Player Matchup

Kuzenbo
Kuzenbo
AgentDabberDan
Kuzenbo
Level 169
God Stats
37W - 31L
1,554 SR
Queue Stats
275W - 256L
1,582 Elo+
Solo
Set
Set
Predasura
Set
Level 129
God Stats
3W - 0L
1,737 SR
Queue Stats
43W - 21L
1,666 Elo+
Party 2
Scylla
Scylla
XplodingSushi-
Scylla
Level 157
God Stats
2W - 1L
1,309 SR
Queue Stats
15W - 22L
1,328 Elo+
Solo
Ix Chel
Ix Chel
greenwood0301
Ix Chel
Level 119
God Stats
28W - 11L
1,727 SR
Queue Stats
85W - 48L
1,680 Elo+
Party 2
Shiva
Shiva
nx Zerstor
Shiva
Level 156
God Stats
9W - 3L
1,641 SR
Queue Stats
507W - 501L
1,602 Elo+
Solo
Team Averages
Level 146
1,594 SR
1,572 Elo+

VS

Team Averages
Level 142
1,683 SR
1,572 Elo+
Nu Wa
Nu Wa
Akaiiyuno
Nu Wa
Level 144
God Stats
1W - 2L
1,801 SR
Queue Stats
19W - 12L
1,600 Elo+
Party 3
Kumbhakarna
Kumbhakarna
ChillyWIlly96
Kumbhakarna
Level 89
God Stats
10W - 5L
1,670 SR
Queue Stats
37W - 40L
1,484 Elo+
Solo
Thanatos
Thanatos
Ciphyn
Thanatos
Level 204
God Stats
77W - 50L
1,572 SR
Queue Stats
1,338W - 840L
1,551 Elo+
Party 1
Thoth
Thoth
Lhawn
Thoth
Level 128
God Stats
9W - 13L
1,555 SR
Queue Stats
575W - 421L
1,576 Elo+
Party 1
Medusa
Medusa
Sag75
Medusa
Level 143
God Stats
1W - 1L
1,818 SR
Queue Stats
12W - 7L
1,647 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 12
9,912
1,101
7,159
10,968
14,079
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
8 / 2 / 6
12,040
1,338
11,792
7,816
3,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

16
2 / 2 / 11
10,297
1,144
13,315
7,635
1,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ix Chel
16
3 / 0 / 6
9,899
1,100
9,216
5,973
1,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shiva
16
2 / 1 / 12
10,192
1,132
13,818
13,639
14,289
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

286

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Akaiiyuno
Nu Wa
15
0 / 4 / 5
9,450
1,050
9,352
10,795
3,744
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
ChillyWIlly96
Kumbhakarna
14
0 / 3 / 2
8,521
947
2,627
12,365
12,208
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
Ciphyn
Thanatos
14
5 / 5 / 1
10,067
1,119
9,397
9,886
4,061
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thoth
Lhawn
Thoth
15
0 / 2 / 6
9,745
1,083
15,015
11,947
4,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Sag75
Medusa
14
1 / 3 / 2
9,180
1,020
5,786
13,779
5,052
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
22
17
Kills
6
6
Deaths
17
47
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
1
12
8
L
Nu Wa
Akaiiyuno
Nu Wa
0
4
5
0.63
L
Kumbhakarna
ChillyWIlly96
Kumbhakarna
0
3
2
0.33
L
Thanatos
Ciphyn
Thanatos
5
5
1
1.1
L
Thoth
Lhawn
Thoth
0
2
6
1.5
W
8
2
6
5.5
L
Medusa
Sag75
Medusa
1
3
2
0.67
W
2
2
11
3.75
W
Ix Chel
3
0
6
6
W
Shiva
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,300
Damage
42,177
46,031
Taken
58,772
34,063
Mitigated
29,682
4,078
Healing
3,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,159
2,388
0
442
10,968
14,079
0
6,985
3,983
19,537
0
L
Nu Wa
Akaiiyuno
Nu Wa
9,352
2,581
0
0
10,795
3,744
0
6,075
4,662
39,457
0
L
Kumbhakarna
ChillyWIlly96
Kumbhakarna
2,627
181
0
0
12,365
12,208
0
7,277
4,802
5,344
0
L
Thanatos
Ciphyn
Thanatos
9,397
2,400
0
3,524
9,886
4,061
0
4,078
5,654
0
14,475
L
Thoth
Lhawn
Thoth
15,015
352
0
0
11,947
4,617
0
6,629
5,208
37,771
0
W
11,792
3,899
0
247
7,816
3,080
0
4,810
3,006
0
42,594
L
Medusa
Sag75
Medusa
5,786
3,120
0
265
13,779
5,052
0
5,985
7,568
0
23,395
W
13,315
328
0
0
7,635
1,319
0
4,002
3,633
24,682
0
W
Ix Chel
9,216
1,520
1,114
1,082
5,973
1,296
0
3,294
2,679
27,470
0
W
Shiva
13,818
2,287
345
848
13,639
14,289
0
7,903
5,736
2,209
33,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,340
Gold Earned
46,963
217
Minions Killed
180
10
Camps Cleared
6
993,890
Distance Traveled
844,549
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,912
1,101
18
2
0
182,352
0
L
Nu Wa
9,450
1,050
62
7
2
171,040
0
L
Kumbhakarna
8,521
947
5
1
0
148,087
0
L
Thanatos
10,067
1,119
9
1
1
152,928
0
L
Thoth
9,745
1,083
60
7
1
174,015
0
W
Set
12,040
1,338
71
8
3
207,095
0
L
Medusa
9,180
1,020
44
5
2
198,479
0
W
Scylla
10,297
1,144
37
4
3
197,182
0
W
Ix Chel
9,899
1,100
46
5
4
215,594
0
W
Shiva
10,192
1,132
45
5
0
191,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role