Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Awilix
Awilix
Blackedoutfire27
Awilix
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Ravana
Ravana
Daddy Dez sr
Ravana
Level 126
God Stats
13W - 18L
1,517 SR
Queue Stats
45W - 54L
1,334 Elo+
Party 2
Ares
Ares
KMissNoSwish
Ares
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 5L
1,337 Elo+
Party 3
Jing Wei
Jing Wei
Prussen Gloria
Jing Wei
Level 12
God Stats
18W - 20L
1,240 SR
Queue Stats
31W - 46L
1,202 Elo+
Party 2
Team Averages
Level 70
1,452 SR
1,374 Elo+

VS

Team Averages
Level 56
1,451 SR
1,281 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
CaptainEth
Nemesis
Level 29
God Stats
8W - 20L
1,324 SR
Queue Stats
21W - 57L
1,196 Elo+
Party 1
Medusa
Medusa
Cthulu Penguin
Medusa
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 33L
1,216 Elo+
Party 1
Jormungandr
Jormungandr
SG NITRON
Jormungandr
Level 122
God Stats
7W - 10L
1,534 SR
Queue Stats
8W - 15L
1,313 Elo+
Party 1
Anubis
Anubis
bongostorm4
Anubis
Level 34
God Stats
5W - 2L
1,399 SR
Queue Stats
17W - 48L
1,182 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
3 / 3 / 3
6,879
529
9,714
8,402
3,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
4 / 3 / 3
6,527
502
4,322
9,632
3,454
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
6
0 / 3 / 0
5,211
401
2,412
5,236
2,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 5 / 4
5,213
401
1,359
9,583
7,550
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Jing Wei
10
3 / 7 / 3
5,979
460
4,099
12,710
3,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
6 / 4 / 6
8,010
616
4,747
11,377
8,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Nemesis
CaptainEth
Nemesis
13
6 / 0 / 1
7,954
612
4,327
9,467
4,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
4 / 2 / 6
7,135
549
13,191
11,062
5,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
SG NITRON
Jormungandr
15
4 / 0 / 0
9,540
734
3,557
7,056
5,637
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Anubis
11
1 / 5 / 2
7,513
578
5,139
11,668
5,880
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
36
10
Kills
21
21
Deaths
11
13
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
3
3
3
1.5
W
Aphrodite
 
Aphrodite
6
4
6
2.25
L
4
3
3
1.83
W
Nemesis
CaptainEth
Nemesis
6
0
1
6.5
W
4
2
6
3.5
L
Ravana
0
3
0
0
L
0
5
4
0.4
L
Jing Wei
3
7
3
0.64
W
Jormungandr
SG NITRON
Jormungandr
4
0
0
4
W
Anubis
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,906
Damage
30,961
45,563
Taken
50,630
20,845
Mitigated
30,034
8,561
Healing
18,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
9,714
324
584
2,479
8,402
3,745
0
4,486
3,916
49,430
0
W
Aphrodite
 
Aphrodite
4,747
1,119
3,048
4,044
11,377
8,228
898
869
10,508
22,666
0
L
4,322
1,828
75
2,350
9,632
3,454
0
1,416
8,216
0
28,262
W
Nemesis
CaptainEth
Nemesis
4,327
1,957
0
2,958
9,467
4,760
0
663
8,804
0
63,671
W
13,191
5,012
0
1,715
11,062
5,529
2,078
1,973
9,089
0
55,567
L
Ravana
2,412
496
0
1,178
5,236
2,125
0
3,135
2,101
0
24,750
L
1,359
64
86
673
9,583
7,550
0
2,089
7,494
9,850
0
L
Jing Wei
4,099
3,803
0
1,136
12,710
3,971
0
2,266
10,444
0
24,741
W
Jormungandr
SG NITRON
Jormungandr
3,557
1,855
0
1,858
7,056
5,637
28
538
6,518
76,390
51
W
Anubis
5,139
157
0
4,603
11,668
5,880
826
7,030
4,638
48,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,809
Gold Earned
40,152
196
Minions Killed
430
0
Camps Cleared
0
1,118,592
Distance Traveled
1,236,566
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,879
529
65
5
0
237,746
3
W
Aphrodite
8,010
616
31
2
0
243,110
0
L
Awilix
6,527
502
47
4
0
296,896
0
W
Nemesis
7,954
612
98
8
0
329,752
0
W
Medusa
7,135
549
71
5
0
223,424
0
L
Ravana
5,211
401
35
3
0
136,788
0
L
Ares
5,213
401
17
1
0
194,490
0
L
Jing Wei
5,979
460
32
2
0
252,672
0
W
Jormungandr
9,540
734
145
11
0
242,053
0
W
Anubis
7,513
578
85
7
0
198,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role