Player Matchup

Ravana
Ravana
Bioolty
Ravana
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
250W - 239L
1,488 Elo+
Solo
Cthulhu
Cthulhu
LordFotherMucker
Cthulhu
Level 140
God Stats
0W - 1L
1,657 SR
Queue Stats
114W - 130L
1,476 Elo+
Solo
Ymir
Ymir
ReGaLii
Ymir
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,470 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Roham1992
Morgan Le Fay
Level 85
God Stats
3W - 10L
1,373 SR
Queue Stats
140W - 138L
1,547 Elo+
Solo
Izanami
Izanami
kershOn
Izanami
Level 53
God Stats
64W - 63L
1,534 SR
Queue Stats
98W - 102L
1,515 Elo+
Solo
Team Averages
Level 96
1,513 SR
1,499 Elo+

VS

Team Averages
Level 85
1,629 SR
1,530 Elo+
Hachiman
Hachiman
Mattias1300
Hachiman
Level 62
God Stats
22W - 10L
1,716 SR
Queue Stats
152W - 120L
1,594 Elo+
Party 1
Discordia
Discordia
Ph1rst
Discordia
Level 48
God Stats
5W - 5L
1,645 SR
Queue Stats
111W - 119L
1,556 Elo+
Party 1
Ao Kuang
Ao Kuang
Salamanca_26
Ao Kuang
Level 136
God Stats
11W - 3L
1,841 SR
Queue Stats
72W - 75L
1,469 Elo+
Solo
Horus
Horus
alena777
Horus
Level 88
God Stats
18W - 11L
1,547 SR
Queue Stats
79W - 80L
1,486 Elo+
Solo
Mercury
Mercury
noahlaerke
Mercury
Level 89
God Stats
32W - 31L
1,394 SR
Queue Stats
413W - 374L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Bioolty
Ravana
13
2 / 4 / 2
7,916
495
5,413
10,868
4,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
2 / 2 / 1
8,805
550
13,305
16,868
13,145
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
ReGaLii
Ymir
11
3 / 4 / 2
7,962
498
6,915
17,084
15,548
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
Roham1992
Morgan Le Fay
14
3 / 9 / 2
8,751
547
6,984
15,113
6,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
kershOn
Izanami
12
2 / 10 / 2
7,488
468
7,927
17,199
5,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Mattias1300
Hachiman
14
8 / 2 / 1
9,300
581
14,526
10,862
4,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Ph1rst
Discordia
17
7 / 3 / 5
10,462
654
11,134
8,583
3,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ao Kuang
Salamanca_26
Ao Kuang
15
1 / 2 / 4
9,373
586
6,811
18,615
10,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
alena777
Horus
14
0 / 4 / 15
8,692
543
10,021
14,270
12,874
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
noahlaerke
Mercury
17
13 / 1 / 5
10,540
659
19,699
12,596
5,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
59
12
Kills
29
29
Deaths
12
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ravana
Bioolty
Ravana
2
4
2
0.75
L
2
2
1
1.25
W
Hachiman
Mattias1300
Hachiman
8
2
1
4.25
W
Discordia
Ph1rst
Discordia
7
3
5
3.17
L
Ymir
ReGaLii
Ymir
3
4
2
1
L
Morgan Le Fay
Roham1992
Morgan Le Fay
3
9
2
0.44
W
Ao Kuang
Salamanca_26
Ao Kuang
1
2
4
1.5
W
Horus
alena777
Horus
0
4
15
1.88
L
Izanami
kershOn
Izanami
2
10
2
0.3
W
Mercury
noahlaerke
Mercury
13
1
5
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,544
Damage
62,191
77,132
Taken
64,926
45,562
Mitigated
37,833
16,992
Healing
24,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Bioolty
Ravana
5,413
1,734
0
1,245
10,868
4,754
0
1,634
9,234
0
52,981
L
13,305
1,107
226
8,448
16,868
13,145
0
6,088
10,780
71,912
0
W
Hachiman
Mattias1300
Hachiman
14,526
9,114
0
3,872
10,862
4,401
2,834
4,022
6,840
0
80,195
W
Discordia
Ph1rst
Discordia
11,134
878
0
1,976
8,583
3,736
829
4,614
3,969
83,502
0
L
Ymir
ReGaLii
Ymir
6,915
1,593
1,533
3,069
17,084
15,548
0
1,284
15,800
22,060
0
L
Morgan Le Fay
Roham1992
Morgan Le Fay
6,984
546
0
1,730
15,113
6,381
0
7,434
7,679
58,192
0
W
Ao Kuang
Salamanca_26
Ao Kuang
6,811
1,258
0
11,990
18,615
10,870
0
10,743
7,872
67,979
0
W
Horus
alena777
Horus
10,021
3,990
1,422
3,456
14,270
12,874
120
4,263
10,007
0
21,439
L
Izanami
kershOn
Izanami
7,927
4,999
0
741
17,199
5,734
0
1,505
15,694
0
49,976
W
Mercury
noahlaerke
Mercury
19,699
15,045
0
1,605
12,596
5,952
0
3,863
8,733
0
98,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,922
Gold Earned
48,367
400
Minions Killed
518
0
Camps Cleared
0
1,465,402
Distance Traveled
1,523,843
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,916
495
79
5
0
331,458
0
L
Cthulhu
8,805
550
109
7
0
313,636
3
W
Hachiman
9,300
581
101
6
0
259,322
3
W
Discordia
10,462
654
142
9
0
304,030
4
L
Ymir
7,962
498
22
1
0
285,911
5
L
Morgan Le Fay
8,751
547
106
7
0
268,861
4
W
Ao Kuang
9,373
586
134
8
0
268,265
4
W
Horus
8,692
543
19
1
0
308,629
0
L
Izanami
7,488
468
84
5
0
265,536
0
W
Mercury
10,540
659
122
8
0
383,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role