Player Matchup

Vamana
Vamana
DaBears27
Vamana
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,510 Elo+
Party 3
Mercury
Mercury
JerdBoi
Mercury
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,294 Elo+
Party 3
Bacchus
Bacchus
KleebT
Bacchus
Level 15
God Stats
2W - 5L
1,179 SR
Queue Stats
21W - 22L
1,329 Elo+
Party 2
Baron Samedi
Baron Samedi
SixxPathSage
Baron Samedi
Level 65
God Stats
1W - 0L
1,716 SR
Queue Stats
3W - 2L
1,298 Elo+
Solo
Freya
Freya
skrillex108
Freya
Level 103
God Stats
2W - 1L
1,507 SR
Queue Stats
27W - 30L
1,329 Elo+
Party 2
Team Averages
Level 70
1,480 SR
1,352 Elo+

VS

Team Averages
Level 52
1,333 SR
1,370 Elo+
Athena
Athena
Ice Shadow1703
Athena
Level 67
God Stats
0W - 3L
1,213 SR
Queue Stats
106W - 155L
1,419 Elo+
Party 1
Nu Wa
Nu Wa
PopeZebra
Nu Wa
Level 57
God Stats
24W - 43L
1,213 SR
Queue Stats
72W - 130L
1,350 Elo+
Party 1
Freya
Freya
Silentshadow628
Freya
Level 62
God Stats
30W - 36L
1,523 SR
Queue Stats
89W - 127L
1,422 Elo+
Party 1
Odin
Odin
Tusk7439
Odin
Level 19
God Stats
0W - 2L
1,194 SR
Queue Stats
1W - 8L
1,189 Elo+
Party 1
Thanatos
Thanatos
Tyr Ragnar5755
Thanatos
Level 57
God Stats
11W - 12L
1,521 SR
Queue Stats
227W - 225L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
DaBears27
Vamana
13
4 / 2 / 2
8,440
603
7,600
11,207
11,980
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
JerdBoi
Mercury
14
7 / 2 / 3
8,902
636
8,993
11,616
4,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Bacchus
KleebT
Bacchus
10
1 / 2 / 5
7,259
519
4,009
10,064
9,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
SixxPathSage
Baron Samedi
15
6 / 2 / 1
9,088
649
7,174
8,067
4,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
4 / 5 / 1
8,007
572
7,425
12,323
5,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 9
7,244
517
4,435
15,375
11,041
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
PopeZebra
Nu Wa
13
2 / 5 / 2
7,694
550
4,348
7,882
3,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
6 / 3 / 0
8,505
608
11,016
9,513
4,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Odin
13
2 / 6 / 1
7,183
513
3,142
13,449
13,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
9
1 / 4 / 2
6,306
450
3,394
9,880
3,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
25
22
Kills
11
13
Deaths
22
12
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Vamana
DaBears27
Vamana
4
2
2
2.5
L
0
4
9
1.13
W
Mercury
JerdBoi
Mercury
7
2
3
4.25
W
Bacchus
KleebT
Bacchus
1
2
5
1.75
L
Nu Wa
PopeZebra
Nu Wa
2
5
2
0.6
L
6
3
0
2
W
Baron Samedi
SixxPathSage
Baron Samedi
6
2
1
3.25
L
Odin
2
6
1
0.42
L
Thanatos
1
4
2
0.5
W
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,201
Damage
26,335
53,277
Taken
56,099
35,818
Mitigated
35,626
13,005
Healing
13,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
DaBears27
Vamana
7,600
4,889
0
2,130
11,207
11,980
222
610
10,597
0
46,981
L
4,435
1,622
1,231
2,054
15,375
11,041
0
5,532
9,751
21,483
0
W
Mercury
JerdBoi
Mercury
8,993
5,575
0
1,922
11,616
4,323
992
2,933
8,651
0
71,175
W
Bacchus
KleebT
Bacchus
4,009
779
0
2,076
10,064
9,472
0
5,414
4,312
14,536
0
L
Nu Wa
PopeZebra
Nu Wa
4,348
825
0
250
7,882
3,124
0
3,696
3,972
46,822
0
L
11,016
3,492
0
2,831
9,513
4,649
0
6,296
3,213
65,940
0
W
Baron Samedi
SixxPathSage
Baron Samedi
7,174
925
52
2,340
8,067
4,323
0
2,306
5,761
67,989
0
L
Odin
3,142
1,816
0
1,795
13,449
13,098
0
0
13,449
0
28,297
L
Thanatos
3,394
1,452
0
5,786
9,880
3,714
0
2,146
7,629
0
26,139
W
7,425
2,490
0
4,485
12,323
5,720
540
7,790
4,157
58,170
6,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,696
Gold Earned
36,932
414
Minions Killed
313
0
Camps Cleared
0
1,415,300
Distance Traveled
1,289,309
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,440
603
76
5
0
248,419
0
L
Athena
7,244
517
27
2
0
291,956
1
W
Mercury
8,902
636
103
7
0
338,167
0
W
Bacchus
7,259
519
16
1
0
299,895
0
L
Nu Wa
7,694
550
71
5
0
264,545
3
L
Freya
8,505
608
124
9
0
273,874
0
W
Baron Samedi
9,088
649
118
8
0
251,173
6
L
Odin
7,183
513
38
3
0
236,605
0
L
Thanatos
6,306
450
53
4
0
222,329
0
W
Freya
8,007
572
101
7
0
277,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role