Player Matchup

Nemesis
Nemesis
Juice_Reaper_
Nemesis
Level 79
God Stats
4W - 3L
1,373 SR
Queue Stats
45W - 39L
1,478 Elo+
Solo
Chang'e
Chang'e
Kinoue
Chang'e
Level 124
God Stats
29W - 24L
1,603 SR
Queue Stats
81W - 67L
1,495 Elo+
Solo
Hades
Hades
Marcus1o
Hades
Level 85
God Stats
14W - 12L
1,376 SR
Queue Stats
159W - 166L
1,361 Elo+
Solo
Medusa
Medusa
Masterdant
Medusa
Level 85
God Stats
10W - 5L
1,645 SR
Queue Stats
228W - 197L
1,529 Elo+
Solo
Hera
Hera
gr8gardenfish
Hera
Level 107
God Stats
13W - 5L
1,332 SR
Queue Stats
171W - 152L
1,473 Elo+
Solo
Team Averages
Level 96
1,466 SR
1,467 Elo+

VS

Team Averages
Level 97
1,485 SR
1,436 Elo+
Fenrir
Fenrir
BenjiBai
Fenrir
Level 64
God Stats
3W - 2L
1,372 SR
Queue Stats
8W - 16L
1,409 Elo+
Solo
Freya
Freya
ItsSparkyWolf
Freya
Level 128
God Stats
12W - 12L
1,509 SR
Queue Stats
149W - 136L
1,502 Elo+
Party 1
Mulan
Mulan
JGGNB
Mulan
Level 104
God Stats
27W - 26L
1,518 SR
Queue Stats
110W - 115L
1,480 Elo+
Party 1
Anubis
Anubis
TG_Chappie
Anubis
Level 81
God Stats
116W - 101L
1,533 SR
Queue Stats
201W - 214L
1,335 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
tooltime624
Morgan Le Fay
Level 110
God Stats
7W - 3L
1,494 SR
Queue Stats
45W - 48L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
13
2 / 2 / 1
7,118
647
2,024
6,804
2,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
Kinoue
Chang'e
10
1 / 0 / 3
5,749
523
2,873
6,299
3,582
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Hades
Marcus1o
Hades
12
3 / 0 / 2
7,304
664
7,242
6,967
3,004
Medusa
Masterdant
Medusa
10
2 / 0 / 1
6,390
581
6,115
6,050
2,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
4 / 6 / 0
6,949
632
6,051
6,505
2,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BenjiBai
Fenrir
8
2 / 1 / 0
5,299
482
1,922
8,574
3,430
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 1 / 1
5,697
518
4,097
5,838
2,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mulan
JGGNB
Mulan
8
1 / 2 / 0
4,828
439
1,973
5,916
3,236
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
TG_Chappie
Anubis
12
1 / 3 / 0
6,185
562
3,806
7,974
3,947
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
tooltime624
Morgan Le Fay
10
4 / 5 / 2
6,779
616
4,211
9,394
5,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
12
Kills
8
8
Deaths
12
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BenjiBai
Fenrir
2
1
0
2
L
0
1
1
0.5
L
Mulan
JGGNB
Mulan
1
2
0
0.5
W
Nemesis
2
2
1
1.25
W
Chang'e
Kinoue
Chang'e
1
0
3
2.5
W
Hades
Marcus1o
Hades
3
0
2
4
W
Medusa
Masterdant
Medusa
2
0
1
2.5
L
Anubis
TG_Chappie
Anubis
1
3
0
0.33
W
4
6
0
0.67
L
Morgan Le Fay
tooltime624
Morgan Le Fay
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,305
Damage
16,009
32,625
Taken
37,696
13,587
Mitigated
17,886
10,178
Healing
12,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BenjiBai
Fenrir
1,922
346
0
4,425
8,574
3,430
0
2,539
6,035
0
17,292
L
4,097
1,460
0
1,702
5,838
2,142
0
691
5,147
42,679
0
L
Mulan
JGGNB
Mulan
1,973
54
167
1,304
5,916
3,236
0
1,482
4,434
0
15,643
W
Nemesis
2,024
296
0
434
6,804
2,357
0
807
5,922
0
59,832
W
Chang'e
Kinoue
Chang'e
2,873
433
1,008
2,899
6,299
3,582
232
2,381
3,689
16,420
0
W
Hades
Marcus1o
Hades
7,242
669
20
4,359
6,967
3,004
594
2,758
4,144
49,467
0
W
Medusa
Masterdant
Medusa
6,115
2,140
0
1,458
6,050
2,180
745
2,425
3,625
0
48,943
L
Anubis
TG_Chappie
Anubis
3,806
421
0
2,451
7,974
3,947
0
5,455
2,519
53,983
0
W
6,051
1,056
0
0
6,505
2,464
568
3,381
2,827
33,010
0
L
Morgan Le Fay
tooltime624
Morgan Le Fay
4,211
180
0
2,298
9,394
5,131
0
5,999
3,395
36,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,510
Gold Earned
28,788
329
Minions Killed
279
0
Camps Cleared
0
1,153,786
Distance Traveled
1,110,552
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,299
482
28
3
0
239,741
0
L
Freya
5,697
518
74
7
0
223,731
0
L
Mulan
4,828
439
26
2
0
233,594
0
W
Nemesis
7,118
647
102
9
0
272,726
0
W
Chang'e
5,749
523
26
2
0
242,337
7
W
Hades
7,304
664
77
7
0
194,379
0
W
Medusa
6,390
581
79
7
0
219,843
0
L
Anubis
6,185
562
89
8
0
202,590
0
W
Hera
6,949
632
45
4
0
224,501
0
L
Morgan Le Fay
6,779
616
62
6
0
210,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role