Player Matchup

Ne Zha
Ne Zha
BrownBurrito
Ne Zha
Level 115
God Stats
1W - 1L
1,447 SR
Queue Stats
72W - 59L
1,479 Elo+
Party 1
Zhong Kui
Zhong Kui
CrimsonDragon100
Zhong Kui
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 59L
1,479 Elo+
Party 1
Achilles
Achilles
TeeTerrr
Achilles
Level 27
God Stats
8W - 3L
1,874 SR
Queue Stats
72W - 58L
1,479 Elo+
Party 1
Team Averages
Level 75
1,607 SR
1,479 Elo+

VS

Team Averages
Level 85
1,429 SR
1,384 Elo+
He Bo
He Bo
Aukliminu75
He Bo
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 41L
1,433 Elo+
Party 2
Kumbhakarna
Kumbhakarna
HeyGrabMeABeer
Kumbhakarna
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,360 Elo+
Party 2
Izanami
Izanami
supr3m3dooby
Izanami
Level 27
God Stats
32W - 46L
1,288 SR
Queue Stats
107W - 125L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
3 / 4 / 12
10,851
835
9,947
11,572
6,273
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
15
9 / 1 / 8
12,193
938
18,346
13,922
10,936
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
TeeTerrr
Achilles
15
7 / 3 / 11
11,867
913
6,429
14,472
18,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 4
10,094
776
9,235
11,244
3,729
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kumbhakarna
HeyGrabMeABeer
Kumbhakarna
12
3 / 5 / 5
10,244
788
5,339
18,366
15,483
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
supr3m3dooby
Izanami
12
2 / 7 / 6
9,919
763
9,187
11,299
4,210
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
23
19
Kills
8
8
Deaths
19
31
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
7
4
0.71
W
Ne Zha
3
4
12
2.25
W
Zhong Kui
9
1
8
13
L
Kumbhakarna
HeyGrabMeABeer
Kumbhakarna
3
5
5
1.1
W
Achilles
TeeTerrr
Achilles
7
3
11
4.17
L
Izanami
supr3m3dooby
Izanami
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,722
Damage
23,761
39,966
Taken
40,909
36,126
Mitigated
23,422
13,674
Healing
242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,235
902
0
0
11,244
3,729
0
4,385
6,645
26,615
0
W
Ne Zha
9,947
2,216
0
1,857
11,572
6,273
1,583
5,608
5,964
0
44,844
W
Zhong Kui
18,346
1,172
90
8,574
13,922
10,936
947
5,864
8,058
68,185
0
L
Kumbhakarna
HeyGrabMeABeer
Kumbhakarna
5,339
636
0
242
18,366
15,483
0
10,501
7,528
19,406
0
W
Achilles
TeeTerrr
Achilles
6,429
406
0
3,153
14,472
18,917
87
3,927
10,175
0
17,853
L
Izanami
supr3m3dooby
Izanami
9,187
6,926
0
0
11,299
4,210
34
4,255
6,934
0
41,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,911
Gold Earned
30,257
151
Minions Killed
99
0
Camps Cleared
0
737,789
Distance Traveled
680,658
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,094
776
27
2
0
246,907
0
W
Ne Zha
10,851
835
49
4
0
227,106
0
W
Zhong Kui
12,193
938
94
7
0
246,259
0
L
Kumbhakarna
10,244
788
19
1
0
234,702
0
W
Achilles
11,867
913
8
1
0
264,424
4
L
Izanami
9,919
763
53
4
0
199,049
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role