Player Matchup

Hachiman
Hachiman
Ayo Concept
Hachiman
Level 108
God Stats
1W - 2L
1,418 SR
Queue Stats
7W - 17L
1,310 Elo+
Solo
Achilles
Achilles
SilverHokage8
Achilles
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,923 Elo+
Party 1
Shiva
Shiva
TheAnkleBully23
Shiva
Level 116
God Stats
2W - 1L
1,828 SR
Queue Stats
23W - 14L
1,718 Elo+
Party 1
Team Averages
Level 108
1,582 SR
1,650 Elo+

VS

Team Averages
Level 103
1,415 SR
1,486 Elo+
Ullr
Ullr
AigleSquash2445
Ullr
Level 108
God Stats
2W - 1L
1,513 SR
Queue Stats
37W - 21L
1,579 Elo+
Solo
Raijin
Raijin
MaikolDek
Raijin
Level 100
God Stats
31W - 22L
1,556 SR
Queue Stats
262W - 273L
1,472 Elo+
Solo
Cerberus
Cerberus
Occasionalhero1
Cerberus
Level 100
God Stats
2W - 3L
1,174 SR
Queue Stats
162W - 156L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Ayo Concept
Hachiman
13
0 / 3 / 3
9,607
686
10,716
11,566
4,682
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
SilverHokage8
Achilles
11
2 / 6 / 1
9,463
676
6,995
15,408
13,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 6 / 2
9,644
689
8,277
20,118
18,952
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 11
11,407
815
10,877
7,907
3,765
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Raijin
MaikolDek
Raijin
14
8 / 1 / 7
12,049
861
20,906
7,602
3,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
13
3 / 2 / 12
11,139
796
10,415
17,742
17,861
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
3
Kills
15
15
Deaths
3
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
4
0
11
9.5
L
Hachiman
Ayo Concept
Hachiman
0
3
3
0.5
W
Raijin
MaikolDek
Raijin
8
1
7
11.5
W
Cerberus
3
2
12
4.5
L
Achilles
SilverHokage8
Achilles
2
6
1
0.42
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,988
Damage
42,198
47,092
Taken
33,251
37,417
Mitigated
24,852
3,125
Healing
6,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,877
5,324
0
1,344
7,907
3,765
1,681
259
7,529
0
46,618
L
Hachiman
Ayo Concept
Hachiman
10,716
5,811
0
698
11,566
4,682
0
7,361
4,205
0
51,959
W
Raijin
MaikolDek
Raijin
20,906
1,890
0
520
7,602
3,226
784
153
7,297
63,752
0
W
Cerberus
10,415
1,071
0
4,527
17,742
17,861
302
0
17,273
29,726
727
L
Achilles
SilverHokage8
Achilles
6,995
2,079
0
1,076
15,408
13,783
0
10,322
5,086
0
18,653
L
8,277
1,123
528
823
20,118
18,952
0
13,095
7,023
0
24,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,714
Gold Earned
34,595
123
Minions Killed
212
0
Camps Cleared
0
659,569
Distance Traveled
767,898
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,407
815
61
4
0
260,041
1
L
Hachiman
9,607
686
87
6
0
232,366
0
W
Raijin
12,049
861
74
5
0
247,060
0
W
Cerberus
11,139
796
77
6
0
260,797
0
L
Achilles
9,463
676
18
1
0
191,932
0
L
Shiva
9,644
689
18
1
0
235,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role