Player Matchup

Baron Samedi
Baron Samedi
Hemi Won
Baron Samedi
Level 48
God Stats
8W - 5L
1,620 SR
Queue Stats
81W - 74L
1,496 Elo+
Solo
Chaac
Chaac
Wahllturh
Chaac
Level 37
God Stats
2W - 0L
1,780 SR
Queue Stats
13W - 3L
1,669 Elo+
Party 2
Izanami
Izanami
hagandelrey
Izanami
Level 83
God Stats
47W - 42L
1,533 SR
Queue Stats
371W - 375L
1,504 Elo+
Party 2
Team Averages
Level 56
1,644 SR
1,556 Elo+

VS

Team Averages
Level 94
1,526 SR
1,518 Elo+
Neith
Neith
ChaseBest
Neith
Level 128
God Stats
24W - 18L
1,675 SR
Queue Stats
27W - 21L
1,587 Elo+
Solo
Bellona
Bellona
ParanoidTaiga
Bellona
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 141L
1,506 Elo+
Party 1
Thoth
Thoth
imBobaFatt
Thoth
Level 109
God Stats
6W - 4L
1,402 SR
Queue Stats
149W - 150L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Hemi Won
Baron Samedi
11
4 / 1 / 3
8,244
824
5,404
5,869
2,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Wahllturh
Chaac
12
6 / 1 / 5
8,875
888
10,024
10,569
8,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
hagandelrey
Izanami
12
1 / 0 / 9
8,092
809
4,810
10,509
3,680
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ChaseBest
Neith
9
0 / 2 / 1
6,901
690
4,323
6,241
2,063
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
9
0 / 4 / 1
6,523
652
3,924
10,102
8,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
11
2 / 5 / 0
8,208
821
10,324
7,587
2,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
11
Kills
2
2
Deaths
11
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
ChaseBest
Neith
0
2
1
0.25
W
Baron Samedi
Hemi Won
Baron Samedi
4
1
3
5.5
L
Bellona
0
4
1
0.13
W
Chaac
Wahllturh
Chaac
6
1
5
8.5
W
Izanami
hagandelrey
Izanami
1
0
9
5.5
L
Thoth
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,238
Damage
18,571
26,947
Taken
23,930
14,720
Mitigated
12,669
11,623
Healing
2,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
ChaseBest
Neith
4,323
1,305
0
1,146
6,241
2,063
0
1,244
4,758
0
22,964
W
Baron Samedi
Hemi Won
Baron Samedi
5,404
503
671
1,782
5,869
2,862
407
2,929
2,742
27,250
0
L
Bellona
3,924
795
0
1,060
10,102
8,439
0
3,913
5,879
0
11,273
W
Chaac
Wahllturh
Chaac
10,024
1,254
0
4,477
10,569
8,178
0
1,911
8,422
0
31,758
W
Izanami
hagandelrey
Izanami
4,810
2,815
0
4,693
10,509
3,680
728
4,949
5,128
0
35,068
L
Thoth
10,324
153
0
380
7,587
2,167
0
496
6,896
29,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,211
Gold Earned
21,632
128
Minions Killed
89
0
Camps Cleared
0
516,157
Distance Traveled
513,611
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,901
690
36
4
0
153,446
3
W
Baron Samedi
8,244
824
47
5
0
163,392
0
L
Bellona
6,523
652
16
2
0
192,886
0
W
Chaac
8,875
888
28
3
0
172,204
1
W
Izanami
8,092
809
53
5
0
180,561
0
L
Thoth
8,208
821
37
4
0
167,279
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role