Player Matchup

Cernunnos
Cernunnos
DrariusDracan
Cernunnos
Level 106
God Stats
2W - 1L
1,460 SR
Queue Stats
105W - 114L
1,419 Elo+
Party 1
Freya
Freya
Omega Zero6667
Freya
Level 125
God Stats
1W - 1L
1,282 SR
Queue Stats
206W - 207L
1,427 Elo+
Party 1
Jing Wei
Jing Wei
UnLockableAbyss
Jing Wei
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 17L
1,477 Elo+
Solo
Anubis
Anubis
Xkarkaza007X
Anubis
Level 128
God Stats
4W - 5L
1,460 SR
Queue Stats
189W - 188L
1,468 Elo+
Solo
Bastet
Bastet
deadjames
Bastet
Level 87
God Stats
1W - 0L
1,166 SR
Queue Stats
59W - 56L
1,450 Elo+
Party 1
Team Averages
Level 111
1,374 SR
1,448 Elo+

VS

Team Averages
Level 138
1,578 SR
1,384 Elo+
Danzaburou
Danzaburou
ChronDon802
Danzaburou
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
165W - 162L
1,446 Elo+
Solo
Jing Wei
Jing Wei
IXI THOR IXI
Jing Wei
Level 280
God Stats
2W - 2L
1,712 SR
Queue Stats
143W - 138L
1,480 Elo+
Party 2
Hera
Hera
Kipples
Hera
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 37L
1,396 Elo+
Party 3
Achilles
Achilles
RACC00N
Achilles
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,096 Elo+
Party 3
Bacchus
Bacchus
TheKINGofEVIL
Bacchus
Level 196
God Stats
4W - 3L
1,676 SR
Queue Stats
338W - 335L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DrariusDracan
Cernunnos
20
6 / 2 / 14
13,046
767
14,544
13,082
7,390
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
12 / 3 / 15
13,773
810
17,062
16,703
9,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jing Wei
18
1 / 5 / 19
11,398
670
9,293
11,848
5,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Mace

Mace

+10
Physical Power

Anubis
20
6 / 5 / 15
12,924
760
18,484
17,358
11,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
deadjames
Bastet
20
9 / 5 / 22
13,180
775
22,804
19,847
10,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChronDon802
Danzaburou
18
2 / 6 / 7
11,191
658
11,044
16,159
8,003
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jing Wei
IXI THOR IXI
Jing Wei
20
5 / 5 / 10
11,839
696
14,270
17,014
9,201
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
Kipples
Hera
18
4 / 9 / 8
11,609
683
18,472
15,646
6,793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Achilles
RACC00N
Achilles
18
4 / 7 / 7
10,647
626
6,877
21,780
30,978
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
19
2 / 7 / 12
11,540
679
13,689
22,650
34,829
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
61
34
Kills
17
20
Deaths
34
85
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ChronDon802
Danzaburou
2
6
7
0.92
W
Cernunnos
DrariusDracan
Cernunnos
6
2
14
6.5
L
Jing Wei
IXI THOR IXI
Jing Wei
5
5
10
2
L
Hera
Kipples
Hera
4
9
8
0.89
W
12
3
15
6.5
L
Achilles
RACC00N
Achilles
4
7
7
1.07
L
Bacchus
2
7
12
1.14
W
Jing Wei
1
5
19
2.1
W
Anubis
6
5
15
2.7
W
Bastet
deadjames
Bastet
9
5
22
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,187
Damage
64,352
78,838
Taken
93,249
44,317
Mitigated
89,804
29,634
Healing
14,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ChronDon802
Danzaburou
11,044
1,692
1,416
3,208
16,159
8,003
0
5,670
10,157
0
25,117
W
Cernunnos
DrariusDracan
Cernunnos
14,544
4,169
2,440
3,666
13,082
7,390
4,170
7,574
5,508
0
48,096
L
Jing Wei
IXI THOR IXI
Jing Wei
14,270
11,476
921
3,414
17,014
9,201
246
6,434
10,494
0
39,999
L
Hera
Kipples
Hera
18,472
3,364
727
743
15,646
6,793
0
4,752
10,795
43,101
0
W
17,062
3,966
3,702
5,729
16,703
9,661
854
7,035
9,668
35,989
0
L
Achilles
RACC00N
Achilles
6,877
1,546
182
533
21,780
30,978
0
10,059
11,400
0
11,742
L
Bacchus
13,689
1,207
1,496
1,855
22,650
34,829
0
7,463
14,857
20,040
1,754
W
Jing Wei
9,293
5,020
1,873
701
11,848
5,875
1,571
4,249
7,599
0
24,780
W
Anubis
18,484
497
0
5,365
17,358
11,132
492
6,126
11,232
52,133
0
W
Bastet
deadjames
Bastet
22,804
7,418
1,935
4,223
19,847
10,259
1,011
5,423
14,424
0
30,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,321
Gold Earned
56,826
216
Minions Killed
176
0
Camps Cleared
0
1,498,400
Distance Traveled
1,316,277
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,191
658
30
2
0
281,807
0
W
Cernunnos
13,046
767
71
4
0
289,781
0
L
Jing Wei
11,839
696
66
4
0
278,308
1
L
Hera
11,609
683
47
3
0
250,445
0
W
Freya
13,773
810
47
3
0
324,709
0
L
Achilles
10,647
626
14
1
0
259,949
0
L
Bacchus
11,540
679
19
1
0
245,768
0
W
Jing Wei
11,398
670
28
2
0
286,954
0
W
Anubis
12,924
760
60
4
0
290,146
0
W
Bastet
13,180
775
10
1
0
306,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role