,914
5,713
1,575
665
722
4,991
51,537
5,689
L
Cu Chulainn
KingSmasher34
Cu Chulainn
4,142
1,252
0
1,814
10,148
5,234
0
0
10,148
0
38,487
W
Ne Zha
4,313
1,175
0
4,252
9,432
3,424
0
702
8,730
0
39,476
L
Hachiman
QCBobGratton
Hachiman
3,665
1,921
0
1,991
7,088
2,339
0
2,854
4,234
0
32,416
W
4,159
1,762
0
500
2,799
1,011
466
525
2,274
32,334
0
W
Horus
Tadocent
Horus
5,615
2,963
0
1,610
7,998
5,368
0
0
7,998
0
47,494
W
Achilles
outlawtorn21
Achilles
5,231
451
159
2,191
9,278
5,636
0
1,381
7,897
0
18,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,112
Gold Earned
26,719
317
Minions Killed
249
0
Camps Cleared
0
908,440
Distance Traveled
915,818
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,617
462
49
5
0
134,099
0
L
Artio
5,079
508
16
2
0
200,270
3
L
Awilix
6,456
646
67
7
0
235,635
0
W
Sol
6,378
638
87
9
0
185,945
0
L
Cu Chulainn
5,563
556
67
7
0
188,439
0
W
Ne Zha
5,962
596
58
6
0
212,194
2
L
Hachiman
5,004
500
50
5
0
157,375
0
W
Vulcan
6,083
608
69
7
0
166,752
2
W
Horus
7,207
721
78
8
0
167,260
0
W
Achilles
5,482
548
25
3
0
176,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role