Player Matchup

Ishtar
Ishtar
Bmott
Ishtar
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
861 Elo+
Party 1
Sobek
Sobek
DevilDogDakTTV
Sobek
Level 64
God Stats
3W - 11L
1,465 SR
Queue Stats
36W - 45L
1,311 Elo+
Party 1
Raijin
Raijin
xraqi--
Raijin
Level 34
God Stats
1W - 2L
1,434 SR
Queue Stats
8W - 18L
1,241 Elo+
Solo
Team Averages
Level 37
1,466 SR
1,138 Elo+

VS

Team Averages
Level 36
1,351 SR
1,199 Elo+
Neith
Neith
Izzybug77
Neith
Level 46
God Stats
4W - 1L
1,298 SR
Queue Stats
7W - 4L
1,298 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ProDefiance
Morgan Le Fay
Level 37
God Stats
1W - 1L
1,267 SR
Queue Stats
3W - 9L
1,001 Elo+
Solo
Merlin
Merlin
turtlegingy888
Merlin
Level 26
God Stats
7W - 4L
1,487 SR
Queue Stats
7W - 4L
1,298 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Bmott
Ishtar
14
1 / 7 / 4
10,638
665
11,268
20,914
7,612
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 1 / 3
11,097
694
6,097
22,822
22,114
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Raijin
xraqi--
Raijin
14
4 / 5 / 2
11,506
719
14,688
15,834
5,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Izzybug77
Neith
15
2 / 0 / 8
11,789
737
12,870
16,282
6,444
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
ProDefiance
Morgan Le Fay
13
1 / 3 / 7
11,475
717
14,841
10,124
4,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
10 / 5 / 3
13,753
860
25,740
15,850
6,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
7
Kills
13
13
Deaths
8
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Bmott
Ishtar
1
7
4
0.43
L
2
1
3
3.5
W
Neith
Izzybug77
Neith
2
0
8
6
W
Morgan Le Fay
ProDefiance
Morgan Le Fay
1
3
7
1.5
W
10
5
3
2.3
L
Raijin
xraqi--
Raijin
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,053
Damage
53,451
59,570
Taken
42,256
34,931
Mitigated
16,932
10,170
Healing
13,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Bmott
Ishtar
11,268
6,265
0
1,459
20,914
7,612
0
14,032
6,315
0
42,680
L
6,097
147
0
4,905
22,822
22,114
145
14,477
7,813
14,263
0
W
Neith
Izzybug77
Neith
12,870
5,644
267
8,418
16,282
6,444
938
8,309
7,973
0
46,416
W
Morgan Le Fay
ProDefiance
Morgan Le Fay
14,841
1,592
0
496
10,124
4,201
272
5,367
4,757
45,030
0
W
25,740
493
277
4,374
15,850
6,287
151
7,421
8,429
64,239
0
L
Raijin
xraqi--
Raijin
14,688
242
0
3,806
15,834
5,205
468
10,611
4,749
60,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,241
Gold Earned
37,017
148
Minions Killed
176
0
Camps Cleared
0
846,228
Distance Traveled
854,676
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
10,638
665
63
4
0
234,692
0
L
Sobek
11,097
694
5
0
0
328,961
3
W
Neith
11,789
737
45
3
0
295,405
5
W
Morgan Le Fay
11,475
717
55
3
0
291,071
0
W
Merlin
13,753
860
76
5
0
268,200
6
L
Raijin
11,506
719
80
5
0
282,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role