Player Matchup

Neith
Neith
BAMjr69
Neith
Level 42
God Stats
36W - 51L
1,416 SR
Queue Stats
87W - 109L
1,330 Elo+
Solo
Anubis
Anubis
HowardMandela
Anubis
Level 79
God Stats
19W - 15L
1,484 SR
Queue Stats
124W - 135L
1,401 Elo+
Party 2
Tyr
Tyr
OjamaGrey
Tyr
Level 101
God Stats
1W - 2L
1,304 SR
Queue Stats
175W - 191L
1,371 Elo+
Party 2
Arachne
Arachne
Vlliainz
Arachne
Level 33
God Stats
1W - 3L
1,403 SR
Queue Stats
14W - 20L
1,355 Elo+
Solo
Geb
Geb
kebam48
Geb
Level 70
God Stats
24W - 17L
1,549 SR
Queue Stats
172W - 176L
1,389 Elo+
Party 2
Team Averages
Level 65
1,431 SR
1,369 Elo+

VS

Team Averages
Level 37
1,311 SR
1,374 Elo+
Atlas
Atlas
Da_wilver_ownage
Atlas
Level 48
God Stats
35W - 42L
1,186 SR
Queue Stats
154W - 197L
1,366 Elo+
Party 3
Apollo
Apollo
Kiqueya
Apollo
Level 17
God Stats
22W - 30L
1,449 SR
Queue Stats
32W - 41L
1,439 Elo+
Party 3
Hades
Hades
SludgeKami
Hades
Level 62
God Stats
1W - 1L
1,280 SR
Queue Stats
30W - 31L
1,359 Elo+
Party 1
Fenrir
Fenrir
acTARTARUS
Fenrir
Level 40
God Stats
6W - 11L
1,138 SR
Queue Stats
68W - 78L
1,336 Elo+
Solo
Kukulkan
Kukulkan
bettisward36
Kukulkan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BAMjr69
Neith
11
0 / 2 / 0
6,335
453
4,641
8,178
2,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
4 / 2 / 0
8,651
618
8,569
9,784
4,995
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
2 / 1 / 0
7,155
511
5,672
13,645
13,212
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Arachne
Vlliainz
Arachne
11
1 / 1 / 3
6,881
492
5,074
8,437
3,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Geb
10
1 / 4 / 0
6,732
481
3,991
11,279
8,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 6
7,417
530
3,875
8,257
6,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
Kiqueya
Apollo
12
4 / 2 / 3
7,764
555
9,134
10,208
3,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
13
0 / 2 / 2
7,483
535
7,318
9,191
4,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fenrir
acTARTARUS
Fenrir
13
4 / 0 / 1
7,480
534
6,263
9,475
4,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
bettisward36
Kukulkan
12
1 / 4 / 0
6,917
494
4,565
7,334
1,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
8
Kills
10
10
Deaths
8
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Neith
BAMjr69
Neith
0
2
0
0
W
1
0
6
4
L
4
2
0
2
W
Apollo
Kiqueya
Apollo
4
2
3
2.75
L
2
1
0
2
W
Hades
0
2
2
0.5
L
Arachne
Vlliainz
Arachne
1
1
3
2.5
W
Fenrir
acTARTARUS
Fenrir
4
0
1
4.5
W
Kukulkan
bettisward36
Kukulkan
1
4
0
0.25
L
Geb
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,947
Damage
31,155
51,323
Taken
44,465
32,570
Mitigated
20,557
20,179
Healing
11,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BAMjr69
Neith
4,641
1,469
0
2,711
8,178
2,731
681
1,146
7,032
0
45,041
W
3,875
1,053
0
2,882
8,257
6,564
96
2,681
5,576
17,045
0
L
8,569
137
0
5,796
9,784
4,995
603
4,557
4,897
70,045
0
W
Apollo
Kiqueya
Apollo
9,134
6,263
0
4,250
10,208
3,502
831
2,069
8,139
0
56,867
L
5,672
1,120
0
5,124
13,645
13,212
0
5,979
7,666
0
38,032
W
Hades
7,318
1,263
80
2,424
9,191
4,594
202
785
8,406
49,258
0
L
Arachne
Vlliainz
Arachne
5,074
3,688
0
3,046
8,437
3,404
0
1,275
7,128
0
45,638
W
Fenrir
acTARTARUS
Fenrir
6,263
1,430
0
1,852
9,475
4,061
0
1,338
8,137
0
52,424
W
Kukulkan
bettisward36
Kukulkan
4,565
366
0
499
7,334
1,836
0
5,687
1,647
46,288
0
L
Geb
3,991
235
274
3,228
11,279
8,228
0
2,437
8,842
21,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,754
Gold Earned
37,061
361
Minions Killed
373
0
Camps Cleared
0
1,271,969
Distance Traveled
1,338,502
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,335
453
76
5
0
241,940
0
W
Atlas
7,417
530
20
1
0
287,552
2
L
Anubis
8,651
618
124
9
0
231,575
0
W
Apollo
7,764
555
86
6
0
259,557
0
L
Tyr
7,155
511
70
5
0
257,087
2
W
Hades
7,483
535
91
7
0
228,802
0
L
Arachne
6,881
492
68
5
0
251,235
0
W
Fenrir
7,480
534
79
6
0
315,397
0
W
Kukulkan
6,917
494
97
7
0
247,194
0
L
Geb
6,732
481
23
2
0
290,132
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role