Player Matchup

Rama
Rama
EI Guapoo
Rama
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 4L
1,717 Elo+
Solo
Mulan
Mulan
Egomultumpoop99
Mulan
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 39L
1,553 Elo+
Party 2
Cthulhu
Cthulhu
Shoresy8315
Cthulhu
Level 137
God Stats
6W - 5L
1,547 SR
Queue Stats
101W - 106L
1,517 Elo+
Party 2
Janus
Janus
eduben
Janus
Level 149
God Stats
64W - 61L
1,618 SR
Queue Stats
494W - 469L
1,542 Elo+
Party 3
Ra
Ra
sstribog
Ra
Level 101
God Stats
1W - 1L
1,139 SR
Queue Stats
7W - 9L
1,430 Elo+
Party 3
Team Averages
Level 123
1,461 SR
1,552 Elo+

VS

Team Averages
Level 139
1,539 SR
1,507 Elo+
Charon
Charon
BakedWithJesus
Charon
Level 187
God Stats
6W - 1L
1,522 SR
Queue Stats
267W - 189L
1,546 Elo+
Party 1
Lancelot
Lancelot
Kenore
Lancelot
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,464 Elo+
Solo
Arachne
Arachne
LavenderJade7
Arachne
Level 153
God Stats
129W - 36L
1,722 SR
Queue Stats
281W - 128L
1,598 Elo+
Party 1
Neith
Neith
WhereLifeIs
Neith
Level 105
God Stats
3W - 5L
1,454 SR
Queue Stats
7W - 11L
1,375 Elo+
Party 1
Hera
Hera
bradyx2
Hera
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 24L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
10
0 / 2 / 0
6,110
679
1,256
3,079
1,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
0 / 4 / 0
6,892
766
6,865
10,720
5,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Shoresy8315
Cthulhu
14
2 / 1 / 1
7,472
830
5,466
7,892
6,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
eduben
Janus
14
1 / 2 / 1
7,399
822
12,363
9,174
3,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 4 / 1
7,057
784
3,518
6,974
2,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 8
7,199
800
5,282
7,641
6,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Lancelot
Kenore
Lancelot
15
4 / 1 / 2
8,069
897
8,211
7,573
3,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
13
2 / 0 / 3
7,266
807
5,897
10,088
5,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
2 / 2 / 8
7,511
835
5,012
9,239
4,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hera
bradyx2
Hera
14
4 / 0 / 5
8,201
911
9,220
4,050
1,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
3
Kills
13
13
Deaths
3
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
1
0
8
5
L
Rama
0
2
0
0
L
0
4
0
0
W
Lancelot
Kenore
Lancelot
4
1
2
5
W
Arachne
2
0
3
3.5
L
Cthulhu
Shoresy8315
Cthulhu
2
1
1
2.5
W
2
2
8
3
W
Hera
bradyx2
Hera
4
0
5
6.5
L
Janus
eduben
Janus
1
2
1
0.75
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,468
Damage
33,622
37,839
Taken
38,591
19,176
Mitigated
21,465
3,425
Healing
9,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,282
969
0
1,572
7,641
6,629
116
3,300
4,105
12,492
0
L
Rama
1,256
1,177
0
303
3,079
1,002
0
1,245
1,762
0
3,574
L
6,865
1,159
0
633
10,720
5,183
0
3,106
7,028
0
23,062
W
Lancelot
Kenore
Lancelot
8,211
1,917
0
387
7,573
3,496
0
2,336
4,965
0
25,611
W
Arachne
5,897
3,971
0
4,742
10,088
5,115
529
5,662
3,940
0
23,687
L
Cthulhu
Shoresy8315
Cthulhu
5,466
316
276
729
7,892
6,960
0
3,000
4,730
19,295
228
W
5,012
1,284
0
1,946
9,239
4,685
742
6,021
2,817
0
22,620
W
Hera
bradyx2
Hera
9,220
2,586
0
770
4,050
1,540
809
2,236
1,645
26,482
0
L
Janus
eduben
Janus
12,363
162
0
500
9,174
3,169
0
2,794
5,894
32,511
0
L
3,518
284
264
720
6,974
2,862
254
3,542
3,258
20,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,930
Gold Earned
38,246
192
Minions Killed
196
0
Camps Cleared
0
811,408
Distance Traveled
1,004,836
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
7,199
800
9
1
0
185,699
3
L
Rama
6,110
679
5
1
0
60,516
0
L
Mulan
6,892
766
36
4
0
179,963
3
W
Lancelot
8,069
897
48
5
0
209,922
0
W
Arachne
7,266
807
34
4
0
231,448
0
L
Cthulhu
7,472
830
34
4
0
187,226
0
W
Neith
7,511
835
52
6
0
193,669
0
W
Hera
8,201
911
53
6
0
184,098
0
L
Janus
7,399
822
72
8
0
225,283
0
L
Ra
7,057
784
45
5
0
158,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role