Player Matchup

Anhur
Anhur
JET444
Anhur
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,564 Elo+
Party 1
Hera
Hera
Joshmoe
Hera
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 6L
1,508 Elo+
Party 1
Chaac
Chaac
Pegingas
Chaac
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 6L
1,541 Elo+
Party 1
Team Averages
Level 101
1,500 SR
1,538 Elo+

VS

Team Averages
Level 128
1,483 SR
1,488 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
BlaznMaui
Sobek
Level 145
God Stats
0W - 2L
1,361 SR
Queue Stats
378W - 381L
1,479 Elo+
Party 2
Chernobog
Chernobog
SquimSquams
Chernobog
Level 81
God Stats
15W - 18L
1,589 SR
Queue Stats
207W - 212L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
JET444
Anhur
11
7 / 3 / 8
9,248
925
9,717
9,830
3,451
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Hera
Joshmoe
Hera
12
6 / 1 / 8
9,407
941
11,396
4,891
1,651
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
Pegingas
Chaac
12
3 / 1 / 12
9,017
902
12,383
12,155
13,821
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
2 / 6 / 0
8,141
814
7,249
8,033
3,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
BlaznMaui
Sobek
9
1 / 4 / 1
7,822
782
4,474
16,936
12,434
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
SquimSquams
Chernobog
10
1 / 6 / 4
7,881
788
5,733
12,675
3,916
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
16
Kills
4
5
Deaths
16
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
6
0
0.33
L
Sobek
BlaznMaui
Sobek
1
4
1
0.38
W
Anhur
JET444
Anhur
7
3
8
3.67
W
Hera
Joshmoe
Hera
6
1
8
10
W
Chaac
Pegingas
Chaac
3
1
12
9
L
Chernobog
SquimSquams
Chernobog
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,496
Damage
17,456
26,876
Taken
37,644
18,923
Mitigated
19,351
3,689
Healing
7,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
7,249
2,496
70
557
8,033
3,001
81
2,441
5,592
29,638
0
L
Sobek
BlaznMaui
Sobek
4,474
875
0
5,040
16,936
12,434
0
5,838
11,098
9,746
0
W
Anhur
JET444
Anhur
9,717
6,089
0
372
9,830
3,451
1,223
3,903
5,927
0
14,188
W
Hera
Joshmoe
Hera
11,396
2,624
0
890
4,891
1,651
151
2,189
2,702
53,347
0
W
Chaac
Pegingas
Chaac
12,383
3,382
0
2,427
12,155
13,821
96
6,012
6,143
0
28,268
L
Chernobog
SquimSquams
Chernobog
5,733
3,794
0
1,608
12,675
3,916
296
3,411
9,264
0
28,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,672
Gold Earned
23,844
107
Minions Killed
78
0
Camps Cleared
0
545,337
Distance Traveled
525,908
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,141
814
37
4
0
158,618
2
L
Sobek
7,822
782
12
1
0
193,336
2
W
Anhur
9,248
925
9
1
0
174,498
2
W
Hera
9,407
941
74
7
0
171,527
0
W
Chaac
9,017
902
24
2
0
199,312
0
L
Chernobog
7,881
788
29
3
0
173,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role