Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BOLTS3131
Ah Muzen Cab
Level 129
God Stats
4W - 1L
1,726 SR
Queue Stats
124W - 158L
1,464 Elo+
Solo
Izanami
Izanami
Daddy Roundd
Izanami
Level 108
God Stats
0W - 1L
1,466 SR
Queue Stats
6W - 5L
1,622 Elo+
Party 2
Merlin
Merlin
EfrenElKimkin
Merlin
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,718 Elo+
Party 2
Susano
Susano
Ponjo
Susano
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 166L
1,540 Elo+
Solo
Chang'e
Chang'e
WattsTF
Chang'e
Level 127
God Stats
0W - 1L
1,548 SR
Queue Stats
15W - 11L
1,760 Elo+
Party 2
Team Averages
Level 118
1,548 SR
1,621 Elo+

VS

Team Averages
Level 120
1,403 SR
1,490 Elo+
Anubis
Anubis
 
Anubis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Ceserus-
Bakasura
Level 144
God Stats
1W - 2L
1,201 SR
Queue Stats
143W - 140L
1,569 Elo+
Solo
Horus
Horus
InnateFlare
Horus
Level 92
God Stats
1W - 0L
1,310 SR
Queue Stats
16W - 24L
1,379 Elo+
Party 1
Chiron
Chiron
InnateRift
Chiron
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 26L
1,390 Elo+
Party 1
Bastet
Bastet
ulrich97
Bastet
Level 109
God Stats
8W - 8L
1,502 SR
Queue Stats
273W - 252L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BOLTS3131
Ah Muzen Cab
17
1 / 4 / 4
8,842
632
8,633
14,230
5,537
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Izanami
Daddy Roundd
Izanami
15
1 / 6 / 2
8,349
596
7,755
14,822
4,381
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
4 / 9 / 6
10,564
755
13,700
14,687
4,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
Ponjo
Susano
16
4 / 6 / 5
9,408
672
11,900
17,323
13,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
WattsTF
Chang'e
14
1 / 6 / 8
8,796
628
8,458
13,369
3,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
11 / 2 / 15
12,831
917
23,383
12,729
7,662
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bakasura
Ceserus-
Bakasura
17
3 / 3 / 17
10,567
755
8,133
15,856
17,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

16
5 / 2 / 18
10,897
778
10,904
16,262
18,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chiron
InnateRift
Chiron
19
7 / 2 / 17
11,564
826
13,271
11,584
5,264
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bastet
ulrich97
Bastet
17
5 / 2 / 21
10,823
773
16,011
14,101
6,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
119
11
Kills
31
31
Deaths
11
25
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
11
2
15
9.25
L
Ah Muzen Cab
BOLTS3131
Ah Muzen Cab
1
4
4
0.75
W
Bakasura
Ceserus-
Bakasura
3
3
17
3.83
L
Izanami
Daddy Roundd
Izanami
1
6
2
0.33
L
4
9
6
0.78
W
5
2
18
7
W
Chiron
InnateRift
Chiron
7
2
17
7.75
L
Susano
Ponjo
Susano
4
6
5
1.08
L
Chang'e
WattsTF
Chang'e
1
6
8
0.83
W
Bastet
ulrich97
Bastet
5
2
21
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,446
Damage
71,702
74,431
Taken
70,532
31,322
Mitigated
55,478
12,432
Healing
35,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
23,383
688
2,237
5,939
12,729
7,662
2,716
3,313
9,314
62,962
0
L
Ah Muzen Cab
BOLTS3131
Ah Muzen Cab
8,633
3,456
1,028
851
14,230
5,537
0
3,467
10,273
0
25,205
W
Bakasura
Ceserus-
Bakasura
8,133
4,433
1,248
4,241
15,856
17,260
779
4,246
11,417
0
8,893
L
Izanami
Daddy Roundd
Izanami
7,755
4,521
250
2,241
14,822
4,381
0
5,829
8,647
0
23,104
L
13,700
1,222
588
333
14,687
4,639
0
5,275
8,780
31,097
0
W
10,904
3,179
3,084
4,544
16,262
18,769
378
4,253
11,809
2,239
12,349
W
Chiron
InnateRift
Chiron
13,271
3,948
6,575
4,267
11,584
5,264
2,129
5,359
6,061
0
28,346
L
Susano
Ponjo
Susano
11,900
868
579
1,470
17,323
13,391
0
6,391
9,745
3,737
14,981
L
Chang'e
WattsTF
Chang'e
8,458
198
1,940
3,152
13,369
3,374
0
3,946
8,878
12,181
0
W
Bastet
ulrich97
Bastet
16,011
3,444
287
3,498
14,101
6,523
1,824
6,015
7,932
0
28,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,959
Gold Earned
56,682
146
Minions Killed
187
0
Camps Cleared
0
1,019,356
Distance Traveled
1,414,252
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,831
917
90
6
0
262,941
0
L
Ah Muzen Cab
8,842
632
35
3
0
244,760
0
W
Bakasura
10,567
755
25
2
0
281,427
0
L
Izanami
8,349
596
33
2
0
204,707
0
L
Merlin
10,564
755
52
4
0
156,064
0
W
Horus
10,897
778
7
1
0
314,029
0
W
Chiron
11,564
826
35
3
0
248,882
0
L
Susano
9,408
672
10
1
0
235,524
0
L
Chang'e
8,796
628
16
1
0
178,301
0
W
Bastet
10,823
773
30
2
0
306,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role