Player Matchup

Apollo
Apollo
 
Apollo
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
KnowYourRole262
Loki
Level 127
God Stats
9W - 9L
1,385 SR
Queue Stats
862W - 969L
1,468 Elo+
Solo
Odin
Odin
ar_fey61
Odin
Level 124
God Stats
6W - 6L
1,442 SR
Queue Stats
229W - 255L
1,438 Elo+
Solo
Ra
Ra
diegoyaroa
Ra
Level 17
God Stats
4W - 2L
1,500 SR
Queue Stats
321W - 355L
1,313 Elo+
Solo
Merlin
Merlin
muzzaboy67
Merlin
Level 48
God Stats
1W - 2L
1,431 SR
Queue Stats
46W - 62L
1,404 Elo+
Solo
Team Averages
Level 76
1,452 SR
1,425 Elo+

VS

Team Averages
Level 84
1,453 SR
1,439 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
BTLLU
Maui
Level 117
God Stats
2W - 2L
1,566 SR
Queue Stats
270W - 224L
1,492 Elo+
Solo
Terra
Terra
Big DavePadiham
Terra
Level 83
God Stats
1W - 1L
1,285 SR
Queue Stats
81W - 91L
1,396 Elo+
Solo
Kukulkan
Kukulkan
darkness34angel
Kukulkan
Level 121
God Stats
4W - 2L
1,612 SR
Queue Stats
307W - 276L
1,441 Elo+
Party 1
Hun Batz
Hun Batz
euddrxy
Hun Batz
Level 42
God Stats
1W - 1L
1,300 SR
Queue Stats
54W - 61L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
1 / 5 / 5
6,837
684
4,632
10,239
4,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 2 / 3
7,489
749
10,151
8,961
4,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odin
17
0 / 0 / 7
7,174
717
5,477
13,768
9,901
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
3 / 4 / 3
7,516
752
8,170
10,048
4,422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
muzzaboy67
Merlin
12
0 / 5 / 4
6,994
699
8,260
7,942
3,292
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
14
1 / 2 / 9
7,746
775
9,791
8,432
4,346
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maui
BTLLU
Maui
15
1 / 1 / 14
8,900
890
6,343
14,383
16,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
3 / 2 / 7
7,686
769
3,657
13,101
10,877
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Kukulkan
17
8 / 0 / 7
9,817
982
20,110
5,659
2,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
euddrxy
Hun Batz
13
3 / 2 / 10
7,840
784
8,296
9,656
6,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
63
7
Kills
16
16
Deaths
7
22
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
5
5
0.7
W
Xbalanque
 
Xbalanque
1
2
9
2.75
W
Maui
BTLLU
Maui
1
1
14
8
W
3
2
7
3.25
L
3
2
3
2.25
L
Odin
0
0
7
3.5
W
Kukulkan
8
0
7
11.5
L
3
4
3
1.13
W
Hun Batz
euddrxy
Hun Batz
3
2
10
4
L
Merlin
muzzaboy67
Merlin
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,690
Damage
48,197
50,958
Taken
51,231
26,271
Mitigated
41,335
21,665
Healing
24,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
4,632
1,783
2,237
1,717
10,239
4,391
0
6,317
3,922
0
5,847
W
Xbalanque
 
Xbalanque
9,791
3,128
695
782
8,432
4,346
376
3,516
4,810
0
21,439
W
Maui
BTLLU
Maui
6,343
848
5,360
5,691
14,383
16,819
52
4,148
10,078
8,523
0
W
3,657
538
4,365
4,242
13,101
10,877
0
3,940
9,080
5,135
0
L
10,151
209
360
1,693
8,961
4,265
0
5,319
3,642
0
23,952
L
Odin
5,477
463
373
7,209
13,768
9,901
0
6,703
7,065
0
15,959
W
Kukulkan
20,110
1,402
801
1,306
5,659
2,902
398
1,982
3,677
53,572
0
L
8,170
389
4,562
3,514
10,048
4,422
0
6,140
3,908
17,682
0
W
Hun Batz
euddrxy
Hun Batz
8,296
399
901
706
9,656
6,391
0
2,391
7,156
0
12,469
L
Merlin
muzzaboy67
Merlin
8,260
857
0
0
7,942
3,292
0
5,631
2,311
16,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,010
Gold Earned
41,989
95
Minions Killed
130
0
Camps Cleared
0
863,126
Distance Traveled
1,063,894
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,837
684
4
0
0
123,504
0
W
Xbalanque
7,746
775
35
4
0
182,713
0
W
Maui
8,900
890
8
1
0
228,273
0
W
Terra
7,686
769
6
1
0
214,299
0
L
Loki
7,489
749
17
2
0
190,006
0
L
Odin
7,174
717
19
2
0
194,768
0
W
Kukulkan
9,817
982
74
7
0
225,663
0
L
Ra
7,516
752
25
3
0
171,120
0
W
Hun Batz
7,840
784
7
1
0
212,946
0
L
Merlin
6,994
699
30
3
0
183,728
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role