Player Matchup

Anubis
Anubis
 
Anubis
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Lord_Akumu_
Izanami
Level 69
God Stats
1W - 1L
1,215 SR
Queue Stats
212W - 210L
1,320 Elo+
Party 2
Athena
Athena
MeerpMan
Athena
Level 37
God Stats
3W - 0L
1,657 SR
Queue Stats
49W - 21L
1,423 Elo+
Solo
Atlas
Atlas
Mkskillet
Atlas
Level 22
God Stats
5W - 3L
1,823 SR
Queue Stats
146W - 143L
1,370 Elo+
Party 2
Amaterasu
Amaterasu
itsWerm
Amaterasu
Level 15
God Stats
10W - 7L
1,509 SR
Queue Stats
120W - 129L
1,332 Elo+
Party 2
Team Averages
Level 37
1,541 SR
1,389 Elo+

VS

Team Averages
Level 33
1,313 SR
1,399 Elo+
Izanami
Izanami
BeauStacks
Izanami
Level 13
God Stats
1W - 3L
1,367 SR
Queue Stats
7W - 13L
1,417 Elo+
Party 1
Ares
Ares
JGMrespective
Ares
Level 48
God Stats
0W - 1L
1,420 SR
Queue Stats
2W - 3L
1,513 Elo+
Solo
Bellona
Bellona
STG Poltergeist
Bellona
Level 15
God Stats
1W - 8L
1,132 SR
Queue Stats
5W - 19L
1,244 Elo+
Party 1
Arachne
Arachne
iNiam360
Arachne
Level 62
God Stats
4W - 5L
1,482 SR
Queue Stats
32W - 42L
1,416 Elo+
Party 1
Scylla
Scylla
jam omangi
Scylla
Level 29
God Stats
0W - 2L
1,163 SR
Queue Stats
20W - 32L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
3 / 1 / 3
6,670
667
3,915
6,887
3,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
Lord_Akumu_
Izanami
10
3 / 0 / 3
5,878
588
5,154
4,723
1,529
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
MeerpMan
Athena
11
1 / 0 / 1
6,339
634
4,030
5,373
2,562
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
Mkskillet
Atlas
9
4 / 3 / 3
5,487
549
4,730
8,359
5,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
itsWerm
Amaterasu
10
1 / 0 / 1
5,695
570
4,015
9,301
7,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BeauStacks
Izanami
8
0 / 3 / 3
5,053
505
1,062
6,668
1,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
3 / 3 / 0
5,863
586
2,794
7,541
5,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 2 / 0
5,075
508
4,173
7,906
6,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
iNiam360
Arachne
9
1 / 3 / 0
5,305
531
2,224
9,629
3,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Scylla
jam omangi
Scylla
10
0 / 1 / 1
5,362
536
3,432
5,145
1,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
12
Kills
4
4
Deaths
12
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
1
3
4.5
L
Izanami
BeauStacks
Izanami
0
3
3
0.5
L
3
3
0
1
W
Izanami
Lord_Akumu_
Izanami
3
0
3
4.5
W
Athena
MeerpMan
Athena
1
0
1
1.5
W
Atlas
Mkskillet
Atlas
4
3
3
1.83
L
0
2
0
0
L
Arachne
iNiam360
Arachne
1
3
0
0.33
W
Amaterasu
itsWerm
Amaterasu
1
0
1
1.5
L
Scylla
jam omangi
Scylla
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,844
Damage
13,685
34,643
Taken
36,889
20,053
Mitigated
19,513
12,478
Healing
8,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
3,915
367
0
2,961
6,887
3,110
0
514
6,373
55,661
618
L
Izanami
BeauStacks
Izanami
1,062
740
0
327
6,668
1,881
35
2,500
3,931
0
24,980
L
2,794
449
0
831
7,541
5,810
0
2,129
4,893
14,945
0
W
Izanami
Lord_Akumu_
Izanami
5,154
2,935
0
2,394
4,723
1,529
409
799
3,924
0
42,014
W
Athena
MeerpMan
Athena
4,030
1,909
0
670
5,373
2,562
0
2,393
2,980
41,728
0
W
Atlas
Mkskillet
Atlas
4,730
1,672
0
762
8,359
5,768
252
2,520
5,839
15,186
0
L
4,173
2,177
0
2,741
7,906
6,875
0
402
7,504
0
26,863
L
Arachne
iNiam360
Arachne
2,224
1,287
0
2,084
9,629
3,153
0
3,088
6,500
0
34,219
W
Amaterasu
itsWerm
Amaterasu
4,015
2,127
0
5,691
9,301
7,084
263
0
9,301
0
22,494
L
Scylla
jam omangi
Scylla
3,432
807
0
2,273
5,145
1,794
0
3,644
1,501
34,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,069
Gold Earned
26,658
288
Minions Killed
222
0
Camps Cleared
0
1,038,268
Distance Traveled
1,009,342
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,670
667
86
9
0
220,343
0
L
Izanami
5,053
505
40
4
0
218,493
0
L
Ares
5,863
586
26
3
0
206,016
0
W
Izanami
5,878
588
66
7
0
191,158
0
W
Athena
6,339
634
88
9
0
229,426
0
W
Atlas
5,487
549
13
1
0
213,886
1
L
Bellona
5,075
508
42
4
0
140,144
0
L
Arachne
5,305
531
55
6
0
263,322
0
W
Amaterasu
5,695
570
35
4
0
183,455
0
L
Scylla
5,362
536
59
6
0
181,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role