Player Matchup

Surtr
Surtr
Crunchy_Inferno
Surtr
Level 143
God Stats
93W - 56L
1,562 SR
Queue Stats
171W - 138L
1,498 Elo+
Solo
The Morrigan
The Morrigan
Darthxay1104
The Morrigan
Level 110
God Stats
16W - 13L
1,599 SR
Queue Stats
266W - 255L
1,583 Elo+
Party 1
Medusa
Medusa
Devina
Medusa
Level 142
God Stats
411W - 413L
1,571 SR
Queue Stats
967W - 935L
1,505 Elo+
Solo
Bacchus
Bacchus
Fearanoma
Bacchus
Level 145
God Stats
1W - 11L
1,204 SR
Queue Stats
405W - 394L
1,496 Elo+
Solo
Nemesis
Nemesis
URAtreehugger222
Nemesis
Level 89
God Stats
0W - 3L
1,365 SR
Queue Stats
145W - 133L
1,564 Elo+
Party 1
Team Averages
Level 126
1,460 SR
1,529 Elo+

VS

Team Averages
Level 133
1,622 SR
1,539 Elo+
Ymir
Ymir
Dopewhale
Ymir
Level 126
God Stats
33W - 27L
1,530 SR
Queue Stats
513W - 481L
1,450 Elo+
Solo
Ao Kuang
Ao Kuang
FunkTheWunk
Ao Kuang
Level 156
God Stats
3W - 1L
1,561 SR
Queue Stats
17W - 7L
1,652 Elo+
Solo
Agni
Agni
Kirbixzs20
Agni
Level 128
God Stats
1W - 0L
1,743 SR
Queue Stats
78W - 50L
1,622 Elo+
Solo
Freya
Freya
saiisinfinite
Freya
Level 97
God Stats
2W - 2L
1,500 SR
Queue Stats
31W - 33L
1,462 Elo+
Solo
Janus
Janus
罩子越大嘟嘟大魔王越坏
Janus
Level 157
God Stats
15W - 15L
1,775 SR
Queue Stats
178W - 186L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 0
9,147
508
11,425
15,849
13,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
Darthxay1104
The Morrigan
16
5 / 4 / 0
9,637
535
12,578
10,400
4,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
Devina
Medusa
13
2 / 5 / 2
8,327
463
8,709
14,040
6,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Fearanoma
Bacchus
11
0 / 2 / 1
7,487
416
5,890
12,911
14,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
1 / 4 / 1
8,886
494
9,838
18,124
7,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
3 / 0 / 8
9,225
513
5,450
12,064
10,812
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
FunkTheWunk
Ao Kuang
17
8 / 1 / 3
9,934
552
14,552
17,471
8,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 4 / 4
9,070
504
9,172
12,782
4,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
4 / 3 / 1
9,165
509
10,012
14,178
5,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
0 / 1 / 4
9,177
510
9,197
12,958
5,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
9
Kills
17
17
Deaths
9
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
The Morrigan
Darthxay1104
The Morrigan
5
4
0
1.25
L
Medusa
Devina
Medusa
2
5
2
0.6
W
Ymir
3
0
8
7
L
Bacchus
Fearanoma
Bacchus
0
2
1
0.25
W
Ao Kuang
FunkTheWunk
Ao Kuang
8
1
3
9.5
W
2
4
4
1
L
1
4
1
0.38
W
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,440
Damage
48,383
71,324
Taken
69,453
46,510
Mitigated
35,202
16,292
Healing
22,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,425
3,266
0
5,011
15,849
13,653
252
9,918
5,931
4,385
72,008
L
The Morrigan
Darthxay1104
The Morrigan
12,578
2,624
0
1,380
10,400
4,174
0
6,880
3,407
71,089
7,253
L
Medusa
Devina
Medusa
8,709
3,495
0
3,002
14,040
6,367
0
9,371
4,669
0
55,800
W
Ymir
5,450
930
2,265
2,610
12,064
10,812
0
2,554
9,510
19,316
0
L
Bacchus
Fearanoma
Bacchus
5,890
738
0
4,173
12,911
14,394
242
9,340
3,571
28,998
0
W
Ao Kuang
FunkTheWunk
Ao Kuang
14,552
4,840
0
4,914
17,471
8,151
0
2,560
14,911
99,517
0
W
9,172
606
0
2,578
12,782
4,749
0
5,600
7,182
81,887
0
L
9,838
3,257
0
2,726
18,124
7,922
0
12,761
5,363
0
88,832
W
10,012
3,316
0
5,585
14,178
5,964
268
3,851
10,327
73,317
0
W
9,197
595
288
4,254
12,958
5,526
0
1,327
11,631
84,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,484
Gold Earned
46,571
494
Minions Killed
549
0
Camps Cleared
0
1,764,145
Distance Traveled
1,765,542
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
9,147
508
131
7
0
347,696
0
L
The Morrigan
9,637
535
118
7
0
322,356
0
L
Medusa
8,327
463
95
5
0
322,880
6
W
Ymir
9,225
513
24
1
0
349,030
5
L
Bacchus
7,487
416
33
2
0
335,894
6
W
Ao Kuang
9,934
552
121
7
0
402,388
0
W
Agni
9,070
504
126
7
0
322,504
0
L
Nemesis
8,886
494
117
7
0
435,319
0
W
Freya
9,165
509
117
7
0
333,365
0
W
Janus
9,177
510
161
9
0
358,255
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role