Player Matchup

Athena
Athena
AWeeaboo
Athena
Level 16
God Stats
1W - 2L
1,739 SR
Queue Stats
3W - 5L
1,332 Elo+
Party 1
Ne Zha
Ne Zha
Dragonox485
Ne Zha
Level 12
God Stats
1W - 0L
1,685 SR
Queue Stats
4W - 7L
1,371 Elo+
Party 1
King Arthur
King Arthur
FlapperJakker
King Arthur
Level 106
God Stats
1W - 1L
1,164 SR
Queue Stats
7W - 11L
1,345 Elo+
Party 1
Anubis
Anubis
TheFraxxer
Anubis
Level 15
God Stats
4W - 2L
1,768 SR
Queue Stats
5W - 8L
1,352 Elo+
Party 1
Izanami
Izanami
XdCaramel
Izanami
Level 4
God Stats
1W - 3L
1,489 SR
Queue Stats
1W - 4L
1,171 Elo+
Party 1
Team Averages
Level 31
1,569 SR
1,314 Elo+

VS

Team Averages
Level 52
1,516 SR
1,446 Elo+
Zhong Kui
Zhong Kui
BaconUnderDoor
Zhong Kui
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
230W - 180L
1,519 Elo+
Party 3
Cerberus
Cerberus
Direpuppington
Cerberus
Level 18
God Stats
11W - 19L
1,720 SR
Queue Stats
134W - 189L
1,350 Elo+
Party 2
Chang'e
Chang'e
GigaDaddy
Chang'e
Level 43
God Stats
8W - 10L
1,559 SR
Queue Stats
159W - 119L
1,546 Elo+
Party 3
Martichoras
Martichoras
Kitsunneko
Martichoras
Level 65
God Stats
0W - 2L
1,292 SR
Queue Stats
333W - 370L
1,444 Elo+
Party 2
Izanami
Izanami
sinknotswim
Izanami
Level 29
God Stats
24W - 31L
1,511 SR
Queue Stats
203W - 283L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AWeeaboo
Athena
12
1 / 0 / 6
7,565
504
3,821
10,881
9,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ne Zha
15
2 / 1 / 6
8,214
548
8,995
14,313
5,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
FlapperJakker
King Arthur
15
2 / 1 / 0
8,754
584
10,723
16,929
15,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
TheFraxxer
Anubis
14
6 / 2 / 2
9,170
611
18,765
13,371
7,748
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
XdCaramel
Izanami
13
3 / 1 / 1
8,126
542
5,995
7,294
2,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BaconUnderDoor
Zhong Kui
15
1 / 2 / 0
9,297
620
10,365
16,202
25,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cerberus
12
1 / 4 / 3
7,726
515
4,339
17,240
12,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
GigaDaddy
Chang'e
14
0 / 1 / 2
7,816
521
5,133
12,699
5,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Martichoras
Kitsunneko
Martichoras
13
2 / 5 / 0
8,254
550
7,182
12,888
3,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Izanami
sinknotswim
Izanami
14
1 / 2 / 1
8,787
586
6,581
10,179
3,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
14
Kills
5
5
Deaths
14
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Athena
AWeeaboo
Athena
1
0
6
4
L
Zhong Kui
BaconUnderDoor
Zhong Kui
1
2
0
0.5
L
Cerberus
1
4
3
0.63
W
Ne Zha
2
1
6
5
W
King Arthur
FlapperJakker
King Arthur
2
1
0
2
L
Chang'e
GigaDaddy
Chang'e
0
1
2
1
L
Martichoras
Kitsunneko
Martichoras
2
5
0
0.4
W
Anubis
TheFraxxer
Anubis
6
2
2
3.5
W
Izanami
XdCaramel
Izanami
3
1
1
3.5
L
Izanami
sinknotswim
Izanami
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,299
Damage
33,600
62,788
Taken
69,208
40,819
Mitigated
51,251
19,943
Healing
32,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
AWeeaboo
Athena
3,821
1,512
0
2,051
10,881
9,207
104
2,453
8,331
13,062
0
L
Zhong Kui
BaconUnderDoor
Zhong Kui
10,365
1,143
0
10,302
16,202
25,442
0
397
15,805
75,573
0
L
Cerberus
4,339
422
91
7,092
17,240
12,901
213
7,915
9,325
20,167
0
W
Ne Zha
8,995
4,633
0
4,927
14,313
5,916
0
1,983
12,246
0
78,408
W
King Arthur
FlapperJakker
King Arthur
10,723
2,704
0
5,204
16,929
15,516
0
7,725
7,990
52
72,804
L
Chang'e
GigaDaddy
Chang'e
5,133
865
800
9,691
12,699
5,526
0
4,205
8,494
69,343
0
L
Martichoras
Kitsunneko
Martichoras
7,182
1,199
0
931
12,888
3,440
648
8,965
3,923
0
56,856
W
Anubis
TheFraxxer
Anubis
18,765
849
0
6,063
13,371
7,748
832
5,750
7,621
79,331
0
W
Izanami
XdCaramel
Izanami
5,995
4,064
0
1,698
7,294
2,432
818
531
6,763
0
64,465
L
Izanami
sinknotswim
Izanami
6,581
4,370
0
3,271
10,179
3,942
1,240
1,156
9,023
0
81,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,829
Gold Earned
41,880
468
Minions Killed
532
0
Camps Cleared
0
1,526,996
Distance Traveled
1,377,841
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,565
504
23
2
0
300,879
4
L
Zhong Kui
9,297
620
141
9
0
256,773
0
L
Cerberus
7,726
515
43
3
0
289,246
6
W
Ne Zha
8,214
548
97
6
0
352,188
0
W
King Arthur
8,754
584
111
7
0
298,075
0
L
Chang'e
7,816
521
113
8
0
305,253
0
L
Martichoras
8,254
550
93
6
0
258,951
0
W
Anubis
9,170
611
122
8
0
302,405
0
W
Izanami
8,126
542
115
8
0
273,449
0
L
Izanami
8,787
586
142
9
0
267,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role