Player Matchup

Arachne
Arachne
 
Arachne
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Crumbreon
Nu Wa
Level 125
God Stats
2W - 5L
1,541 SR
Queue Stats
242W - 260L
1,509 Elo+
Solo
King Arthur
King Arthur
Lucifernum
King Arthur
Level 120
God Stats
13W - 14L
1,549 SR
Queue Stats
58W - 54L
1,543 Elo+
Party 2
Ullr
Ullr
TheZigbot9000
Ullr
Level 153
God Stats
10W - 18L
1,417 SR
Queue Stats
657W - 622L
1,442 Elo+
Solo
Aphrodite
Aphrodite
za3h1
Aphrodite
Level 163
God Stats
9W - 5L
1,640 SR
Queue Stats
637W - 744L
1,528 Elo+
Party 2
Team Averages
Level 142
1,529 SR
1,504 Elo+

VS

Team Averages
Level 134
1,604 SR
1,524 Elo+
Ravana
Ravana
KCBri
Ravana
Level 215
God Stats
5W - 9L
1,404 SR
Queue Stats
541W - 509L
1,509 Elo+
Solo
Maui
Maui
PrimevalChaos
Maui
Level 113
God Stats
7W - 3L
1,459 SR
Queue Stats
143W - 150L
1,486 Elo+
Party 1
Hachiman
Hachiman
SturdyDuck3209
Hachiman
Level 46
God Stats
2W - 0L
1,801 SR
Queue Stats
96W - 92L
1,472 Elo+
Party 1
Sun Wukong
Sun Wukong
ZI R3LO4DZ ZI
Sun Wukong
Level 151
God Stats
6W - 6L
1,710 SR
Queue Stats
478W - 460L
1,570 Elo+
Party 1
Zhong Kui
Zhong Kui
fatdoinksonly420
Zhong Kui
Level 146
God Stats
337W - 277L
1,644 SR
Queue Stats
473W - 446L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
2 / 0 / 0
5,839
584
1,730
8,299
3,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nu Wa
Crumbreon
Nu Wa
8
0 / 0 / 0
4,932
493
5,149
4,379
1,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Lucifernum
King Arthur
8
0 / 4 / 0
4,379
438
4,670
10,805
7,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 0 / 2
5,839
584
4,329
5,136
1,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
za3h1
Aphrodite
8
0 / 0 / 1
5,260
526
3,873
5,929
3,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
KCBri
Ravana
9
0 / 0 / 1
5,228
523
1,615
4,065
1,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 0 / 0
5,163
516
2,667
7,831
5,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
8
0 / 3 / 0
4,613
461
3,313
6,402
1,989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
ZI R3LO4DZ ZI
Sun Wukong
11
4 / 0 / 0
7,056
706
7,768
8,986
8,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
9
0 / 0 / 0
5,502
550
4,741
5,102
4,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
5
3
Kills
4
4
Deaths
3
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
0
0
2
L
Nu Wa
Crumbreon
Nu Wa
0
0
0
0
W
Ravana
KCBri
Ravana
0
0
1
0.5
L
King Arthur
Lucifernum
King Arthur
0
4
0
0
W
0
0
0
0
W
Hachiman
0
3
0
0
L
1
0
2
2
W
Sun Wukong
ZI R3LO4DZ ZI
Sun Wukong
4
0
0
4
W
Zhong Kui
0
0
0
0
L
Aphrodite
za3h1
Aphrodite
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,751
Damage
20,104
34,548
Taken
32,386
18,718
Mitigated
21,262
14,950
Healing
13,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
1,730
994
0
3,945
8,299
3,212
36
423
7,876
0
56,615
L
Nu Wa
Crumbreon
Nu Wa
5,149
1,096
0
1,000
4,379
1,971
0
2,350
2,029
37,506
0
W
Ravana
KCBri
Ravana
1,615
410
0
2,790
4,065
1,501
0
241
3,818
0
32,444
L
King Arthur
Lucifernum
King Arthur
4,670
796
0
1,515
10,805
7,802
0
1,178
9,627
0
27,670
W
2,667
559
0
2,054
7,831
5,021
0
3,828
3,768
24,007
0
W
Hachiman
3,313
1,805
0
2,284
6,402
1,989
0
936
5,437
0
24,749
L
4,329
1,482
0
1,535
5,136
1,840
159
653
4,483
0
42,418
W
Sun Wukong
ZI R3LO4DZ ZI
Sun Wukong
7,768
1,648
0
3,039
8,986
8,616
399
417
8,522
0
55,809
W
Zhong Kui
4,741
1,661
0
2,884
5,102
4,135
0
3,012
1,819
48,253
8,041
L
Aphrodite
za3h1
Aphrodite
3,873
1,095
2,706
4,249
5,929
3,893
0
2,396
3,533
19,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,249
Gold Earned
27,562
304
Minions Killed
315
0
Camps Cleared
0
965,992
Distance Traveled
971,717
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,839
584
85
9
0
216,519
1
L
Nu Wa
4,932
493
77
8
0
190,873
0
W
Ravana
5,228
523
55
6
0
227,416
2
L
King Arthur
4,379
438
32
3
0
210,939
0
W
Maui
5,163
516
37
4
0
197,368
2
W
Hachiman
4,613
461
39
4
0
168,521
0
L
Ullr
5,839
584
87
9
0
172,814
0
W
Sun Wukong
7,056
706
77
8
0
192,417
2
W
Zhong Kui
5,502
550
107
11
0
185,995
0
L
Aphrodite
5,260
526
23
2
0
174,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role