Player Matchup

Ganesha
Ganesha
Fadangle
Ganesha
Level 125
God Stats
7W - 5L
1,513 SR
Queue Stats
454W - 397L
1,517 Elo+
Solo
Anubis
Anubis
HRBlumpkins
Anubis
Level 78
God Stats
15W - 11L
1,720 SR
Queue Stats
829W - 810L
1,587 Elo+
Solo
Amaterasu
Amaterasu
InstagramModels
Amaterasu
Level 158
God Stats
19W - 10L
1,644 SR
Queue Stats
678W - 651L
1,490 Elo+
Solo
Discordia
Discordia
firefox16306
Discordia
Level 26
God Stats
2W - 0L
1,693 SR
Queue Stats
19W - 23L
1,446 Elo+
Solo
Mercury
Mercury
psiconap
Mercury
Level 158
God Stats
5W - 3L
1,618 SR
Queue Stats
703W - 689L
1,507 Elo+
Solo
Team Averages
Level 109
1,638 SR
1,509 Elo+

VS

Team Averages
Level 142
1,501 SR
1,530 Elo+
Anubis
Anubis
 
Anubis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Disobey Jester
Skadi
Level 150
God Stats
1W - 1L
1,736 SR
Queue Stats
223W - 206L
1,524 Elo+
Solo
Kali
Kali
FxPalaciios
Kali
Level 157
God Stats
0W - 2L
1,291 SR
Queue Stats
67W - 50L
1,588 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Houlier
Ah Muzen Cab
Level 158
God Stats
5W - 5L
1,585 SR
Queue Stats
373W - 366L
1,554 Elo+
Solo
Bacchus
Bacchus
Joe4Jesus
Bacchus
Level 138
God Stats
1W - 1L
1,395 SR
Queue Stats
59W - 61L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Fadangle
Ganesha
16
0 / 4 / 20
9,371
721
4,070
12,875
15,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
19
10 / 1 / 13
12,020
925
12,448
9,985
6,305
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
InstagramModels
Amaterasu
18
7 / 2 / 17
11,037
849
14,779
16,207
18,626
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Discordia
firefox16306
Discordia
17
5 / 3 / 17
10,474
806
15,196
8,343
4,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
psiconap
Mercury
16
5 / 3 / 13
10,319
794
8,640
15,607
10,585
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
1 / 4 / 4
9,989
768
6,862
8,894
4,489
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 7 / 7
8,522
656
11,388
12,493
4,455
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
6 / 7 / 2
11,182
860
10,302
17,555
8,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ah Muzen Cab
Houlier
Ah Muzen Cab
15
4 / 6 / 2
8,941
688
11,665
12,776
4,634
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Joe4Jesus
Bacchus
10
1 / 3 / 0
7,207
554
1,757
6,854
6,437
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
28
27
Kills
13
13
Deaths
27
80
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
4
4
0.75
L
1
7
7
0.64
W
Ganesha
Fadangle
Ganesha
0
4
20
2.5
L
6
7
2
1
W
Anubis
10
1
13
16.5
L
Ah Muzen Cab
Houlier
Ah Muzen Cab
4
6
2
0.83
W
Amaterasu
InstagramModels
Amaterasu
7
2
17
7.75
L
Bacchus
Joe4Jesus
Bacchus
1
3
0
0.33
W
Discordia
firefox16306
Discordia
5
3
17
4.5
W
Mercury
psiconap
Mercury
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,133
Damage
41,974
63,017
Taken
58,572
55,167
Mitigated
28,592
16,885
Healing
9,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
6,862
231
1,155
1,616
8,894
4,489
0
4,261
4,633
28,272
0
L
11,388
3,925
307
567
12,493
4,455
0
7,201
5,292
0
20,301
W
Ganesha
Fadangle
Ganesha
4,070
148
560
683
12,875
15,638
1,247
2,275
10,600
12,024
0
L
10,302
6,745
73
4,341
17,555
8,577
0
9,043
8,512
0
21,437
W
Anubis
12,448
555
0
2,104
9,985
6,305
2,729
1,910
8,075
36,587
0
L
Ah Muzen Cab
Houlier
Ah Muzen Cab
11,665
4,991
0
444
12,776
4,634
0
7,682
5,094
0
20,676
W
Amaterasu
InstagramModels
Amaterasu
14,779
4,050
2,143
6,550
16,207
18,626
1,774
1,035
14,973
0
29,170
L
Bacchus
Joe4Jesus
Bacchus
1,757
215
236
1,196
6,854
6,437
0
3,527
3,327
3,024
0
W
Discordia
firefox16306
Discordia
15,196
843
0
100
8,343
4,013
1,077
1,126
7,217
25,151
0
W
Mercury
psiconap
Mercury
8,640
3,455
1,703
3,042
15,607
10,585
1,979
2,273
13,334
0
12,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,221
Gold Earned
45,841
148
Minions Killed
114
0
Camps Cleared
0
1,151,170
Distance Traveled
884,102
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,989
768
54
4
0
173,926
0
L
Skadi
8,522
656
18
1
0
200,446
0
W
Ganesha
9,371
721
2
0
0
183,032
1
L
Kali
11,182
860
21
2
0
200,663
0
W
Anubis
12,020
925
64
5
0
247,333
0
L
Ah Muzen Cab
8,941
688
20
2
0
202,590
0
W
Amaterasu
11,037
849
49
4
0
266,832
0
L
Bacchus
7,207
554
1
0
0
106,477
0
W
Discordia
10,474
806
25
2
0
210,259
0
W
Mercury
10,319
794
8
1
0
243,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role