Player Matchup

Freya
Freya
It does Burn
Freya
Level 69
God Stats
0W - 2L
1,290 SR
Queue Stats
160W - 141L
1,466 Elo+
Solo
Ao Kuang
Ao Kuang
PichuGotNerf
Ao Kuang
Level 104
God Stats
31W - 30L
1,480 SR
Queue Stats
375W - 387L
1,415 Elo+
Party 2
Hercules
Hercules
Smoker19
Hercules
Level 61
God Stats
1W - 1L
1,776 SR
Queue Stats
10W - 7L
1,602 Elo+
Party 1
Chang'e
Chang'e
princessluna1716
Chang'e
Level 105
God Stats
11W - 8L
1,588 SR
Queue Stats
173W - 170L
1,483 Elo+
Party 2
Skadi
Skadi
xDeadman18x
Skadi
Level 50
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 10L
1,555 Elo+
Party 1
Team Averages
Level 78
1,527 SR
1,504 Elo+

VS

Team Averages
Level 82
1,436 SR
1,438 Elo+
Bellona
Bellona
GreivinUR27
Bellona
Level 26
God Stats
3W - 3L
1,548 SR
Queue Stats
47W - 49L
1,358 Elo+
Party 3
Nemesis
Nemesis
Jedimasterzar
Nemesis
Level 68
God Stats
36W - 31L
1,515 SR
Queue Stats
56W - 61L
1,415 Elo+
Solo
Izanami
Izanami
Jordi0115
Izanami
Level 98
God Stats
5W - 6L
1,149 SR
Queue Stats
145W - 133L
1,480 Elo+
Solo
Loki
Loki
YoungFenrir420
Loki
Level 116
God Stats
4W - 4L
1,500 SR
Queue Stats
251W - 262L
1,452 Elo+
Party 3
Baron Samedi
Baron Samedi
lurbem
Baron Samedi
Level 102
God Stats
2W - 2L
1,469 SR
Queue Stats
117W - 118L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 1
5,499
550
4,221
10,339
3,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
PichuGotNerf
Ao Kuang
11
6 / 6 / 1
6,496
650
7,244
11,982
3,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
Smoker19
Hercules
10
0 / 1 / 1
5,222
522
2,479
5,897
3,285
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

8
0 / 5 / 2
5,222
522
3,993
10,075
2,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 4 / 2
5,142
514
4,158
7,367
1,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GreivinUR27
Bellona
10
1 / 2 / 1
6,163
616
3,837
8,234
6,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
12
6 / 2 / 4
7,355
736
6,677
8,673
3,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Jordi0115
Izanami
10
3 / 2 / 3
6,260
626
4,041
5,899
2,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
7 / 1 / 3
6,931
693
6,427
8,514
3,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
lurbem
Baron Samedi
11
3 / 2 / 5
6,829
683
7,045
7,181
3,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
7
Kills
20
21
Deaths
9
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bellona
GreivinUR27
Bellona
1
2
1
0.75
L
1
5
1
0.3
W
Nemesis
6
2
4
4
W
Izanami
Jordi0115
Izanami
3
2
3
2.25
L
Ao Kuang
PichuGotNerf
Ao Kuang
6
6
1
1.08
L
Hercules
Smoker19
Hercules
0
1
1
0.5
W
7
1
3
8.5
W
Baron Samedi
lurbem
Baron Samedi
3
2
5
2.75
L
0
5
2
0.2
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,095
Damage
28,027
45,660
Taken
38,501
15,179
Mitigated
18,435
8,570
Healing
12,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
GreivinUR27
Bellona
3,837
1,349
0
2,557
8,234
6,973
0
2,764
5,470
0
31,991
L
4,221
955
0
1,784
10,339
3,689
172
5,654
4,685
27,394
0
W
Nemesis
6,677
3,588
0
4,508
8,673
3,286
0
3,078
5,453
0
40,227
W
Izanami
Jordi0115
Izanami
4,041
3,116
26
1,471
5,899
2,007
608
1,900
3,955
0
36,254
L
Ao Kuang
PichuGotNerf
Ao Kuang
7,244
2,596
0
1,903
11,982
3,727
0
524
11,458
42,431
124
L
Hercules
Smoker19
Hercules
2,479
576
0
2,438
5,897
3,285
0
0
5,897
0
26,642
W
6,427
1,192
154
1,809
8,514
3,010
0
2,384
5,949
0
35,591
W
Baron Samedi
lurbem
Baron Samedi
7,045
638
56
2,163
7,181
3,159
250
4,656
2,216
44,102
0
L
3,993
608
408
1,691
10,075
2,631
310
867
9,208
33,332
0
L
4,158
1,526
0
346
7,367
1,847
0
0
7,367
0
25,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,581
Gold Earned
33,538
253
Minions Killed
293
0
Camps Cleared
0
977,423
Distance Traveled
1,044,670
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,163
616
43
4
0
208,240
0
L
Freya
5,499
550
54
5
0
176,106
0
W
Nemesis
7,355
736
73
7
0
252,601
0
W
Izanami
6,260
626
72
7
0
190,551
0
L
Ao Kuang
6,496
650
52
5
0
223,962
0
L
Hercules
5,222
522
39
4
0
203,120
0
W
Loki
6,931
693
48
5
0
213,228
0
W
Baron Samedi
6,829
683
57
6
0
180,050
0
L
Chang'e
5,222
522
64
6
0
191,103
0
L
Skadi
5,142
514
44
4
0
183,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role