Player Matchup

Cupid
Cupid
Lucid C1ipz
Cupid
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,532 Elo+
Party 2
Zeus
Zeus
Lucid Lash
Zeus
Level 136
God Stats
18W - 16L
1,630 SR
Queue Stats
104W - 110L
1,462 Elo+
Party 2
Jormungandr
Jormungandr
Stephenprater
Jormungandr
Level 98
God Stats
8W - 7L
1,475 SR
Queue Stats
69W - 69L
1,392 Elo+
Party 2
Team Averages
Level 93
1,535 SR
1,462 Elo+

VS

Team Averages
Level 117
1,527 SR
1,405 Elo+
Baron Samedi
Baron Samedi
GloomProphet420
Baron Samedi
Level 107
God Stats
10W - 10L
1,449 SR
Queue Stats
190W - 216L
1,318 Elo+
Solo
Danzaburou
Danzaburou
Reeves3334
Danzaburou
Level 128
God Stats
25W - 19L
1,573 SR
Queue Stats
161W - 157L
1,439 Elo+
Party 1
Jormungandr
Jormungandr
Vohelgar
Jormungandr
Level 116
God Stats
7W - 6L
1,558 SR
Queue Stats
102W - 106L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 3
6,998
700
2,128
8,703
3,327
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 6 / 0
9,719
972
11,914
9,094
3,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Stephenprater
Jormungandr
10
0 / 5 / 5
7,370
737
6,127
10,905
10,593
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GloomProphet420
Baron Samedi
11
4 / 3 / 7
8,207
821
5,011
7,760
3,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
Reeves3334
Danzaburou
13
9 / 1 / 8
9,630
963
10,803
9,553
3,747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Vohelgar
Jormungandr
12
5 / 1 / 11
9,175
918
8,095
8,728
7,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
5
Kills
18
18
Deaths
5
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
GloomProphet420
Baron Samedi
4
3
7
2.5
L
0
7
3
0.21
L
5
6
0
0.83
W
Danzaburou
Reeves3334
Danzaburou
9
1
8
13
L
Jormungandr
Stephenprater
Jormungandr
0
5
5
0.5
W
Jormungandr
Vohelgar
Jormungandr
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,169
Damage
23,909
28,702
Taken
26,041
17,466
Mitigated
14,701
1,449
Healing
8,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
GloomProphet420
Baron Samedi
5,011
103
1,801
1,986
7,760
3,562
286
5,870
1,624
25,622
0
L
2,128
1,068
29
426
8,703
3,327
0
3,677
5,026
0
11,263
L
11,914
903
66
355
9,094
3,546
0
5,000
4,094
37,308
0
W
Danzaburou
Reeves3334
Danzaburou
10,803
4,516
0
3,148
9,553
3,747
722
6,161
3,156
0
36,422
L
Jormungandr
Stephenprater
Jormungandr
6,127
1,135
111
462
10,905
10,593
0
4,636
6,269
23,561
0
W
Jormungandr
Vohelgar
Jormungandr
8,095
2,087
430
1,300
8,728
7,392
0
5,506
2,860
26,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,087
Gold Earned
27,012
100
Minions Killed
111
0
Camps Cleared
0
497,976
Distance Traveled
560,243
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,207
821
38
4
0
194,725
0
L
Cupid
6,998
700
19
2
0
160,432
0
L
Zeus
9,719
972
56
6
0
148,920
0
W
Danzaburou
9,630
963
45
5
0
182,130
2
L
Jormungandr
7,370
737
25
3
0
188,624
1
W
Jormungandr
9,175
918
28
3
0
183,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role