Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
 
Freya
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
IntegraHellsing
Rama
Level 98
God Stats
1W - 1L
1,748 SR
Queue Stats
46W - 25L
1,564 Elo+
Solo
Cthulhu
Cthulhu
Karnage92i
Cthulhu
Level 103
God Stats
11W - 8L
1,476 SR
Queue Stats
78W - 94L
1,397 Elo+
Solo
Team Averages
Level 93
1,545 SR
1,492 Elo+

VS

Team Averages
Level 94
1,571 SR
1,464 Elo+
Sol
Sol
TallLady
Sol
Level 38
God Stats
7W - 7L
1,637 SR
Queue Stats
39W - 38L
1,425 Elo+
Solo
Nu Wa
Nu Wa
Viserion33
Nu Wa
Level 81
God Stats
149W - 112L
1,581 SR
Queue Stats
243W - 252L
1,509 Elo+
Solo
Thanatos
Thanatos
arreches
Thanatos
Level 141
God Stats
0W - 2L
1,334 SR
Queue Stats
49W - 55L
1,436 Elo+
Solo
Neith
Neith
hongbuduo
Neith
Level 66
God Stats
66W - 54L
1,522 SR
Queue Stats
145W - 147L
1,466 Elo+
Solo
Athena
Athena
ŽanpierPolnaref
Athena
Level 143
God Stats
8W - 3L
1,782 SR
Queue Stats
331W - 297L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
2 / 1 / 10
8,418
1,203
8,821
4,810
1,785
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
 
Ravana
14
3 / 1 / 10
8,228
1,175
7,468
6,989
5,844
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Freya
 
Freya
13
3 / 3 / 11
8,167
1,167
6,548
6,953
2,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
4 / 1 / 6
8,162
1,166
4,988
4,850
2,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Karnage92i
Cthulhu
14
4 / 1 / 7
8,672
1,239
5,971
9,630
7,094
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

350

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 2
8,423
1,203
11,314
14,228
5,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
12
2 / 2 / 2
7,822
1,117
7,207
4,802
1,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
arreches
Thanatos
12
1 / 5 / 3
7,606
1,087
3,391
9,409
3,839
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
hongbuduo
Neith
13
1 / 2 / 5
8,273
1,182
8,152
7,331
3,027
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 0 / 0
6,329
904
0
0
0

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
19
16
Kills
7
7
Deaths
16
44
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
1
10
7
W
Ravana
 
Ravana
3
1
10
8
W
Freya
 
Freya
3
3
11
2.83
W
4
1
6
7
W
Cthulhu
Karnage92i
Cthulhu
4
1
7
7.5
L
3
7
2
0.57
L
Nu Wa
2
2
2
1.5
L
Thanatos
arreches
Thanatos
1
5
3
0.5
L
Neith
hongbuduo
Neith
1
2
5
1.75
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,796
Damage
30,064
33,232
Taken
35,770
19,690
Mitigated
14,081
7,581
Healing
4,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
8,821
770
0
1,200
4,810
1,785
0
2,650
2,160
28,734
0
W
Ravana
 
Ravana
7,468
1,896
177
1,211
6,989
5,844
0
3,775
3,214
0
16,686
W
Freya
 
Freya
6,548
2,012
0
1,323
6,953
2,696
0
5,002
1,951
14,616
0
W
4,988
3,257
0
1,357
4,850
2,271
0
2,227
2,623
0
13,153
W
Cthulhu
Karnage92i
Cthulhu
5,971
997
0
2,313
9,630
7,094
0
4,867
4,763
27,266
0
L
11,314
4,221
0
2,050
14,228
5,374
0
8,192
5,845
27,869
0
L
Nu Wa
7,207
1,621
0
110
4,802
1,841
0
2,761
1,961
27,340
0
L
Thanatos
arreches
Thanatos
3,391
1,150
133
1,727
9,409
3,839
0
6,815
2,472
0
6,030
L
Neith
hongbuduo
Neith
8,152
4,259
0
477
7,331
3,027
0
3,099
4,152
0
22,716
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,647
Gold Earned
38,453
166
Minions Killed
109
5
Camps Cleared
5
649,159
Distance Traveled
440,961
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,418
1,203
54
8
3
143,210
0
W
Ravana
8,228
1,175
22
3
1
151,736
0
W
Freya
8,167
1,167
23
3
0
106,262
0
W
Rama
8,162
1,166
26
4
1
108,838
0
W
Cthulhu
8,672
1,239
41
6
0
139,113
0
L
Sol
8,423
1,203
35
5
1
95,912
0
L
Nu Wa
7,822
1,117
41
6
0
124,984
0
L
Thanatos
7,606
1,087
7
1
1
116,710
0
L
Neith
8,273
1,182
26
4
3
103,355
0
L
Athena
6,329
904
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role