Player Matchup

Danzaburou
Danzaburou
CubaLinkx
Danzaburou
Level 157
God Stats
7W - 5L
1,533 SR
Queue Stats
318W - 312L
1,479 Elo+
Solo
Agni
Agni
Kaijusaurus
Agni
Level 69
God Stats
1W - 3L
1,218 SR
Queue Stats
102W - 116L
1,473 Elo+
Solo
Scylla
Scylla
LFernando_OP
Scylla
Level 105
God Stats
2W - 0L
1,637 SR
Queue Stats
41W - 24L
1,572 Elo+
Solo
Xing Tian
Xing Tian
coolblood2
Xing Tian
Level 223
God Stats
17W - 11L
1,582 SR
Queue Stats
928W - 950L
1,510 Elo+
Party 1
Arachne
Arachne
kamikashi
Arachne
Level 162
God Stats
21W - 18L
1,582 SR
Queue Stats
906W - 922L
1,498 Elo+
Party 1
Team Averages
Level 143
1,510 SR
1,506 Elo+

VS

Team Averages
Level 112
1,435 SR
1,454 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Caveman1457
Medusa
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 250L
1,374 Elo+
Solo
Arachne
Arachne
Lilybee1992
Arachne
Level 155
God Stats
16W - 14L
1,579 SR
Queue Stats
401W - 450L
1,444 Elo+
Solo
Thoth
Thoth
PreCooledCoast
Thoth
Level 104
God Stats
10W - 16L
1,382 SR
Queue Stats
631W - 651L
1,455 Elo+
Solo
Ullr
Ullr
Slayer36675
Ullr
Level 107
God Stats
1W - 2L
1,213 SR
Queue Stats
69W - 63L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CubaLinkx
Danzaburou
13
4 / 2 / 6
8,417
842
8,753
9,590
4,308
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
8 / 0 / 12
9,826
983
10,015
5,969
2,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Scylla
15
4 / 1 / 11
9,003
900
9,258
7,002
3,186
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
coolblood2
Xing Tian
16
1 / 2 / 19
8,873
887
8,478
11,865
15,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Arachne
kamikashi
Arachne
15
7 / 1 / 14
10,068
1,007
8,196
8,418
7,604
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
14
1 / 4 / 2
7,491
749
5,370
8,727
3,988
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Medusa
13
1 / 4 / 1
7,119
712
5,925
9,468
4,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
Lilybee1992
Arachne
14
2 / 6 / 1
7,579
758
3,499
11,071
6,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 8 / 3
6,813
681
7,209
11,346
4,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 2 / 2
6,531
653
4,113
9,489
6,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
13
24
Kills
4
6
Deaths
24
62
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
1
4
2
0.5
L
Medusa
1
4
1
0.38
W
Danzaburou
CubaLinkx
Danzaburou
4
2
6
3.5
W
8
0
12
14
W
Scylla
4
1
11
9.5
L
Arachne
Lilybee1992
Arachne
2
6
1
0.42
L
0
8
3
0.19
L
0
2
2
0.5
W
Xing Tian
coolblood2
Xing Tian
1
2
19
5.25
W
Arachne
kamikashi
Arachne
7
1
14
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,700
Damage
26,116
42,844
Taken
50,101
33,261
Mitigated
25,629
11,647
Healing
6,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
5,370
2,178
529
1,777
8,727
3,988
0
4,769
3,958
0
23,525
L
Medusa
5,925
1,441
307
1,773
9,468
4,068
0
5,299
4,169
0
18,214
W
Danzaburou
CubaLinkx
Danzaburou
8,753
3,324
507
2,887
9,590
4,308
2,319
1,791
7,799
0
17,280
W
10,015
835
341
1,678
5,969
2,765
1,451
1,590
4,379
24,377
0
W
Scylla
9,258
699
133
646
7,002
3,186
1,808
1,250
5,752
30,731
0
L
Arachne
Lilybee1992
Arachne
3,499
2,217
0
1,485
11,071
6,900
0
5,303
5,768
0
9,313
L
7,209
101
0
250
11,346
4,274
0
7,073
4,273
20,487
0
L
4,113
1,035
286
422
9,489
6,399
0
5,307
4,182
0
11,880
W
Xing Tian
coolblood2
Xing Tian
8,478
328
1,359
1,351
11,865
15,398
620
1,446
10,419
19,206
0
W
Arachne
kamikashi
Arachne
8,196
7,025
688
2,057
8,418
7,604
1,123
1,132
7,286
0
14,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,187
Gold Earned
35,533
155
Minions Killed
134
0
Camps Cleared
0
1,061,799
Distance Traveled
878,102
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,491
749
47
5
0
161,159
0
L
Medusa
7,119
712
22
2
0
198,471
0
W
Danzaburou
8,417
842
21
2
0
189,928
1
W
Agni
9,826
983
40
4
0
217,525
0
W
Scylla
9,003
900
58
6
0
208,997
0
L
Arachne
7,579
758
20
2
0
172,516
0
L
Thoth
6,813
681
27
3
0
158,439
0
L
Ullr
6,531
653
18
2
0
187,517
0
W
Xing Tian
8,873
887
23
2
0
225,410
0
W
Arachne
10,068
1,007
13
1
0
219,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role