Player Matchup

Amaterasu
Amaterasu
BellowOfDragons
Amaterasu
Level 126
God Stats
2W - 0L
1,576 SR
Queue Stats
61W - 40L
1,579 Elo+
Party 2
Vulcan
Vulcan
Eljon7
Vulcan
Level 69
God Stats
2W - 0L
1,759 SR
Queue Stats
50W - 47L
1,521 Elo+
Solo
Gilgamesh
Gilgamesh
Jackisbored999
Gilgamesh
Level 154
God Stats
1W - 0L
1,275 SR
Queue Stats
52W - 37L
1,574 Elo+
Party 2
Bacchus
Bacchus
SmokeMustardGas
Bacchus
Level 138
God Stats
1W - 2L
1,244 SR
Queue Stats
132W - 107L
1,533 Elo+
Solo
Charybdis
Charybdis
Wubos
Charybdis
Level 128
God Stats
6W - 7L
1,506 SR
Queue Stats
550W - 547L
1,488 Elo+
Solo
Team Averages
Level 123
1,472 SR
1,539 Elo+

VS

Team Averages
Level 68
1,518 SR
1,520 Elo+
Lancelot
Lancelot
BlackSoul539117
Lancelot
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
238W - 209L
1,520 Elo+
Solo
King Arthur
King Arthur
HappyChappie
King Arthur
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
138W - 128L
1,511 Elo+
Solo
Neith
Neith
Hsiaft
Neith
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,500 Elo+
Party 1
Nox
Nox
Styg9599
Nox
Level 18
God Stats
1W - 3L
1,716 SR
Queue Stats
143W - 153L
1,615 Elo+
Party 1
Da Ji
Da Ji
kochen2100
Da Ji
Level 123
God Stats
9W - 13L
1,375 SR
Queue Stats
1,029W - 999L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BellowOfDragons
Amaterasu
18
6 / 3 / 20
10,820
832
12,976
16,252
20,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Vulcan
Eljon7
Vulcan
18
7 / 2 / 10
11,288
868
14,808
9,813
5,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Jackisbored999
Gilgamesh
17
4 / 4 / 19
10,792
830
11,620
16,130
22,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
3 / 3 / 12
9,278
714
4,672
14,421
19,626
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
Wubos
Charybdis
18
7 / 2 / 14
11,307
870
15,889
10,462
5,307
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
15
3 / 7 / 5
9,150
704
9,022
13,755
6,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

King Arthur
HappyChappie
King Arthur
15
4 / 6 / 6
9,236
710
5,864
17,323
19,295
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Neith
Hsiaft
Neith
16
3 / 4 / 8
8,972
690
10,326
12,292
5,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
1 / 4 / 10
9,265
713
9,546
9,298
5,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Da Ji
13
3 / 6 / 7
8,518
655
9,072
11,939
8,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
50
27
Kills
14
14
Deaths
27
75
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
BellowOfDragons
Amaterasu
6
3
20
5.33
L
Lancelot
3
7
5
0.79
W
Vulcan
Eljon7
Vulcan
7
2
10
6
L
King Arthur
HappyChappie
King Arthur
4
6
6
1.17
L
Neith
Hsiaft
Neith
3
4
8
1.75
W
Gilgamesh
Jackisbored999
Gilgamesh
4
4
19
3.38
W
3
3
12
3
L
1
4
10
1.5
W
Charybdis
Wubos
Charybdis
7
2
14
7
L
Da Ji
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,965
Damage
43,830
67,078
Taken
64,607
73,216
Mitigated
45,108
17,940
Healing
12,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
BellowOfDragons
Amaterasu
12,976
4,612
2,513
4,825
16,252
20,250
1,875
2,101
14,151
0
20,348
L
Lancelot
9,022
679
1,859
1,424
13,755
6,690
0
3,799
9,592
0
19,863
W
Vulcan
Eljon7
Vulcan
14,808
5,344
2,481
2,557
9,813
5,914
812
1,586
8,227
47,045
0
L
King Arthur
HappyChappie
King Arthur
5,864
530
1,652
2,679
17,323
19,295
0
5,348
11,337
392
16,283
L
Neith
Hsiaft
Neith
10,326
3,690
209
2,452
12,292
5,867
0
4,145
7,813
0
24,822
W
Gilgamesh
Jackisbored999
Gilgamesh
11,620
2,272
520
2,554
16,130
22,119
344
2,718
13,412
1,126
19,113
W
4,672
165
359
1,315
14,421
19,626
0
1,873
12,548
6,534
0
L
9,546
746
872
365
9,298
5,200
0
2,964
6,059
28,320
0
W
Charybdis
Wubos
Charybdis
15,889
7,305
121
695
10,462
5,307
6,195
1,660
8,802
0
41,138
L
Da Ji
9,072
1,238
0
521
11,939
8,056
0
3,843
7,901
0
13,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,485
Gold Earned
45,141
148
Minions Killed
140
0
Camps Cleared
0
1,223,617
Distance Traveled
1,116,584
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,820
832
15
1
0
259,847
0
L
Lancelot
9,150
704
22
2
0
255,390
0
W
Vulcan
11,288
868
55
4
0
266,140
0
L
King Arthur
9,236
710
26
2
0
194,097
0
L
Neith
8,972
690
38
3
0
219,252
0
W
Gilgamesh
10,792
830
16
1
0
242,189
0
W
Bacchus
9,278
714
3
0
0
232,193
0
L
Nox
9,265
713
32
2
0
235,800
0
W
Charybdis
11,307
870
59
5
0
223,248
0
L
Da Ji
8,518
655
22
2
0
212,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role