Player Matchup

Vamana
Vamana
 
Vamana
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Blazin1211
Sobek
Level 106
God Stats
0W - 1L
1,263 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Camazotz
Camazotz
St0len profile
Camazotz
Level 162
God Stats
1W - 3L
1,336 SR
Queue Stats
458W - 460L
1,564 Elo+
Solo
Apollo
Apollo
ThePapaBigSmoke
Apollo
Level 105
God Stats
3W - 3L
1,547 SR
Queue Stats
266W - 276L
1,445 Elo+
Solo
Horus
Horus
doodoofactory
Horus
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 25L
1,569 Elo+
Solo
Team Averages
Level 134
1,429 SR
1,516 Elo+

VS

Team Averages
Level 116
1,652 SR
1,522 Elo+
Sol
Sol
 
Sol
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
DarkestHoudini
Mulan
Level 89
God Stats
5W - 1L
1,938 SR
Queue Stats
320W - 280L
1,503 Elo+
Party 1
Jormungandr
Jormungandr
chewski6130
Jormungandr
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
172W - 171L
1,541 Elo+
Solo
Anubis
Anubis
kryrix
Anubis
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 56L
1,529 Elo+
Party 1
Horus
Horus
tigerfx1760
Horus
Level 128
God Stats
3W - 0L
1,824 SR
Queue Stats
161W - 146L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
10
1 / 3 / 0
4,982
996
4,487
6,695
4,227
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
9
0 / 3 / 0
4,552
910
2,264
9,055
8,829
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Camazotz
9
0 / 2 / 1
4,688
938
4,217
5,482
2,066
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 1 / 0
4,351
870
916
1,111
276
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

9
0 / 1 / 0
4,651
930
1,209
5,026
4,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
2 / 0 / 7
6,210
1,242
7,027
3,635
1,426
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
1 / 1 / 8
5,958
1,192
4,660
6,195
3,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
chewski6130
Jormungandr
11
3 / 0 / 6
6,533
1,307
3,860
5,355
4,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
kryrix
Anubis
11
3 / 0 / 6
6,262
1,252
4,674
3,416
1,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 0 / 9
6,087
1,217
3,573
5,761
5,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
46
1
Kills
10
10
Deaths
1
1
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
1
3
0
0.33
W
Sol
 
Sol
2
0
7
5.5
L
Sobek
0
3
0
0
W
1
1
8
5
L
Camazotz
0
2
1
0.25
L
0
1
0
0
W
Jormungandr
chewski6130
Jormungandr
3
0
6
6
L
0
1
0
0
W
Anubis
kryrix
Anubis
3
0
6
6
W
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,093
Damage
23,794
27,369
Taken
24,362
19,472
Mitigated
16,084
9,131
Healing
14,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
4,487
1,457
646
1,451
6,695
4,227
0
4,301
2,059
0
10,270
W
Sol
 
Sol
7,027
2,317
341
1,105
3,635
1,426
2,462
411
3,224
14,879
0
L
Sobek
2,264
0
107
1,746
9,055
8,829
0
4,778
3,949
5,427
0
W
4,660
1,427
1,709
1,671
6,195
3,245
508
349
5,846
0
6,788
L
Camazotz
4,217
125
0
877
5,482
2,066
0
3,073
2,275
0
6,321
L
916
672
0
19
1,111
276
0
682
389
0
1,600
W
Jormungandr
chewski6130
Jormungandr
3,860
786
1,184
991
5,355
4,783
372
445
4,910
10,978
0
L
1,209
398
1,842
2,443
5,026
4,074
0
2,609
2,264
0
2,174
W
Anubis
kryrix
Anubis
4,674
229
167
1,001
3,416
1,348
392
361
3,055
7,684
0
W
3,573
922
3,882
2,173
5,761
5,282
114
698
5,063
2,010
4,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,224
Gold Earned
31,050
19
Minions Killed
59
0
Camps Cleared
0
399,104
Distance Traveled
519,635
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
4,982
996
11
2
0
90,926
0
W
Sol
6,210
1,242
16
3
0
86,384
0
L
Sobek
4,552
910
2
0
0
108,391
0
W
Mulan
5,958
1,192
10
2
0
113,238
0
L
Camazotz
4,688
938
2
0
0
87,314
0
L
Apollo
4,351
870
3
1
0
17,988
0
W
Jormungandr
6,533
1,307
13
3
0
118,246
0
L
Horus
4,651
930
1
0
0
94,485
0
W
Anubis
6,262
1,252
14
3
0
94,212
0
W
Horus
6,087
1,217
6
1
0
107,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role