Player Matchup

Ao Kuang
Ao Kuang
Eqwnox
Ao Kuang
Level 26
God Stats
4W - 7L
1,560 SR
Queue Stats
42W - 45L
1,364 Elo+
Party 1
Xing Tian
Xing Tian
LinkINdis
Xing Tian
Level 12
God Stats
0W - 2L
1,285 SR
Queue Stats
1W - 18L
932 Elo+
Party 1
Susano
Susano
Ritxzz
Susano
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 103L
1,393 Elo+
Party 1
Team Averages
Level 41
1,448 SR
1,229 Elo+

VS

Team Averages
Level 126
1,595 SR
1,462 Elo+
Ah Puch
Ah Puch
MrKain0218
Ah Puch
Level 148
God Stats
4W - 1L
1,806 SR
Queue Stats
67W - 67L
1,430 Elo+
Party 2
Ne Zha
Ne Zha
nonamehitman9
Ne Zha
Level 81
God Stats
32W - 23L
1,618 SR
Queue Stats
228W - 232L
1,498 Elo+
Party 2
Cthulhu
Cthulhu
ya26
Cthulhu
Level 149
God Stats
6W - 3L
1,362 SR
Queue Stats
161W - 175L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Eqwnox
Ao Kuang
14
3 / 6 / 3
12,091
806
9,329
18,138
7,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
LinkINdis
Xing Tian
13
2 / 10 / 1
10,403
694
5,561
20,977
17,792
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Susano
Ritxzz
Susano
12
1 / 12 / 4
10,156
677
7,589
17,763
5,712
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
MrKain0218
Ah Puch
16
12 / 2 / 14
14,079
939
18,127
9,624
3,928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
11 / 3 / 14
13,584
906
18,083
14,048
6,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
ya26
Cthulhu
15
5 / 1 / 18
12,546
836
12,183
15,544
15,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
74
6
Kills
28
28
Deaths
6
8
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Eqwnox
Ao Kuang
3
6
3
0.75
L
Xing Tian
LinkINdis
Xing Tian
2
10
1
0.25
W
Ah Puch
MrKain0218
Ah Puch
12
2
14
9.5
L
Susano
Ritxzz
Susano
1
12
4
0.25
W
11
3
14
6
W
Cthulhu
ya26
Cthulhu
5
1
18
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,479
Damage
48,393
56,878
Taken
39,216
30,619
Mitigated
25,442
3,003
Healing
10,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Eqwnox
Ao Kuang
9,329
2,390
0
1,779
18,138
7,115
0
8,976
8,822
39,588
0
L
Xing Tian
LinkINdis
Xing Tian
5,561
230
0
50
20,977
17,792
0
11,836
8,623
19,745
172
W
Ah Puch
MrKain0218
Ah Puch
18,127
775
685
3,134
9,624
3,928
1,361
3,524
6,100
70,624
0
L
Susano
Ritxzz
Susano
7,589
1,215
45
1,129
17,763
5,712
0
7,302
10,111
0
31,814
W
18,083
4,682
0
5,143
14,048
6,078
679
6,382
7,666
0
50,726
W
Cthulhu
ya26
Cthulhu
12,183
547
929
801
15,544
15,436
112
5,551
9,993
30,735
1,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,650
Gold Earned
40,209
97
Minions Killed
184
0
Camps Cleared
0
702,520
Distance Traveled
872,697
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
12,091
806
52
3
0
240,063
0
L
Xing Tian
10,403
694
12
1
0
243,698
0
W
Ah Puch
14,079
939
103
7
0
265,165
0
L
Susano
10,156
677
33
2
0
218,759
0
W
Ne Zha
13,584
906
37
2
0
318,829
0
W
Cthulhu
12,546
836
44
3
0
288,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role