Player Matchup

Hercules
Hercules
Silver II
Brimstone19709
Hercules
Silver II
Level 105
God Stats
3W - 7L
1,450 SR
Queue Stats
64W - 79L
1,015 MMR
Solo
Bacchus
Bacchus
Silver IV
ClappinSheek
Bacchus
Silver IV
Level 157
God Stats
9W - 5L
1,492 SR
Queue Stats
428W - 444L
866 MMR
Solo
Izanami
Izanami
Silver IV
LuxuryOfTerror
Izanami
Silver IV
Level 67
God Stats
0W - 4L
1,254 SR
Queue Stats
8W - 24L
949 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 110
1,399 SR
944 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 129
1,435 SR
993 MMR
King Arthur
King Arthur
Silver IV
Obito-The-boss
King Arthur
Silver IV
Level 128
God Stats
16W - 26L
1,476 SR
Queue Stats
99W - 130L
689 MMR
Solo
Nox
Nox
Silver III
melaneyrose
Nox
Silver III
Level 174
God Stats
40W - 39L
1,370 SR
Queue Stats
598W - 685L
905 MMR
Party 1
Anubis
Anubis
Gold IV
yelnats22595
Anubis
Gold IV
Level 86
God Stats
42W - 47L
1,458 SR
Queue Stats
210W - 226L
1,384 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
2 / 3 / 2
7,794
779
6,677
13,885
13,760
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bacchus
ClappinSheek
Bacchus
9
1 / 6 / 4
7,309
731
5,294
13,156
8,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
2 / 6 / 2
7,709
771
5,516
10,970
3,081
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AchillesAwilix

VS

Bans
VulcanAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Obito-The-boss
King Arthur
11
2 / 1 / 9
8,684
868
7,989
11,886
9,099
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

11
2 / 3 / 11
8,504
850
8,046
5,802
2,582
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anubis
13
11 / 1 / 4
10,049
1,005
15,157
6,755
3,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
5
Kills
15
15
Deaths
5
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hercules
2
3
2
1
L
Bacchus
ClappinSheek
Bacchus
1
6
4
0.5
L
2
6
2
0.5
W
King Arthur
Obito-The-boss
King Arthur
2
1
9
6.5
W
2
3
11
2.5
W
Anubis
11
1
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,487
Damage
31,192
38,011
Taken
24,443
25,072
Mitigated
15,285
8,249
Healing
7,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
6,677
1,064
0
6,290
13,885
13,760
0
7,414
6,471
912
14,933
L
Bacchus
ClappinSheek
Bacchus
5,294
337
186
536
13,156
8,231
0
8,523
4,633
16,547
0
L
5,516
3,885
0
1,237
10,970
3,081
0
7,770
3,200
0
33,557
W
King Arthur
Obito-The-boss
King Arthur
7,989
849
0
4,265
11,886
9,099
254
1,813
10,073
0
20,499
W
8,046
785
0
80
5,802
2,582
432
2,206
3,596
27,508
0
W
Anubis
15,157
947
128
2,594
6,755
3,604
714
2,019
4,736
42,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,812
Gold Earned
27,237
84
Minions Killed
114
0
Camps Cleared
0
501,749
Distance Traveled
561,002
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,794
779
26
3
0
185,256
0
L
Bacchus
7,309
731
9
1
0
167,933
1
L
Izanami
7,709
771
49
5
0
148,560
0
W
King Arthur
8,684
868
19
2
0
194,729
0
W
Nox
8,504
850
41
4
0
178,174
0
W
Anubis
10,049
1,005
54
5
0
188,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role