Player Matchup

Geb
Geb
Galleguitem
Geb
Level 126
God Stats
1W - 4L
1,285 SR
Queue Stats
145W - 157L
1,500 Elo+
Solo
Chaac
Chaac
PastramionRai
Chaac
Level 124
God Stats
1W - 1L
1,318 SR
Queue Stats
13W - 33L
1,357 Elo+
Party 1
Freya
Freya
WhiskeyBandit45
Freya
Level 60
God Stats
1W - 2L
1,514 SR
Queue Stats
15W - 35L
1,349 Elo+
Party 1
Pele
Pele
WhoaItsCourt
Pele
Level 108
God Stats
0W - 1L
1,262 SR
Queue Stats
34W - 65L
1,336 Elo+
Party 1
King Arthur
King Arthur
defensecurryham
King Arthur
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 72L
1,331 Elo+
Party 1
Team Averages
Level 108
1,376 SR
1,375 Elo+

VS

Team Averages
Level 97
1,499 SR
1,361 Elo+
Xing Tian
Xing Tian
Captain_June2016
Xing Tian
Level 121
God Stats
3W - 4L
1,479 SR
Queue Stats
225W - 278L
1,381 Elo+
Solo
Set
Set
DresdenFighter
Set
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 75L
1,375 Elo+
Party 2
Discordia
Discordia
RWDESTROYER
Discordia
Level 128
God Stats
2W - 1L
1,259 SR
Queue Stats
62W - 59L
1,381 Elo+
Party 2
Fenrir
Fenrir
WillyBoy06
Fenrir
Level 112
God Stats
1W - 1L
1,523 SR
Queue Stats
174W - 155L
1,366 Elo+
Party 2
Chaac
Chaac
Zen266
Chaac
Level 39
God Stats
3W - 0L
1,735 SR
Queue Stats
99W - 95L
1,303 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 7
9,430
786
8,425
16,262
13,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
5 / 5 / 4
10,018
835
11,388
15,984
11,605
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
7 / 4 / 3
10,632
886
9,810
9,928
4,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 6 / 6
8,003
667
8,048
12,519
5,161
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
defensecurryham
King Arthur
15
1 / 5 / 9
9,001
750
5,892
14,693
14,269
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
1
0 / 0 / 0
2,904
242
0
0
0
16
4 / 4 / 10
8,505
709
6,844
11,266
6,776
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
RWDESTROYER
Discordia
19
5 / 2 / 16
10,510
876
25,378
8,210
3,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
WillyBoy06
Fenrir
17
10 / 5 / 7
9,344
779
9,886
13,172
7,150
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
Zen266
Chaac
17
6 / 4 / 13
9,299
775
13,136
17,617
19,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
71
15
Kills
25
25
Deaths
15
29
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
0
0
0
0
W
4
4
10
2.25
L
1
5
7
0.9
L
5
5
4
1.4
W
Discordia
RWDESTROYER
Discordia
5
2
16
6.5
L
7
4
3
2.13
L
1
6
6
0.67
W
Fenrir
WillyBoy06
Fenrir
10
5
7
2.7
W
Chaac
Zen266
Chaac
6
4
13
3.13
L
King Arthur
defensecurryham
King Arthur
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,563
Damage
55,244
69,386
Taken
50,265
48,839
Mitigated
37,377
19,278
Healing
15,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
0
0
0
0
0
0
0
0
0
0
0
W
6,844
2,773
297
1,378
11,266
6,776
0
3,005
8,197
0
8,894
L
8,425
506
1,100
3,180
16,262
13,497
0
5,684
10,578
16,758
174
L
11,388
2,079
804
5,019
15,984
11,605
420
6,732
9,252
0
26,064
W
Discordia
RWDESTROYER
Discordia
25,378
337
1,036
1,411
8,210
3,714
0
3,226
4,874
44,848
0
L
9,810
2,895
0
1,369
9,928
4,307
462
3,172
6,756
17,885
0
L
8,048
1,092
1,479
1,713
12,519
5,161
423
4,793
7,726
0
15,423
W
Fenrir
WillyBoy06
Fenrir
9,886
482
1,050
3,485
13,172
7,150
0
4,819
8,082
0
14,203
W
Chaac
Zen266
Chaac
13,136
2,183
1,653
4,967
17,617
19,737
0
7,075
10,276
0
22,999
L
King Arthur
defensecurryham
King Arthur
5,892
519
2,603
2,011
14,693
14,269
189
4,997
9,696
1,209
12,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,084
Gold Earned
40,562
118
Minions Killed
71
0
Camps Cleared
0
1,105,914
Distance Traveled
874,846
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
2,904
242
0
0
0
0
0
W
Set
8,505
709
4
0
0
186,246
0
L
Geb
9,430
786
18
2
0
237,448
0
L
Chaac
10,018
835
38
3
0
192,507
0
W
Discordia
10,510
876
40
3
0
241,509
0
L
Freya
10,632
886
31
3
0
217,484
0
L
Pele
8,003
667
16
1
0
229,589
0
W
Fenrir
9,344
779
9
1
0
230,066
0
W
Chaac
9,299
775
18
2
0
217,025
0
L
King Arthur
9,001
750
15
1
0
228,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role