Player Matchup

Sol
Sol
Silver II
I3ig A
Sol
Silver II
Level 59
God Stats
3W - 0L
1,740 SR
Queue Stats
91W - 86L
1,295 MMR
Solo
Ares
Ares
Silver II
StardustBreakerV
Ares
Silver II
Level 149
God Stats
5W - 1L
1,511 SR
Queue Stats
63W - 67L
1,112 MMR
Party 1
Susano
Susano
Gold V
XxRhapsodyxX874
Susano
Gold V
Level 166
God Stats
63W - 65L
1,500 SR
Queue Stats
691W - 718L
1,365 MMR
Solo
Shiva
Shiva
Silver I
alejogonzalez_89
Shiva
Silver I
Level 148
God Stats
46W - 46L
1,516 SR
Queue Stats
1,232W - 1,263L
1,300 MMR
Solo
Ullr
Ullr
Gold V
wildchasm
Ullr
Gold V
Level 158
God Stats
1W - 0L
1,752 SR
Queue Stats
50W - 40L
1,446 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 136
1,604 SR
1,304 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 111
1,542 SR
1,349 MMR
Scylla
Scylla
Silver I
 
Scylla
Silver I
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold V
Grillo02
Fenrir
Gold V
Level 107
God Stats
37W - 29L
1,601 SR
Queue Stats
272W - 283L
1,267 MMR
Solo
Geb
Geb
Silver I
LaMaAr3
Geb
Silver I
Level 145
God Stats
8W - 6L
1,500 SR
Queue Stats
128W - 132L
1,158 MMR
Party 2
Heimdallr
Heimdallr
Bronze III
Motapad
Heimdallr
Bronze III
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,400 MMR
Solo
Set
Set
Gold V
thegambolAP
Set
Gold V
Level 75
God Stats
7W - 6L
1,612 SR
Queue Stats
294W - 311L
1,420 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
I3ig A
Sol
15
4 / 0 / 2
9,403
627
10,552
7,630
3,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 1 / 7
7,917
528
3,774
10,280
9,738
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
0 / 0 / 5
7,491
499
5,097
8,559
3,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
4 / 2 / 0
9,173
612
11,544
11,920
11,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
14
5 / 1 / 2
8,787
586
9,452
9,077
4,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
Ao KuangIzanamiMartichorasAthena

VS

Bans
He BoMaman BrigitteBacchusThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
0 / 3 / 0
8,105
540
3,978
10,388
3,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Grillo02
Fenrir
13
3 / 2 / 0
7,327
488
6,914
14,691
6,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Geb
10
0 / 1 / 1
6,626
442
4,722
13,090
8,815
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
Motapad
Heimdallr
11
0 / 5 / 1
6,388
426
5,967
10,619
4,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 3 / 1
7,489
499
4,266
13,334
9,006
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
14
Kills
4
4
Deaths
14
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
3
0
0
L
Fenrir
Grillo02
Fenrir
3
2
0
1.5
W
Sol
I3ig A
Sol
4
0
2
5
L
Geb
0
1
1
0.5
L
Heimdallr
Motapad
Heimdallr
0
5
1
0.1
W
1
1
7
4.5
W
0
0
5
2.5
W
4
2
0
2
L
1
3
1
0.5
W
Ullr
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,419
Damage
25,847
47,466
Taken
62,122
31,768
Mitigated
32,645
16,317
Healing
15,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
3,978
840
0
3,198
10,388
3,677
0
6,217
4,171
77,120
0
L
Fenrir
Grillo02
Fenrir
6,914
2,198
0
3,493
14,691
6,634
0
2,922
11,769
0
65,086
W
Sol
I3ig A
Sol
10,552
3,764
0
4,000
7,630
3,468
1,623
3,475
4,155
85,005
0
L
Geb
4,722
566
1,420
2,494
13,090
8,815
0
3,687
9,403
20,685
0
L
Heimdallr
Motapad
Heimdallr
5,967
3,001
0
1,970
10,619
4,513
0
1,190
9,429
0
42,662
W
3,774
205
306
2,186
10,280
9,738
0
1,877
8,403
16,682
0
W
5,097
1,003
0
4,406
8,559
3,285
0
953
7,606
0
50,379
W
11,544
2,354
0
2,182
11,920
11,185
671
1,436
10,484
612
68,135
L
4,266
2,536
0
2,924
13,334
9,006
0
743
12,591
0
50,966
W
Ullr
9,452
4,603
0
3,237
9,077
4,092
560
1,435
7,642
0
68,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,771
Gold Earned
35,935
449
Minions Killed
419
0
Camps Cleared
0
1,555,593
Distance Traveled
1,494,935
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,105
540
143
10
0
285,138
4
L
Fenrir
7,327
488
95
6
0
350,550
0
W
Sol
9,403
627
143
10
0
279,024
1
L
Geb
6,626
442
27
2
0
309,154
0
L
Heimdallr
6,388
426
73
5
0
258,462
2
W
Ares
7,917
528
12
1
0
323,480
4
W
Susano
7,491
499
84
6
0
373,994
4
W
Shiva
9,173
612
92
6
0
305,849
1
L
Set
7,489
499
81
5
0
291,631
2
W
Ullr
8,787
586
118
8
0
273,246
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role