Player Matchup

Hachiman
Hachiman
Denphal
Hachiman
Level 159
God Stats
3W - 2L
1,563 SR
Queue Stats
73W - 112L
1,365 Elo+
Solo
Mercury
Mercury
Disdentadu
Mercury
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 26L
1,611 Elo+
Party 2
Ratatoskr
Ratatoskr
Samuelinho1010
Ratatoskr
Level 52
God Stats
0W - 1L
1,896 SR
Queue Stats
77W - 110L
1,468 Elo+
Party 1
Sobek
Sobek
TIO PING
Sobek
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 43L
1,556 Elo+
Party 2
Agni
Agni
Wakkizachi
Agni
Level 57
God Stats
1W - 4L
1,484 SR
Queue Stats
88W - 113L
1,495 Elo+
Party 1
Team Averages
Level 94
1,589 SR
1,499 Elo+

VS

Team Averages
Level 118
1,630 SR
1,504 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Beyura
Kali
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 31L
1,570 Elo+
Solo
Ah Puch
Ah Puch
Bombs
Ah Puch
Level 133
God Stats
7W - 3L
1,796 SR
Queue Stats
360W - 352L
1,508 Elo+
Party 3
Shiva
Shiva
Sity
Shiva
Level 122
God Stats
3W - 2L
1,801 SR
Queue Stats
383W - 377L
1,477 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
playyy
Ah Muzen Cab
Level 67
God Stats
5W - 5L
1,553 SR
Queue Stats
106W - 108L
1,466 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Denphal
Hachiman
16
2 / 7 / 4
9,447
727
7,712
14,671
7,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
Disdentadu
Mercury
15
3 / 7 / 6
8,257
635
10,154
14,748
7,750
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ratatoskr
Samuelinho1010
Ratatoskr
14
2 / 6 / 5
7,958
612
4,760
12,782
6,971
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sobek
TIO PING
Sobek
17
2 / 7 / 8
9,572
736
6,238
19,068
22,526
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
4 / 4 / 4
9,416
724
12,683
11,609
5,476
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
5 / 4 / 16
10,617
817
10,614
11,878
5,262
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kali
Beyura
Kali
19
10 / 1 / 17
11,606
893
12,516
16,092
8,979
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ah Puch
Bombs
Ah Puch
18
5 / 4 / 19
11,279
868
17,374
13,083
6,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
Sity
Shiva
17
5 / 6 / 19
10,333
795
12,973
16,789
19,602
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
playyy
Ah Muzen Cab
19
6 / 2 / 14
11,105
854
13,327
9,771
4,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
116
13
Kills
31
31
Deaths
17
27
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
4
16
3.25
W
Kali
Beyura
Kali
10
1
17
18.5
W
Ah Puch
Bombs
Ah Puch
5
4
19
3.63
L
Hachiman
Denphal
Hachiman
2
7
4
0.57
L
Mercury
Disdentadu
Mercury
3
7
6
0.86
L
Ratatoskr
Samuelinho1010
Ratatoskr
2
6
5
0.75
W
Shiva
Sity
Shiva
5
6
19
2.42
L
Sobek
TIO PING
Sobek
2
7
8
0.86
L
4
4
4
1.5
W
Ah Muzen Cab
playyy
Ah Muzen Cab
6
2
14
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,547
Damage
66,804
72,878
Taken
67,613
49,947
Mitigated
44,869
12,817
Healing
26,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
10,614
4,492
754
2,961
11,878
5,262
4,241
1,797
10,081
0
23,392
W
Kali
Beyura
Kali
12,516
6,095
2,313
9,966
16,092
8,979
380
2,531
12,832
0
21,310
W
Ah Puch
Bombs
Ah Puch
17,374
939
325
4,120
13,083
6,345
92
5,804
7,144
39,868
0
L
Hachiman
Denphal
Hachiman
7,712
3,430
777
815
14,671
7,224
411
5,732
8,847
0
33,189
L
Mercury
Disdentadu
Mercury
10,154
4,885
911
2,265
14,748
7,750
0
3,023
11,594
0
18,617
L
Ratatoskr
Samuelinho1010
Ratatoskr
4,760
421
448
1,877
12,782
6,971
0
3,503
8,877
0
8,232
W
Shiva
Sity
Shiva
12,973
1,022
1,368
2,444
16,789
19,602
494
4,939
11,772
2,387
19,084
L
Sobek
TIO PING
Sobek
6,238
461
564
2,986
19,068
22,526
0
3,698
14,811
11,048
0
L
12,683
976
208
1,966
11,609
5,476
0
3,298
8,170
23,997
0
W
Ah Muzen Cab
playyy
Ah Muzen Cab
13,327
3,843
924
1,420
9,771
4,681
2,943
3,509
6,203
0
35,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,650
Gold Earned
54,940
178
Minions Killed
140
0
Camps Cleared
0
1,121,438
Distance Traveled
1,289,666
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,617
817
29
2
0
235,572
0
W
Kali
11,606
893
17
1
0
296,780
0
W
Ah Puch
11,279
868
34
3
0
235,767
0
L
Hachiman
9,447
727
86
7
0
205,267
0
L
Mercury
8,257
635
18
1
0
253,621
0
L
Ratatoskr
7,958
612
9
1
0
232,683
0
W
Shiva
10,333
795
17
1
0
255,915
0
L
Sobek
9,572
736
17
1
0
211,474
0
L
Agni
9,416
724
48
4
0
218,393
0
W
Ah Muzen Cab
11,105
854
43
3
0
265,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role