Player Matchup

Mulan
Mulan
Kanzakkii
Mulan
Level 105
God Stats
4W - 5L
1,645 SR
Queue Stats
29W - 29L
1,510 Elo+
Party 1
Chernobog
Chernobog
RaccMex
Chernobog
Level 69
God Stats
9W - 10L
1,586 SR
Queue Stats
189W - 174L
1,522 Elo+
Solo
Arachne
Arachne
Tno_KillaKali29
Arachne
Level 123
God Stats
6W - 5L
1,623 SR
Queue Stats
105W - 103L
1,515 Elo+
Party 1
Anubis
Anubis
distnededsnake3
Anubis
Level 81
God Stats
74W - 74L
1,589 SR
Queue Stats
361W - 353L
1,543 Elo+
Solo
Discordia
Discordia
rainbowpotato405
Discordia
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 176L
1,488 Elo+
Party 1
Team Averages
Level 96
1,589 SR
1,516 Elo+

VS

Team Averages
Level 77
1,482 SR
1,444 Elo+
Hou Yi
Hou Yi
CandyDoe
Hou Yi
Level 26
God Stats
3W - 5L
1,448 SR
Queue Stats
16W - 27L
1,290 Elo+
Party 2
Mercury
Mercury
Coolguyn45
Mercury
Level 84
God Stats
10W - 7L
1,690 SR
Queue Stats
464W - 412L
1,496 Elo+
Solo
Bellona
Bellona
Jocsy527
Bellona
Level 87
God Stats
1W - 5L
1,071 SR
Queue Stats
254W - 253L
1,453 Elo+
Solo
Ah Puch
Ah Puch
MrGayPenguin
Ah Puch
Level 68
God Stats
1W - 2L
1,699 SR
Queue Stats
208W - 173L
1,552 Elo+
Solo
Artio
Artio
bwc breff
Artio
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 52L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Kanzakkii
Mulan
13
2 / 3 / 5
9,021
451
9,564
18,106
17,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
RaccMex
Chernobog
14
1 / 6 / 4
8,804
440
8,334
15,769
6,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
4 / 3 / 5
10,114
506
11,971
22,461
10,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
1 / 3 / 0
11,975
599
16,835
15,726
9,476
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Discordia
14
1 / 9 / 1
9,315
466
4,596
18,862
6,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
CandyDoe
Hou Yi
15
3 / 2 / 8
9,181
459
13,964
13,481
6,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
Coolguyn45
Mercury
17
11 / 2 / 7
11,491
575
11,822
14,743
6,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Jocsy527
Bellona
19
3 / 0 / 3
11,159
558
7,119
20,636
21,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Ah Puch
MrGayPenguin
Ah Puch
18
6 / 1 / 10
11,851
593
25,311
13,498
6,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artio
bwc breff
Artio
15
1 / 4 / 11
9,339
467
7,120
18,526
20,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
63
9
Kills
24
24
Deaths
9
15
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
CandyDoe
Hou Yi
3
2
8
3.5
W
Mercury
Coolguyn45
Mercury
11
2
7
7.25
W
Bellona
Jocsy527
Bellona
3
0
3
4.5
L
Mulan
Kanzakkii
Mulan
2
3
5
1.5
W
Ah Puch
MrGayPenguin
Ah Puch
6
1
10
11
L
Chernobog
RaccMex
Chernobog
1
6
4
0.5
L
4
3
5
2.17
W
Artio
bwc breff
Artio
1
4
11
1.63
L
1
3
0
0.33
L
Discordia
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,300
Damage
65,336
90,924
Taken
80,884
49,578
Mitigated
61,669
18,167
Healing
25,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
CandyDoe
Hou Yi
13,964
5,604
0
4,138
13,481
6,485
2,218
991
12,490
0
74,716
W
Mercury
Coolguyn45
Mercury
11,822
5,533
0
2,095
14,743
6,384
1,164
4,076
10,667
0
79,733
W
Bellona
Jocsy527
Bellona
7,119
1,153
0
7,566
20,636
21,296
93
12,801
7,835
0
86,843
L
Mulan
Kanzakkii
Mulan
9,564
592
0
3,113
18,106
17,729
0
7,101
11,005
0
37,677
W
Ah Puch
MrGayPenguin
Ah Puch
25,311
1,419
0
5,525
13,498
6,742
854
2,900
10,598
109,415
0
L
Chernobog
RaccMex
Chernobog
8,334
4,605
0
2,260
15,769
6,143
87
6,458
9,311
0
69,132
L
11,971
7,180
0
4,794
22,461
10,183
0
5,889
16,572
0
83,398
W
Artio
bwc breff
Artio
7,120
1,001
1,436
4,647
18,526
20,762
459
663
17,863
32,484
0
L
16,835
909
0
6,632
15,726
9,476
745
1,784
13,942
122,867
0
L
Discordia
4,596
212
0
1,368
18,862
6,047
440
11,199
7,663
63,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,229
Gold Earned
53,021
581
Minions Killed
595
0
Camps Cleared
0
1,866,252
Distance Traveled
1,949,027
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,181
459
104
5
0
368,490
0
W
Mercury
11,491
575
109
5
0
473,183
0
W
Bellona
11,159
558
176
9
0
350,006
8
L
Mulan
9,021
451
61
3
0
361,071
0
W
Ah Puch
11,851
593
163
8
0
377,727
3
L
Chernobog
8,804
440
109
5
0
371,577
5
L
Arachne
10,114
506
112
6
0
458,302
0
W
Artio
9,339
467
43
2
0
379,621
0
L
Anubis
11,975
599
182
9
0
322,804
11
L
Discordia
9,315
466
117
6
0
352,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role