Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
DomadoraDPugs
King Arthur
Level 12
God Stats
1W - 4L
1,293 SR
Queue Stats
40W - 35L
1,111 Elo+
Party 3
Anubis
Anubis
MrFotnite
Anubis
Level 86
God Stats
4W - 9L
1,401 SR
Queue Stats
289W - 267L
1,487 Elo+
Party 1
Horus
Horus
PxrfectIy
Horus
Level 95
God Stats
19W - 22L
1,479 SR
Queue Stats
69W - 82L
1,466 Elo+
Party 1
Thanatos
Thanatos
WarDaddy338
Thanatos
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 13L
1,713 Elo+
Party 1
Team Averages
Level 50
1,435 SR
1,455 Elo+

VS

Team Averages
Level 26
1,602 SR
1,489 Elo+
Ne Zha
Ne Zha
FueledByWrath
Ne Zha
Level 36
God Stats
19W - 6L
1,684 SR
Queue Stats
206W - 158L
1,581 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
FuhckSOT
Ah Muzen Cab
Level 2
God Stats
1W - 3L
1,500 SR
Queue Stats
91W - 66L
1,500 Elo+
Party 2
Yemoja
Yemoja
PuckSOT
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,500 Elo+
Party 2
Pele
Pele
SturdyDuck3209
Pele
Level 46
God Stats
11W - 9L
1,833 SR
Queue Stats
96W - 92L
1,475 Elo+
Solo
Sol
Sol
dragtec
Sol
Level 43
God Stats
8W - 7L
1,493 SR
Queue Stats
83W - 100L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
0 / 5 / 0
7,640
478
4,560
13,015
4,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
DomadoraDPugs
King Arthur
12
1 / 4 / 1
7,275
455
3,500
11,912
10,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Anubis
MrFotnite
Anubis
12
2 / 5 / 1
7,851
491
9,085
10,198
4,990
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
PxrfectIy
Horus
11
0 / 3 / 1
6,538
409
7,272
12,020
12,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
WarDaddy338
Thanatos
16
5 / 3 / 2
9,195
575
11,164
19,945
8,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 6
10,518
657
13,034
9,920
3,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
FuhckSOT
Ah Muzen Cab
16
5 / 1 / 3
9,780
611
14,523
11,466
4,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yemoja
PuckSOT
Yemoja
12
1 / 0 / 8
8,233
515
2,332
12,366
6,370
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
2 / 2 / 3
10,255
641
9,441
13,753
8,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sol
14
4 / 4 / 4
9,699
606
9,360
17,177
3,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
8
Kills
20
20
Deaths
8
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
5
0
0
L
King Arthur
DomadoraDPugs
King Arthur
1
4
1
0.38
W
8
1
6
11
W
Ah Muzen Cab
FuhckSOT
Ah Muzen Cab
5
1
3
6.5
L
Anubis
MrFotnite
Anubis
2
5
1
0.5
W
Yemoja
PuckSOT
Yemoja
1
0
8
5
L
Horus
PxrfectIy
Horus
0
3
1
0.17
W
2
2
3
1.75
L
Thanatos
WarDaddy338
Thanatos
5
3
2
2
W
Sol
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,581
Damage
48,690
67,090
Taken
64,682
40,901
Mitigated
27,092
27,212
Healing
23,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
4,560
2,104
0
4,154
13,015
4,313
1,028
1,265
11,750
0
65,547
L
King Arthur
DomadoraDPugs
King Arthur
3,500
763
0
403
11,912
10,967
0
34
11,878
183
32,767
W
13,034
5,265
0
2,347
9,920
3,844
575
1,338
8,538
0
99,757
W
Ah Muzen Cab
FuhckSOT
Ah Muzen Cab
14,523
7,014
0
977
11,466
4,553
2,084
71
11,258
0
90,718
L
Anubis
MrFotnite
Anubis
9,085
129
0
3,151
10,198
4,990
88
2,451
7,747
67,814
0
W
Yemoja
PuckSOT
Yemoja
2,332
666
3,675
4,290
12,366
6,370
146
4,364
7,797
12,245
0
L
Horus
PxrfectIy
Horus
7,272
2,399
281
2,912
12,020
12,190
0
3,797
8,223
0
22,019
W
9,441
1,928
0
5,349
13,753
8,414
0
401
13,352
16
84,012
L
Thanatos
WarDaddy338
Thanatos
11,164
4,037
0
16,311
19,945
8,441
0
4,054
15,891
0
71,537
W
Sol
9,360
4,414
0
7,183
17,177
3,911
1,606
3,370
13,639
64,768
577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,499
Gold Earned
48,485
430
Minions Killed
483
0
Camps Cleared
0
1,452,936
Distance Traveled
1,566,508
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,640
478
128
8
0
280,182
3
L
King Arthur
7,275
455
47
3
0
250,423
0
W
Ne Zha
10,518
657
118
7
0
368,085
0
W
Ah Muzen Cab
9,780
611
116
7
0
301,497
2
L
Anubis
7,851
491
116
7
0
278,099
0
W
Yemoja
8,233
515
21
1
0
271,394
2
L
Horus
6,538
409
27
2
0
312,065
0
W
Pele
10,255
641
126
8
0
325,320
0
L
Thanatos
9,195
575
112
7
0
332,167
0
W
Sol
9,699
606
102
6
0
300,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role