Player Matchup

Awilix
Awilix
AhriFire
Awilix
Level 51
God Stats
2W - 4L
1,384 SR
Queue Stats
62W - 60L
1,442 Elo+
Party 2
Atlas
Atlas
DUKEY666
Atlas
Level 157
God Stats
3W - 0L
1,782 SR
Queue Stats
314W - 297L
1,594 Elo+
Party 4
Baba Yaga
Baba Yaga
GavinPlaysSR
Baba Yaga
Level 122
God Stats
1W - 2L
1,151 SR
Queue Stats
62W - 65L
1,427 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TotallyCoolGuySR
Ah Muzen Cab
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,440 Elo+
Party 2
Baron Samedi
Baron Samedi
jacobnielly19
Baron Samedi
Level 120
God Stats
2W - 0L
1,373 SR
Queue Stats
145W - 120L
1,579 Elo+
Party 4
Team Averages
Level 107
1,438 SR
1,496 Elo+

VS

Team Averages
Level 113
1,449 SR
1,458 Elo+
Chiron
Chiron
 
Chiron
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
BreatheTheVeil
Vamana
Level 154
God Stats
1W - 1L
1,501 SR
Queue Stats
151W - 165L
1,491 Elo+
Party 1
Thor
Thor
CPTJIB
Thor
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 68L
1,387 Elo+
Party 3
Lancelot
Lancelot
DeadMonkey13
Lancelot
Level 158
God Stats
2W - 2L
1,504 SR
Queue Stats
145W - 149L
1,508 Elo+
Party 1
Artio
Artio
Dmon204
Artio
Level 120
God Stats
3W - 2L
1,240 SR
Queue Stats
243W - 268L
1,406 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AhriFire
Awilix
16
7 / 2 / 17
9,731
885
11,407
10,438
5,844
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Atlas
DUKEY666
Atlas
16
1 / 2 / 23
9,790
890
9,249
15,841
20,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baba Yaga
GavinPlaysSR
Baba Yaga
16
8 / 2 / 18
10,264
933
16,258
10,899
6,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
TotallyCoolGuySR
Ah Muzen Cab
17
9 / 1 / 15
10,395
945
16,324
7,537
4,637
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
jacobnielly19
Baron Samedi
13
0 / 2 / 14
8,114
738
9,001
7,110
3,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
0 / 3 / 2
8,045
731
6,949
11,781
4,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 5 / 6
8,556
778
12,604
14,442
13,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thor
CPTJIB
Thor
13
2 / 8 / 4
8,375
761
7,937
14,676
6,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
DeadMonkey13
Lancelot
14
4 / 6 / 4
9,319
847
9,470
14,462
6,166
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artio
Dmon204
Artio
16
3 / 4 / 4
9,269
843
6,199
18,248
17,405
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
29
25
Kills
9
9
Deaths
26
87
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
3
2
0.33
W
Awilix
AhriFire
Awilix
7
2
17
7.75
L
0
5
6
0.6
L
Thor
CPTJIB
Thor
2
8
4
0.5
W
Atlas
DUKEY666
Atlas
1
2
23
6.25
L
Lancelot
DeadMonkey13
Lancelot
4
6
4
1
L
Artio
Dmon204
Artio
3
4
4
1.25
W
Baba Yaga
GavinPlaysSR
Baba Yaga
8
2
18
8.5
W
Ah Muzen Cab
TotallyCoolGuySR
Ah Muzen Cab
9
1
15
16.5
W
Baron Samedi
jacobnielly19
Baron Samedi
0
2
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,239
Damage
43,159
51,825
Taken
73,609
41,485
Mitigated
47,582
18,259
Healing
21,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
6,949
173
1,587
2,716
11,781
4,793
1,216
6,828
4,953
0
19,241
W
Awilix
AhriFire
Awilix
11,407
4,256
1,500
2,118
10,438
5,844
762
1,550
8,648
0
11,934
L
12,604
2,864
477
1,351
14,442
13,163
830
5,453
8,989
1,514
25,487
L
Thor
CPTJIB
Thor
7,937
1,115
239
1,348
14,676
6,055
0
7,535
7,141
0
11,606
W
Atlas
DUKEY666
Atlas
9,249
2,313
1,116
3,184
15,841
20,150
243
2,545
12,851
19,058
0
L
Lancelot
DeadMonkey13
Lancelot
9,470
2,190
756
2,868
14,462
6,166
0
6,343
8,119
0
14,230
L
Artio
Dmon204
Artio
6,199
208
3,491
6,627
18,248
17,405
42
8,349
9,899
13,716
0
W
Baba Yaga
GavinPlaysSR
Baba Yaga
16,258
1,200
728
2,383
10,899
6,912
1,071
1,487
9,197
31,420
0
W
Ah Muzen Cab
TotallyCoolGuySR
Ah Muzen Cab
16,324
9,995
520
1,831
7,537
4,637
1,543
564
6,881
0
28,310
W
Baron Samedi
jacobnielly19
Baron Samedi
9,001
646
2,790
2,089
7,110
3,942
727
1,074
5,880
16,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,294
Gold Earned
43,564
108
Minions Killed
111
0
Camps Cleared
0
1,016,501
Distance Traveled
1,032,856
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,045
731
43
4
0
202,783
0
W
Awilix
9,731
885
3
0
0
220,899
0
L
Vamana
8,556
778
38
3
0
222,071
0
L
Thor
8,375
761
5
0
0
176,069
0
W
Atlas
9,790
890
23
2
0
220,475
0
L
Lancelot
9,319
847
18
2
0
214,923
0
L
Artio
9,269
843
7
1
0
217,010
0
W
Baba Yaga
10,264
933
38
3
0
225,798
0
W
Ah Muzen Cab
10,395
945
33
3
0
198,620
0
W
Baron Samedi
8,114
738
11
1
0
150,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role