Player Matchup

Nox
Nox
GeneralRK
Nox
Level 156
God Stats
5W - 3L
1,709 SR
Queue Stats
195W - 221L
1,585 Elo+
Solo
Eset
Eset
Manu1408
Eset
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 56L
1,639 Elo+
Solo
Jormungandr
Jormungandr
ShinLao84
Jormungandr
Level 39
God Stats
2W - 2L
1,643 SR
Queue Stats
177W - 137L
1,583 Elo+
Party 1
Charybdis
Charybdis
TuMamiLaChupa
Charybdis
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,465 Elo+
Solo
Fafnir
Fafnir
Zeusdu13
Fafnir
Level 31
God Stats
0W - 2L
1,327 SR
Queue Stats
119W - 93L
1,571 Elo+
Party 1
Team Averages
Level 99
1,536 SR
1,569 Elo+

VS

Team Averages
Level 184
1,586 SR
1,594 Elo+
Da Ji
Da Ji
 
Da Ji
Level 224
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Qkevych
Sun Wukong
Level 155
God Stats
5W - 2L
1,620 SR
Queue Stats
120W - 98L
1,602 Elo+
Solo
Artio
Artio
SisaSuarez
Artio
Level 230
God Stats
4W - 3L
1,588 SR
Queue Stats
1,177W - 1,172L
1,539 Elo+
Solo
Merlin
Merlin
Witriol
Merlin
Level 155
God Stats
6W - 4L
1,594 SR
Queue Stats
461W - 240L
1,756 Elo+
Solo
Hades
Hades
thunderburhop
Hades
Level 157
God Stats
15W - 8L
1,628 SR
Queue Stats
1,727W - 1,192L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 3
7,390
739
6,645
5,271
2,801
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Eset
10
0 / 6 / 1
6,538
654
4,635
9,412
4,616
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
ShinLao84
Jormungandr
13
2 / 4 / 2
7,378
738
6,896
11,801
16,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
TuMamiLaChupa
Charybdis
13
2 / 2 / 2
7,280
728
14,120
9,613
4,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
Zeusdu13
Fafnir
13
0 / 3 / 5
7,848
785
5,616
11,638
14,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
6 / 1 / 5
8,501
850
7,035
9,217
8,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
Qkevych
Sun Wukong
14
4 / 2 / 10
8,511
851
8,378
12,121
13,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artio
14
1 / 1 / 10
8,510
851
4,879
12,345
13,001
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
Witriol
Merlin
16
4 / 0 / 12
9,064
906
16,664
4,154
2,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 1 / 14
7,848
785
5,023
9,000
7,514
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
67
5
Kills
16
16
Deaths
5
13
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
6
1
5
8.5
L
1
1
3
2.5
L
Eset
0
6
1
0.08
W
Sun Wukong
Qkevych
Sun Wukong
4
2
10
4.5
L
Jormungandr
ShinLao84
Jormungandr
2
4
2
0.75
W
Artio
1
1
10
6
L
Charybdis
TuMamiLaChupa
Charybdis
2
2
2
1.5
W
Merlin
Witriol
Merlin
4
0
12
10
L
Fafnir
Zeusdu13
Fafnir
0
3
5
0.83
W
1
1
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,912
Damage
41,979
47,735
Taken
46,837
42,964
Mitigated
44,120
15,634
Healing
20,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
7,035
900
689
989
9,217
8,166
484
3,279
5,698
0
9,639
L
6,645
439
532
823
5,271
2,801
0
2,199
3,072
15,598
0
L
Eset
4,635
133
762
804
9,412
4,616
0
5,489
3,923
10,974
0
W
Sun Wukong
Qkevych
Sun Wukong
8,378
980
3,088
2,542
12,121
13,389
477
5,970
5,940
0
17,810
L
Jormungandr
ShinLao84
Jormungandr
6,896
517
843
1,370
11,801
16,227
0
6,433
5,368
14,329
0
W
Artio
4,879
359
3,500
4,956
12,345
13,001
0
6,818
5,268
6,461
0
L
Charybdis
TuMamiLaChupa
Charybdis
14,120
7,321
1,016
3,987
9,613
4,870
0
5,037
4,576
0
28,706
W
Merlin
Witriol
Merlin
16,664
1,171
0
0
4,154
2,050
516
2,164
1,564
43,765
0
L
Fafnir
Zeusdu13
Fafnir
5,616
1,438
1,357
4,140
11,638
14,450
21
7,180
4,458
11,078
0
W
5,023
1,230
1,734
3,201
9,000
7,514
0
4,123
4,575
10,111
228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,434
Gold Earned
42,434
104
Minions Killed
109
0
Camps Cleared
0
946,909
Distance Traveled
1,032,748
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,501
850
8
1
0
202,040
0
L
Nox
7,390
739
31
3
0
192,429
0
L
Eset
6,538
654
16
2
0
178,391
0
W
Sun Wukong
8,511
851
30
3
0
203,201
0
L
Jormungandr
7,378
738
16
2
0
185,512
0
W
Artio
8,510
851
4
0
0
225,654
0
L
Charybdis
7,280
728
33
3
0
194,950
0
W
Merlin
9,064
906
54
5
0
198,334
0
L
Fafnir
7,848
785
8
1
0
195,627
0
W
Hades
7,848
785
13
1
0
203,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role