Player Matchup

Charon
Charon
Gold I
BraveEagle28
Charon
Gold I
Level 164
God Stats
16W - 21L
1,606 SR
Queue Stats
734W - 750L
1,628 MMR
Party 2
Nu Wa
Nu Wa
Gold III
CAndreaL
Nu Wa
Gold III
Level 124
God Stats
47W - 31L
1,694 SR
Queue Stats
115W - 117L
1,580 MMR
Solo
Anhur
Anhur
Gold II
OMrRobert
Anhur
Gold II
Level 179
God Stats
18W - 12L
1,569 SR
Queue Stats
148W - 148L
1,495 MMR
Party 3
Osiris
Osiris
Gold II
ReapingImmortal
Osiris
Gold II
Level 184
God Stats
3W - 4L
1,356 SR
Queue Stats
703W - 710L
1,534 MMR
Party 2
Thor
Thor
Platinum III
vPxchita
Thor
Platinum III
Level 89
God Stats
12W - 7L
1,672 SR
Queue Stats
89W - 68L
1,674 MMR
Party 3
Team Averages
Gold I
Gold I
Average Tier
Level 148
1,579 SR
1,582 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 132
1,584 SR
1,582 MMR
Sol
Sol
Gold II
GeBolt
Sol
Gold II
Level 128
God Stats
22W - 15L
1,678 SR
Queue Stats
170W - 182L
1,588 MMR
Solo
Amaterasu
Amaterasu
Gold I
JackMPezLoco
Amaterasu
Gold I
Level 129
God Stats
1W - 2L
1,481 SR
Queue Stats
302W - 303L
1,588 MMR
Solo
Athena
Athena
Gold II
ORBKI
Athena
Gold II
Level 125
God Stats
4W - 2L
1,624 SR
Queue Stats
115W - 114L
1,577 MMR
Solo
Ratatoskr
Ratatoskr
Gold III
Razorlin
Ratatoskr
Gold III
Level 157
God Stats
4W - 6L
1,562 SR
Queue Stats
84W - 84L
1,484 MMR
Party 1
Neith
Neith
Gold I
haishi397
Neith
Gold I
Level 121
God Stats
6W - 9L
1,574 SR
Queue Stats
91W - 86L
1,672 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
5
1 / 0 / 0
3,526
705
1,230
3,614
1,676
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nu Wa
CAndreaL
Nu Wa
6
0 / 2 / 1
3,577
715
1,568
2,326
748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
OMrRobert
Anhur
5
0 / 1 / 0
3,227
645
2,675
3,593
1,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
1 / 0 / 0
3,936
787
2,804
3,704
2,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thor
6
1 / 0 / 1
3,709
742
1,631
3,545
1,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
HeraMaman BrigitteRavanaKaliAo Kuang

VS

Bans
CamazotzHun BatzJormungandrFreyaMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
GeBolt
Sol
8
2 / 0 / 0
4,562
912
1,974
3,699
1,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Amaterasu
JackMPezLoco
Amaterasu
6
0 / 1 / 0
3,143
629
513
4,570
2,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
ORBKI
Athena
5
0 / 1 / 1
3,340
668
2,104
5,223
2,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ratatoskr
Razorlin
Ratatoskr
1
0 / 0 / 0
955
191
0
108
34
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Neith
haishi397
Neith
5
1 / 1 / 1
3,375
675
2,886
4,026
1,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
5
3
Kills
3
3
Deaths
3
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Charon
1
0
0
1
W
Nu Wa
CAndreaL
Nu Wa
0
2
1
0.25
L
Sol
GeBolt
Sol
2
0
0
2
L
Amaterasu
JackMPezLoco
Amaterasu
0
1
0
0
W
Anhur
OMrRobert
Anhur
0
1
0
0
L
Athena
ORBKI
Athena
0
1
1
0.5
L
Ratatoskr
Razorlin
Ratatoskr
0
0
0
0
W
1
0
0
1
L
Neith
haishi397
Neith
1
1
1
1.5
W
Thor
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,908
Damage
7,477
16,782
Taken
17,626
6,744
Mitigated
7,195
7,434
Healing
7,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
1,230
326
264
1,299
3,614
1,676
0
608
3,006
10,032
0
W
Nu Wa
CAndreaL
Nu Wa
1,568
346
0
276
2,326
748
0
1,494
832
18,982
0
L
Sol
GeBolt
Sol
1,974
858
0
2,521
3,699
1,300
0
1,169
2,530
30,780
3,918
L
Amaterasu
JackMPezLoco
Amaterasu
513
349
0
1,905
4,570
2,527
0
101
4,469
0
16,417
W
Anhur
OMrRobert
Anhur
2,675
1,692
0
1,047
3,593
1,060
0
1,439
2,154
0
15,122
L
Athena
ORBKI
Athena
2,104
844
73
1,741
5,223
2,326
0
660
4,563
7,207
0
L
Ratatoskr
Razorlin
Ratatoskr
0
0
0
0
108
34
0
108
0
0
0
W
2,804
1,635
0
2,767
3,704
2,198
0
0
3,704
0
19,505
L
Neith
haishi397
Neith
2,886
1,464
0
1,465
4,026
1,008
0
760
3,266
0
19,774
W
Thor
1,631
313
0
1,781
3,545
1,062
0
430
3,115
0
17,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,975
Gold Earned
15,375
147
Minions Killed
122
0
Camps Cleared
0
511,936
Distance Traveled
405,769
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
3,526
705
14
3
0
112,170
0
W
Nu Wa
3,577
715
36
7
0
102,976
0
L
Sol
4,562
912
60
12
0
94,627
2
L
Amaterasu
3,143
629
19
4
0
103,898
2
W
Anhur
3,227
645
26
5
0
85,418
0
L
Athena
3,340
668
8
2
0
108,334
0
L
Ratatoskr
955
191
0
0
0
0
0
W
Osiris
3,936
787
33
7
0
99,001
0
L
Neith
3,375
675
35
7
0
98,910
0
W
Thor
3,709
742
38
8
0
112,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role