Player Matchup

Surtr
Surtr
Sarrk
Surtr
Level 135
God Stats
2W - 2L
1,426 SR
Queue Stats
21W - 15L
1,539 Elo+
Party 2
Athena
Athena
ThDarkness
Athena
Level 47
God Stats
3W - 2L
1,624 SR
Queue Stats
15W - 11L
1,553 Elo+
Party 2
Cthulhu
Cthulhu
kafkaaaw
Cthulhu
Level 145
God Stats
1W - 1L
1,713 SR
Queue Stats
60W - 58L
1,541 Elo+
Party 2
Anubis
Anubis
nazeral
Anubis
Level 166
God Stats
2W - 1L
1,625 SR
Queue Stats
13W - 11L
1,536 Elo+
Party 2
Danzaburou
Danzaburou
x3clipse
Danzaburou
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,585 Elo+
Party 2
Team Averages
Level 119
1,578 SR
1,551 Elo+

VS

Team Averages
Level 140
1,611 SR
1,562 Elo+
Neith
Neith
BigTipsyBear
Neith
Level 129
God Stats
51W - 39L
1,615 SR
Queue Stats
461W - 402L
1,588 Elo+
Solo
Raijin
Raijin
Pillbobaggons
Raijin
Level 145
God Stats
6W - 4L
1,596 SR
Queue Stats
230W - 208L
1,528 Elo+
Party 1
Sylvanus
Sylvanus
Singulairitie
Sylvanus
Level 142
God Stats
34W - 22L
1,612 SR
Queue Stats
348W - 310L
1,547 Elo+
Party 1
Lancelot
Lancelot
beatblaster357
Lancelot
Level 124
God Stats
1W - 1L
1,735 SR
Queue Stats
179W - 172L
1,602 Elo+
Solo
Zeus
Zeus
sebasth
Zeus
Level 158
God Stats
3W - 5L
1,493 SR
Queue Stats
241W - 254L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Sarrk
Surtr
18
9 / 0 / 10
11,402
600
16,379
15,577
9,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Athena
ThDarkness
Athena
14
2 / 1 / 10
9,513
501
6,159
12,625
10,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
kafkaaaw
Cthulhu
16
1 / 2 / 5
10,104
532
10,730
15,997
14,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Anubis
nazeral
Anubis
18
9 / 0 / 2
11,512
606
11,468
13,456
7,749
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
x3clipse
Danzaburou
16
2 / 5 / 3
10,167
535
10,459
16,897
9,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 0
9,880
520
13,278
15,378
6,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
2 / 5 / 0
10,570
556
10,976
17,122
8,858
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sylvanus
Singulairitie
Sylvanus
12
0 / 4 / 2
8,260
435
7,186
18,271
19,768
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
13
0 / 6 / 2
7,887
415
6,857
19,079
7,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zeus
sebasth
Zeus
12
1 / 3 / 0
8,154
429
4,432
7,060
2,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
12
23
Kills
8
8
Deaths
23
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
5
5
0
1
L
2
5
0
0.4
W
Surtr
Sarrk
Surtr
9
0
10
14
L
Sylvanus
Singulairitie
Sylvanus
0
4
2
0.25
W
Athena
ThDarkness
Athena
2
1
10
7
L
Lancelot
0
6
2
0.17
W
Cthulhu
kafkaaaw
Cthulhu
1
2
5
1.75
W
Anubis
nazeral
Anubis
9
0
2
10
L
Zeus
sebasth
Zeus
1
3
0
0.33
W
Danzaburou
x3clipse
Danzaburou
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,195
Damage
42,729
74,552
Taken
76,910
51,035
Mitigated
44,764
32,239
Healing
22,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,278
5,241
0
3,514
15,378
6,392
51
969
14,409
0
79,963
L
10,976
2,213
0
4,364
17,122
8,858
402
10,653
6,469
95,354
0
W
Surtr
Sarrk
Surtr
16,379
7,006
0
9,000
15,577
9,674
63
3,553
12,024
2,886
101,200
L
Sylvanus
Singulairitie
Sylvanus
7,186
1,407
2,835
4,738
18,271
19,768
0
8,833
9,438
35,851
0
W
Athena
ThDarkness
Athena
6,159
1,910
0
2,307
12,625
10,395
213
4,257
8,368
28,717
0
L
Lancelot
6,857
833
0
5,896
19,079
7,561
0
6,331
12,748
0
66,412
W
Cthulhu
kafkaaaw
Cthulhu
10,730
1,140
124
3,819
15,997
14,070
0
10,151
5,846
66,394
0
W
Anubis
nazeral
Anubis
11,468
390
0
10,843
13,456
7,749
408
5,436
8,020
109,943
739
L
Zeus
sebasth
Zeus
4,432
268
83
1,396
7,060
2,185
0
2,530
4,530
62,937
0
W
Danzaburou
x3clipse
Danzaburou
10,459
6,213
0
6,146
16,897
9,147
1,184
869
16,028
0
79,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,698
Gold Earned
44,751
560
Minions Killed
537
0
Camps Cleared
0
1,920,289
Distance Traveled
1,548,396
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,880
520
122
6
0
316,585
2
L
Raijin
10,570
556
161
8
0
272,708
3
W
Surtr
11,402
600
124
7
0
465,234
0
L
Sylvanus
8,260
435
42
2
0
294,730
4
W
Athena
9,513
501
50
3
0
383,728
0
L
Lancelot
7,887
415
97
5
0
409,563
2
W
Cthulhu
10,104
532
116
6
0
378,523
0
W
Anubis
11,512
606
154
8
0
362,566
0
L
Zeus
8,154
429
115
6
0
254,810
0
W
Danzaburou
10,167
535
116
6
0
330,238
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role