Player Matchup

Chiron
Chiron
Anani4565
Chiron
Level 27
God Stats
2W - 0L
1,866 SR
Queue Stats
23W - 24L
1,433 Elo+
Party 3
Arachne
Arachne
Bloody111
Arachne
Level 48
God Stats
43W - 15L
1,729 SR
Queue Stats
88W - 69L
1,581 Elo+
Solo
Merlin
Merlin
NoAutoHitter
Merlin
Level 147
God Stats
2W - 4L
1,559 SR
Queue Stats
224W - 189L
1,573 Elo+
Party 4
Amaterasu
Amaterasu
blamingduo
Amaterasu
Level 87
God Stats
5W - 0L
1,832 SR
Queue Stats
253W - 228L
1,560 Elo+
Party 4
Aphrodite
Aphrodite
emimol
Aphrodite
Level 65
God Stats
3W - 3L
1,445 SR
Queue Stats
100W - 104L
1,457 Elo+
Party 3
Team Averages
Level 75
1,686 SR
1,521 Elo+

VS

Team Averages
Level 54
1,538 SR
1,553 Elo+
Ix Chel
Ix Chel
BigMommyMothGF
Ix Chel
Level 48
God Stats
30W - 27L
1,552 SR
Queue Stats
199W - 235L
1,425 Elo+
Party 2
Bellona
Bellona
Gατsby
Bellona
Level 69
God Stats
0W - 1L
1,714 SR
Queue Stats
107W - 103L
1,541 Elo+
Party 2
Eset
Eset
MarsBarsss
Eset
Level 14
God Stats
0W - 3L
1,162 SR
Queue Stats
7W - 11L
1,401 Elo+
Party 2
Lancelot
Lancelot
keefbahuna
Lancelot
Level 124
God Stats
0W - 2L
1,511 SR
Queue Stats
79W - 47L
1,635 Elo+
Party 1
Baron Samedi
Baron Samedi
nwordenjoyer
Baron Samedi
Level 13
God Stats
1W - 1L
1,749 SR
Queue Stats
9W - 2L
1,761 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Anani4565
Chiron
13
1 / 3 / 1
7,416
494
6,206
11,452
4,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Arachne
Bloody111
Arachne
15
7 / 0 / 5
9,182
612
11,689
10,334
4,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
15
4 / 0 / 3
9,603
640
8,060
6,564
2,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
blamingduo
Amaterasu
13
2 / 3 / 2
8,451
563
6,454
16,644
14,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
emimol
Aphrodite
11
1 / 1 / 4
7,410
494
3,660
8,381
5,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
6,155
410
4,445
9,946
4,284
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
Gατsby
Bellona
14
3 / 1 / 1
8,449
563
9,708
11,809
7,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 3 / 0
6,069
405
1,572
8,244
3,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
keefbahuna
Lancelot
14
2 / 1 / 1
7,355
490
6,176
10,537
4,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
nwordenjoyer
Baron Samedi
13
2 / 5 / 1
7,911
527
8,954
11,942
7,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
15
Kills
7
7
Deaths
15
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chiron
Anani4565
Chiron
1
3
1
0.5
L
0
5
0
0
W
Arachne
Bloody111
Arachne
7
0
5
9.5
L
Bellona
Gατsby
Bellona
3
1
1
3.5
L
0
3
0
0
W
Merlin
4
0
3
5.5
W
Amaterasu
blamingduo
Amaterasu
2
3
2
1
W
Aphrodite
emimol
Aphrodite
1
1
4
3
L
Lancelot
keefbahuna
Lancelot
2
1
1
2.5
L
Baron Samedi
nwordenjoyer
Baron Samedi
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,069
Damage
30,855
53,375
Taken
52,478
31,182
Mitigated
28,138
20,219
Healing
14,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Anani4565
Chiron
6,206
3,397
251
2,984
11,452
4,495
600
1,269
10,136
0
60,017
L
4,445
480
734
1,722
9,946
4,284
0
2,658
7,288
24,228
0
W
Arachne
Bloody111
Arachne
11,689
8,144
0
4,062
10,334
4,607
0
2,037
8,211
0
74,974
L
Bellona
Gατsby
Bellona
9,708
2,987
0
5,958
11,809
7,827
0
1,580
10,229
0
71,271
L
1,572
0
0
1,588
8,244
3,701
42
3,105
5,139
38,426
0
W
Merlin
8,060
536
0
1,839
6,564
2,494
1,088
1,578
4,806
77,910
0
W
Amaterasu
blamingduo
Amaterasu
6,454
1,893
0
4,652
16,644
14,226
0
7,244
8,808
0
57,539
W
Aphrodite
emimol
Aphrodite
3,660
1,125
3,124
3,307
8,381
5,360
420
1,938
6,443
21,715
0
L
Lancelot
keefbahuna
Lancelot
6,176
1,635
0
1,466
10,537
4,404
0
2,113
8,424
0
69,130
L
Baron Samedi
nwordenjoyer
Baron Samedi
8,954
689
32
2,881
11,942
7,922
0
2,264
9,678
52,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,062
Gold Earned
35,939
455
Minions Killed
425
0
Camps Cleared
0
1,488,056
Distance Traveled
1,473,129
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,416
494
92
6
0
261,440
0
L
Ix Chel
6,155
410
41
3
0
280,300
2
W
Arachne
9,182
612
97
6
0
372,262
0
L
Bellona
8,449
563
131
9
0
323,048
0
L
Eset
6,069
405
52
3
0
255,919
0
W
Merlin
9,603
640
149
10
0
274,243
0
W
Amaterasu
8,451
563
88
6
0
278,667
0
W
Aphrodite
7,410
494
29
2
0
301,444
0
L
Lancelot
7,355
490
90
6
0
365,595
0
L
Baron Samedi
7,911
527
111
7
0
248,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role