Player Matchup

Geb
Geb
 
Geb
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Bockyumu
Khepri
Level 29
God Stats
2W - 4L
1,609 SR
Queue Stats
201W - 275L
1,357 Elo+
Solo
Chang'e
Chang'e
SVG Akaza
Chang'e
Level 29
God Stats
0W - 2L
1,204 SR
Queue Stats
31W - 57L
1,375 Elo+
Solo
Scylla
Scylla
Shelimpala265
Scylla
Level 69
God Stats
7W - 9L
1,302 SR
Queue Stats
238W - 255L
1,371 Elo+
Solo
Cu Chulainn
Cu Chulainn
SurMencey
Cu Chulainn
Level 84
God Stats
0W - 2L
1,291 SR
Queue Stats
292W - 285L
1,476 Elo+
Solo
Team Averages
Level 63
1,381 SR
1,416 Elo+

VS

Team Averages
Level 63
1,517 SR
1,365 Elo+
Athena
Athena
D1sastroph3
Athena
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 77L
1,369 Elo+
Solo
Ra
Ra
JohnnyBacardi
Ra
Level 58
God Stats
3W - 2L
1,500 SR
Queue Stats
180W - 236L
1,314 Elo+
Solo
Zhong Kui
Zhong Kui
TTV yAriesx
Zhong Kui
Level 88
God Stats
5W - 2L
1,616 SR
Queue Stats
215W - 222L
1,462 Elo+
Party 1
Skadi
Skadi
Trunk_Monkey009
Skadi
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,207 Elo+
Solo
Janus
Janus
michaelmeyers131
Janus
Level 42
God Stats
2W - 0L
1,467 SR
Queue Stats
89W - 93L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
3 / 2 / 7
8,044
804
4,870
10,645
10,504
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Khepri
Bockyumu
Khepri
13
2 / 1 / 3
7,504
750
1,330
9,853
10,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
SVG Akaza
Chang'e
12
1 / 7 / 7
7,119
712
3,725
12,611
5,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 2 / 4
8,640
864
15,696
5,768
2,927
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
SurMencey
Cu Chulainn
14
2 / 4 / 4
7,535
754
10,338
14,547
14,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
2 / 5 / 9
8,238
824
5,585
15,639
16,317
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
0 / 1 / 7
7,852
785
7,348
5,642
3,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
TTV yAriesx
Zhong Kui
12
4 / 3 / 5
7,781
778
9,970
8,965
7,288
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
5 / 2 / 7
8,757
876
10,970
7,554
4,151
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
5 / 2 / 7
9,581
958
13,094
6,852
3,741
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
51
13
Kills
16
16
Deaths
13
25
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
3
2
7
3.25
L
Khepri
Bockyumu
Khepri
2
1
3
3.5
W
Athena
2
5
9
1.3
W
0
1
7
3.5
L
Chang'e
SVG Akaza
Chang'e
1
7
7
0.64
L
5
2
4
3.5
L
Cu Chulainn
SurMencey
Cu Chulainn
2
4
4
1
W
Zhong Kui
TTV yAriesx
Zhong Kui
4
3
5
2.17
W
5
2
7
4.25
W
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,959
Damage
46,967
53,424
Taken
44,652
44,108
Mitigated
34,688
13,149
Healing
11,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
4,870
252
1,667
1,910
10,645
10,504
56
6,354
4,199
11,382
0
L
Khepri
Bockyumu
Khepri
1,330
139
1,739
3,644
9,853
10,520
0
6,560
3,179
6,957
0
W
Athena
5,585
1,913
1,671
1,095
15,639
16,317
0
5,824
9,421
9,301
0
W
7,348
202
1,352
1,255
5,642
3,191
162
4,159
1,388
18,494
0
L
Chang'e
SVG Akaza
Chang'e
3,725
669
828
653
12,611
5,820
0
7,709
4,827
9,009
0
L
15,696
972
71
829
5,768
2,927
55
4,110
1,658
29,637
0
L
Cu Chulainn
SurMencey
Cu Chulainn
10,338
1,314
427
1,381
14,547
14,337
0
10,835
3,564
0
18,383
W
Zhong Kui
TTV yAriesx
Zhong Kui
9,970
1,327
424
1,636
8,965
7,288
72
5,531
3,254
11,692
0
W
10,970
2,602
483
936
7,554
4,151
162
5,234
2,150
0
20,199
W
13,094
466
859
1,980
6,852
3,741
699
4,873
1,885
32,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,842
Gold Earned
42,209
79
Minions Killed
114
0
Camps Cleared
0
978,093
Distance Traveled
1,017,158
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,044
804
9
1
0
227,001
0
L
Khepri
7,504
750
12
1
0
209,823
0
W
Athena
8,238
824
8
1
0
211,998
0
W
Ra
7,852
785
28
3
0
227,834
0
L
Chang'e
7,119
712
11
1
0
152,531
0
L
Scylla
8,640
864
31
3
0
200,056
0
L
Cu Chulainn
7,535
754
16
2
0
188,682
0
W
Zhong Kui
7,781
778
4
0
0
159,431
0
W
Skadi
8,757
876
22
2
0
205,875
0
W
Janus
9,581
958
52
5
0
212,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role