Player Matchup

Lancelot
Lancelot
JerichoCrossX
Lancelot
Level 43
God Stats
1W - 1L
1,508 SR
Queue Stats
34W - 56L
1,476 Elo+
Party 1
Jing Wei
Jing Wei
Sigil2668
Jing Wei
Level 152
God Stats
8W - 2L
1,800 SR
Queue Stats
61W - 52L
1,508 Elo+
Party 1
Ix Chel
Ix Chel
SweetPersephone
Ix Chel
Level 117
God Stats
4W - 4L
1,641 SR
Queue Stats
33W - 32L
1,497 Elo+
Party 1
Athena
Athena
TheCutePrince
Athena
Level 87
God Stats
3W - 3L
1,624 SR
Queue Stats
111W - 105L
1,484 Elo+
Solo
King Arthur
King Arthur
evolpanda69
King Arthur
Level 63
God Stats
3W - 3L
1,704 SR
Queue Stats
9W - 5L
1,684 Elo+
Party 1
Team Averages
Level 92
1,655 SR
1,530 Elo+

VS

Team Averages
Level 106
1,513 SR
1,521 Elo+
Charybdis
Charybdis
SageScript
Charybdis
Level 65
God Stats
1W - 1L
1,351 SR
Queue Stats
3W - 1L
1,529 Elo+
Solo
Thanatos
Thanatos
Sycrome
Thanatos
Level 120
God Stats
10W - 7L
1,804 SR
Queue Stats
363W - 304L
1,543 Elo+
Party 2
Ao Kuang
Ao Kuang
TheChefMan29
Ao Kuang
Level 101
God Stats
22W - 15L
1,620 SR
Queue Stats
401W - 387L
1,486 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Umbrall3816
Morgan Le Fay
Level 143
God Stats
1W - 2L
1,161 SR
Queue Stats
82W - 91L
1,493 Elo+
Party 3
Gilgamesh
Gilgamesh
pha280ntom
Gilgamesh
Level 100
God Stats
3W - 3L
1,628 SR
Queue Stats
175W - 153L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
JerichoCrossX
Lancelot
12
3 / 6 / 2
7,873
437
10,857
17,599
6,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jing Wei
Sigil2668
Jing Wei
15
6 / 2 / 2
9,641
536
9,061
9,966
4,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 7 / 1
7,498
417
6,275
13,835
5,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

10
0 / 3 / 3
7,472
415
4,411
15,212
14,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

King Arthur
evolpanda69
King Arthur
13
0 / 5 / 0
7,605
423
5,625
16,789
11,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
SageScript
Charybdis
13
1 / 6 / 2
8,413
467
5,993
10,797
3,420
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
Sycrome
Thanatos
16
9 / 1 / 6
10,465
581
12,613
12,841
5,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ao Kuang
TheChefMan29
Ao Kuang
16
7 / 0 / 7
11,446
636
15,532
16,999
13,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
Umbrall3816
Morgan Le Fay
15
3 / 1 / 8
10,028
557
14,216
11,787
5,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
pha280ntom
Gilgamesh
13
3 / 1 / 4
8,682
482
5,462
12,689
8,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
50
9
Kills
23
23
Deaths
9
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Lancelot
JerichoCrossX
Lancelot
3
6
2
0.67
W
Charybdis
SageScript
Charybdis
1
6
2
0.33
L
Jing Wei
Sigil2668
Jing Wei
6
2
2
3.5
L
0
7
1
0.07
W
Thanatos
Sycrome
Thanatos
9
1
6
12
W
Ao Kuang
TheChefMan29
Ao Kuang
7
0
7
10.5
L
0
3
3
0.5
W
Morgan Le Fay
Umbrall3816
Morgan Le Fay
3
1
8
7
L
King Arthur
evolpanda69
King Arthur
0
5
0
0
W
Gilgamesh
pha280ntom
Gilgamesh
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,229
Damage
53,816
73,401
Taken
65,113
41,700
Mitigated
36,335
11,537
Healing
25,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
JerichoCrossX
Lancelot
10,857
2,621
0
937
17,599
6,095
0
7,014
10,585
0
56,285
W
Charybdis
SageScript
Charybdis
5,993
4,239
0
1,393
10,797
3,420
0
583
10,214
0
44,708
L
Jing Wei
Sigil2668
Jing Wei
9,061
6,966
0
3,063
9,966
4,075
955
1,796
8,170
0
73,725
L
6,275
542
1,163
2,501
13,835
5,398
44
7,346
6,489
59,096
0
W
Thanatos
Sycrome
Thanatos
12,613
2,634
0
12,618
12,841
5,374
0
1,709
11,132
0
90,024
W
Ao Kuang
TheChefMan29
Ao Kuang
15,532
3,458
0
7,849
16,999
13,613
1,926
2,470
14,529
87,732
0
L
4,411
900
0
1,754
15,212
14,273
91
3,359
11,853
28,532
0
W
Morgan Le Fay
Umbrall3816
Morgan Le Fay
14,216
2,175
0
3,026
11,787
5,313
0
3,258
8,529
82,536
0
L
King Arthur
evolpanda69
King Arthur
5,625
363
0
2,119
16,789
11,859
0
10,233
6,556
1,023
52,505
W
Gilgamesh
pha280ntom
Gilgamesh
5,462
1,395
0
502
12,689
8,615
266
3,637
9,052
0
34,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,089
Gold Earned
49,034
420
Minions Killed
458
0
Camps Cleared
0
1,695,440
Distance Traveled
1,774,119
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,873
437
69
4
0
393,446
0
W
Charybdis
8,413
467
71
4
0
320,426
1
L
Jing Wei
9,641
536
136
8
0
317,174
5
L
Ix Chel
7,498
417
98
5
0
332,311
3
W
Thanatos
10,465
581
96
5
0
415,217
3
W
Ao Kuang
11,446
636
128
7
0
318,898
0
L
Athena
7,472
415
40
2
0
325,278
0
W
Morgan Le Fay
10,028
557
119
7
0
367,423
4
L
King Arthur
7,605
423
77
4
0
327,231
0
W
Gilgamesh
8,682
482
44
2
0
352,155
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role