Player Matchup

Merlin
Merlin
KingMille
Merlin
Level 125
God Stats
1W - 4L
1,544 SR
Queue Stats
67W - 54L
1,548 Elo+
Party 2
Ganesha
Ganesha
PapaSquirt
Ganesha
Level 44
God Stats
0W - 2L
1,686 SR
Queue Stats
32W - 23L
1,589 Elo+
Party 2
Medusa
Medusa
TheLostNarwhal
Medusa
Level 68
God Stats
3W - 3L
1,583 SR
Queue Stats
51W - 40L
1,558 Elo+
Party 2
Team Averages
Level 79
1,604 SR
1,565 Elo+

VS

Team Averages
Level 47
1,512 SR
1,439 Elo+
Ares
Ares
DVRKJagger
Ares
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Mercury
Mercury
DeadDVRK
Mercury
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,257 Elo+
Party 1
Poseidon
Poseidon
Steadied
Poseidon
Level 68
God Stats
2W - 1L
1,536 SR
Queue Stats
169W - 157L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
KingMille
Merlin
12
1 / 2 / 4
9,949
711
9,518
7,597
3,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
PapaSquirt
Ganesha
11
0 / 5 / 4
9,092
649
6,504
15,261
19,752
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
4 / 6 / 0
10,438
746
12,204
14,288
5,744
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 7
11,729
838
9,169
15,712
18,172
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
DeadDVRK
Mercury
14
3 / 0 / 8
11,207
801
10,788
11,845
5,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
Steadied
Poseidon
15
5 / 4 / 8
11,961
854
13,839
9,244
4,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
5
Kills
13
13
Deaths
5
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
5
1
7
8.5
W
Mercury
DeadDVRK
Mercury
3
0
8
7
L
Merlin
KingMille
Merlin
1
2
4
1.5
L
Ganesha
PapaSquirt
Ganesha
0
5
4
0.4
W
Poseidon
Steadied
Poseidon
5
4
8
2.25
L
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,226
Damage
33,796
37,146
Taken
36,801
28,558
Mitigated
28,035
2,958
Healing
6,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,169
841
0
3,826
15,712
18,172
1,140
6,811
8,901
17,530
0
W
Mercury
DeadDVRK
Mercury
10,788
5,531
0
1,566
11,845
5,740
879
5,024
6,821
0
64,455
L
Merlin
KingMille
Merlin
9,518
246
0
0
7,597
3,062
0
3,843
3,754
43,401
0
L
Ganesha
PapaSquirt
Ganesha
6,504
235
0
1,770
15,261
19,752
0
10,717
4,544
14,855
0
W
Poseidon
Steadied
Poseidon
13,839
2,216
0
1,033
9,244
4,123
1,062
4,441
4,803
63,729
0
L
12,204
5,398
0
1,188
14,288
5,744
0
8,649
5,639
0
41,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,479
Gold Earned
34,897
127
Minions Killed
176
0
Camps Cleared
0
718,403
Distance Traveled
831,335
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,729
838
11
1
0
267,398
5
W
Mercury
11,207
801
79
6
0
299,579
0
L
Merlin
9,949
711
49
4
0
237,838
0
L
Ganesha
9,092
649
0
0
0
245,196
5
W
Poseidon
11,961
854
86
6
0
264,358
0
L
Medusa
10,438
746
78
6
0
235,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role