Player Matchup

Chang'e
Chang'e
GaleStormwind
Chang'e
Level 67
God Stats
1W - 1L
1,229 SR
Queue Stats
54W - 53L
1,521 Elo+
Party 3
Thoth
Thoth
Lordsnoopy
Thoth
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 48L
1,748 Elo+
Solo
Atlas
Atlas
Melissaj726
Atlas
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 76L
1,598 Elo+
Solo
Tyr
Tyr
sammanjan
Tyr
Level 102
God Stats
3W - 5L
1,316 SR
Queue Stats
269W - 226L
1,532 Elo+
Party 3
Skadi
Skadi
xyambu
Skadi
Level 118
God Stats
6W - 2L
1,721 SR
Queue Stats
383W - 326L
1,570 Elo+
Party 3
Team Averages
Level 99
1,453 SR
1,594 Elo+

VS

Team Averages
Level 125
1,673 SR
1,530 Elo+
Vamana
Vamana
DetonateDemo
Vamana
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 27L
1,486 Elo+
Party 1
Jormungandr
Jormungandr
MezzoItaliano26
Jormungandr
Level 138
God Stats
2W - 1L
1,815 SR
Queue Stats
176W - 179L
1,514 Elo+
Party 2
Chang'e
Chang'e
Noirhunter
Chang'e
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 28L
1,525 Elo+
Party 1
Charybdis
Charybdis
NotThatHindin
Charybdis
Level 127
God Stats
1W - 2L
1,601 SR
Queue Stats
219W - 200L
1,509 Elo+
Party 2
Baba Yaga
Baba Yaga
hippiedude22
Baba Yaga
Level 127
God Stats
4W - 3L
1,950 SR
Queue Stats
225W - 210L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
15
1 / 2 / 8
8,902
636
4,199
16,079
7,235
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thoth
19
4 / 2 / 10
10,979
784
19,931
8,406
4,022
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
7 / 0 / 8
11,084
792
14,800
13,888
8,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

17
4 / 2 / 12
10,214
730
8,314
27,569
21,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
xyambu
Skadi
16
2 / 3 / 10
9,604
686
14,103
15,606
6,714
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
15
1 / 3 / 4
8,434
602
8,961
10,987
10,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
MezzoItaliano26
Jormungandr
17
2 / 4 / 6
10,581
756
15,605
17,450
24,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
Noirhunter
Chang'e
16
2 / 3 / 5
9,194
657
11,712
12,779
5,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
NotThatHindin
Charybdis
15
2 / 5 / 3
9,061
647
10,697
13,320
5,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
hippiedude22
Baba Yaga
16
1 / 3 / 7
9,026
645
23,486
10,914
5,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
33
18
Kills
8
9
Deaths
18
48
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Vamana
1
3
4
1
W
Chang'e
1
2
8
2.5
W
Thoth
4
2
10
4.5
W
7
0
8
11
L
Jormungandr
MezzoItaliano26
Jormungandr
2
4
6
1.25
L
Chang'e
Noirhunter
Chang'e
2
3
5
1.5
L
Charybdis
NotThatHindin
Charybdis
2
5
3
0.7
L
Baba Yaga
hippiedude22
Baba Yaga
1
3
7
1.5
W
4
2
12
5
W
Skadi
xyambu
Skadi
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,347
Damage
70,461
81,548
Taken
65,450
47,124
Mitigated
51,264
45,289
Healing
23,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
8,961
3,139
730
1,560
10,987
10,232
0
6,051
4,936
0
19,082
W
Chang'e
4,199
272
17,255
8,393
16,079
7,235
345
11,298
4,654
14,360
0
W
Thoth
19,931
146
1,129
310
8,406
4,022
119
3,383
4,869
46,780
0
W
14,800
2,233
2,832
1,897
13,888
8,150
56
7,875
5,972
26,898
0
L
Jormungandr
MezzoItaliano26
Jormungandr
15,605
2,340
1,546
2,687
17,450
24,584
0
10,816
6,634
32,873
636
L
Chang'e
Noirhunter
Chang'e
11,712
1,588
7,334
4,543
12,779
5,863
0
6,128
6,651
21,062
0
L
Charybdis
NotThatHindin
Charybdis
10,697
5,730
1,108
1,614
13,320
5,566
0
9,309
4,011
0
24,214
L
Baba Yaga
hippiedude22
Baba Yaga
23,486
858
637
2,023
10,914
5,019
108
7,756
3,158
35,119
0
W
8,314
583
1,423
8,595
27,569
21,003
88
16,495
10,376
1,997
13,574
W
Skadi
xyambu
Skadi
14,103
4,145
2,118
1,337
15,606
6,714
1,238
11,116
4,319
0
29,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,783
Gold Earned
46,296
160
Minions Killed
148
0
Camps Cleared
0
1,440,931
Distance Traveled
1,310,388
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,434
602
18
1
0
293,930
0
W
Chang'e
8,902
636
21
2
0
284,635
0
W
Thoth
10,979
784
58
4
0
277,076
0
W
Atlas
11,084
792
25
2
0
310,911
0
L
Jormungandr
10,581
756
30
2
0
247,533
0
L
Chang'e
9,194
657
33
2
0
260,590
0
L
Charybdis
9,061
647
39
3
0
208,025
0
L
Baba Yaga
9,026
645
28
2
0
300,310
0
W
Tyr
10,214
730
20
1
0
317,949
0
W
Skadi
9,604
686
36
3
0
250,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role