Player Matchup

Ganesha
Ganesha
Bronze V
Hound4993
Ganesha
Bronze V
Level 84
God Stats
0W - 1L
1,483 SR
Queue Stats
2W - 3L
1,440 MMR
Solo
Tyr
Tyr
Gold III
REDRUM5376
Tyr
Gold III
Level 68
God Stats
6W - 8L
1,440 SR
Queue Stats
141W - 160L
1,473 MMR
Solo
Hades
Hades
Gold III
Too-Caculated
Hades
Gold III
Level 105
God Stats
8W - 7L
1,525 SR
Queue Stats
711W - 785L
1,574 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 86
1,483 SR
1,496 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 154
1,542 SR
1,720 MMR
Chiron
Chiron
Gold V
DARK STEVE
Chiron
Gold V
Level 189
God Stats
4W - 4L
1,517 SR
Queue Stats
174W - 213L
1,413 MMR
Party 1
Scylla
Scylla
Masters
GrandMasterRicky
Scylla
Masters
Level 109
God Stats
25W - 30L
1,609 SR
Queue Stats
457W - 448L
2,361 MMR
Solo
Bellona
Bellona
Gold V
Jinxy Raven
Bellona
Gold V
Level 164
God Stats
5W - 4L
1,502 SR
Queue Stats
173W - 213L
1,386 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Hound4993
Ganesha
9
0 / 3 / 1
6,606
661
3,215
10,776
9,193
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 3 / 0
6,991
699
4,483
10,623
7,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 2 / 1
7,181
718
7,476
9,093
4,736
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bans
Ne ZhaMaman BrigitteRaijinCharon

VS

Bans
KuzenboThothXbalanqueSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DARK STEVE
Chiron
11
4 / 0 / 4
7,993
799
8,374
5,929
2,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
1 / 1 / 5
7,697
770
7,265
6,018
2,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Jinxy Raven
Bellona
11
3 / 0 / 5
7,887
789
8,076
6,065
5,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
1
Kills
8
8
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chiron
DARK STEVE
Chiron
4
0
4
6
W
1
1
5
3.5
L
Ganesha
Hound4993
Ganesha
0
3
1
0.17
W
Bellona
Jinxy Raven
Bellona
3
0
5
5.5
L
1
3
0
0.33
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,174
Damage
23,715
30,492
Taken
18,012
21,905
Mitigated
10,321
8,822
Healing
4,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
DARK STEVE
Chiron
8,374
3,774
785
2,287
5,929
2,294
0
2,974
2,658
0
21,944
W
7,265
445
0
125
6,018
2,044
0
3,711
2,150
36,659
0
L
Ganesha
Hound4993
Ganesha
3,215
74
157
2,311
10,776
9,193
0
2,668
7,737
17,209
0
W
Bellona
Jinxy Raven
Bellona
8,076
2,235
0
921
6,065
5,983
0
4,204
1,822
0
17,014
L
4,483
446
0
2,145
10,623
7,976
0
2,884
7,266
0
20,380
L
7,476
737
333
3,876
9,093
4,736
0
2,196
6,725
35,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,778
Gold Earned
23,577
116
Minions Killed
102
0
Camps Cleared
0
544,596
Distance Traveled
562,404
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,993
799
30
3
0
178,838
4
W
Scylla
7,697
770
56
6
0
185,696
1
L
Ganesha
6,606
661
1
0
0
193,673
2
W
Bellona
7,887
789
16
2
0
197,870
4
L
Tyr
6,991
699
38
4
0
189,262
0
L
Hades
7,181
718
77
8
0
161,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role