Player Matchup

Ra
Ra
InsecureAsian
Ra
Level 41
God Stats
4W - 3L
1,314 SR
Queue Stats
21W - 75L
1,167 Elo+
Party 1
Olorun
Olorun
Juhsttn
Olorun
Level 18
God Stats
1W - 3L
1,360 SR
Queue Stats
3W - 12L
1,263 Elo+
Party 1
Set
Set
PHONY4775
Set
Level 38
God Stats
5W - 5L
1,500 SR
Queue Stats
70W - 74L
1,471 Elo+
Solo
Athena
Athena
dvilbaby
Athena
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 24L
1,198 Elo+
Party 1
Neith
Neith
splashdamage1719
Neith
Level 36
God Stats
1W - 3L
1,500 SR
Queue Stats
74W - 87L
1,377 Elo+
Solo
Team Averages
Level 32
1,435 SR
1,295 Elo+

VS

Team Averages
Level 42
1,415 SR
1,329 Elo+
Sol
Sol
Big-Country_Rage
Sol
Level 45
God Stats
10W - 8L
1,500 SR
Queue Stats
103W - 135L
1,390 Elo+
Solo
Jing Wei
Jing Wei
BlackTide20
Jing Wei
Level 47
God Stats
4W - 4L
1,563 SR
Queue Stats
47W - 58L
1,469 Elo+
Solo
Olorun
Olorun
Frag Yellow
Olorun
Level 8
God Stats
2W - 1L
986 SR
Queue Stats
2W - 6L
1,062 Elo+
Party 2
Arachne
Arachne
OffDatDank
Arachne
Level 66
God Stats
9W - 5L
1,510 SR
Queue Stats
14W - 19L
1,332 Elo+
Party 2
Chaac
Chaac
SorosValhalla
Chaac
Level 44
God Stats
4W - 3L
1,516 SR
Queue Stats
44W - 58L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
6,564
469
6,424
9,137
3,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
Juhsttn
Olorun
10
0 / 5 / 0
5,867
419
2,268
10,209
4,511
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 0 / 1
7,566
540
6,640
10,798
5,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
dvilbaby
Athena
10
2 / 5 / 1
6,617
473
2,823
16,305
13,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

4
0 / 0 / 0
4,830
345
1,395
971
249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 1
8,114
580
8,568
8,477
2,803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jing Wei
BlackTide20
Jing Wei
12
2 / 0 / 3
7,532
538
7,915
8,351
3,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
14
2 / 0 / 1
8,407
601
6,611
5,629
2,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Arachne
OffDatDank
Arachne
14
2 / 0 / 0
8,039
574
3,476
12,791
5,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 1 / 0
8,605
615
4,734
12,689
9,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
4
Kills
13
14
Deaths
4
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
3
1
1.5
W
Jing Wei
BlackTide20
Jing Wei
2
0
3
3.5
W
Olorun
2
0
1
2.5
L
1
4
1
0.38
L
Olorun
Juhsttn
Olorun
0
5
0
0
W
Arachne
OffDatDank
Arachne
2
0
0
2
L
1
0
1
1.5
W
3
1
0
3
L
Athena
dvilbaby
Athena
2
5
1
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,550
Damage
31,304
47,420
Taken
47,937
26,779
Mitigated
23,311
5,971
Healing
18,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,568
3,325
0
3,947
8,477
2,803
3,032
3,172
5,305
47,914
0
W
Jing Wei
BlackTide20
Jing Wei
7,915
5,932
0
3,443
8,351
3,108
595
3,758
4,593
0
44,202
W
Olorun
6,611
3,160
60
1,772
5,629
2,248
323
1,691
3,938
57,187
5,934
L
6,424
644
576
652
9,137
3,332
275
1,647
7,490
37,864
0
L
Olorun
Juhsttn
Olorun
2,268
1,062
0
612
10,209
4,511
96
5,872
4,337
29,314
0
W
Arachne
OffDatDank
Arachne
3,476
3,006
0
6,637
12,791
5,185
0
1,638
11,153
0
69,809
L
6,640
2,486
0
3,298
10,798
5,649
0
1,584
9,214
0
67,956
W
4,734
261
0
2,729
12,689
9,967
2,282
1,256
11,433
0
55,810
L
Athena
dvilbaby
Athena
2,823
1,139
0
574
16,305
13,038
128
5,822
10,483
20,255
0
L
1,395
61
0
259
971
249
0
228
743
0
11,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,444
Gold Earned
40,697
243
Minions Killed
427
0
Camps Cleared
0
1,131,143
Distance Traveled
1,435,577
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,114
580
82
6
0
267,779
0
W
Jing Wei
7,532
538
62
4
0
262,696
3
W
Olorun
8,407
601
104
7
0
275,906
0
L
Ra
6,564
469
56
4
0
296,456
0
L
Olorun
5,867
419
41
3
0
211,289
0
W
Arachne
8,039
574
97
7
0
355,564
0
L
Set
7,566
540
103
7
0
299,757
0
W
Chaac
8,605
615
82
6
0
273,632
0
L
Athena
6,617
473
27
2
0
260,941
0
L
Neith
4,830
345
16
1
0
62,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role